Created
August 18, 2013 18:38
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#include "pitches.h" | |
boolean state; | |
// notes in the melody: | |
int melody[] = { | |
NOTE_G4, NOTE_E4,NOTE_C4, NOTE_D4, NOTE_G3, NOTE_G3, NOTE_B3, NOTE_D4, NOTE_F4, NOTE_E4, NOTE_C4}; | |
int verse1[] = { | |
NOTE_E5, NOTE_C3, NOTE_C3, NOTE_E5, NOTE_G5, NOTE_G2, NOTE_G2, NOTE_G2,0}; | |
int verse2[] = { | |
NOTE_E5, NOTE_C3, NOTE_C3, NOTE_E5, NOTE_D5, NOTE_G2, NOTE_G2, NOTE_G2,0}; | |
int verse3[] = { | |
NOTE_G5, NOTE_C3, NOTE_C3, NOTE_G5, NOTE_C6, NOTE_G2, NOTE_G2, NOTE_G2,0}; | |
int ending[] = { | |
NOTE_G4, NOTE_E4,NOTE_C4, NOTE_D4, NOTE_G3, NOTE_G3, NOTE_A3, NOTE_B3, NOTE_C4,0}; | |
int versedurations[] = { | |
2,2,2,2,2,2,2,2}; | |
// note durations: 4 = quarter note, 8 = eighth note, etc.: | |
int melodydurations[] = { | |
2,4,4,2,2,4,4,4,4,2,2}; | |
int enddurations[] = { | |
2,4,4,2,2,4,4,2,2,2}; | |
void setup() | |
{ | |
pinMode(7, INPUT); | |
} | |
void play() | |
{ | |
// iterate over the notes of the melody: | |
for (int thisNote = 0; thisNote < 11; thisNote++) { | |
// to calculate the note duration, take one second | |
// divided by the note type. | |
//e.g. quarter note = 1000 / 4, eighth note = 1000/8, etc. | |
int noteDuration = 1000/melodydurations[thisNote]; | |
tone(8, melody[thisNote],noteDuration); | |
// to distinguish the notes, set a minimum time between them. | |
// the note's duration + 30% seems to work well: | |
int pauseBetweenNotes = noteDuration * 0.5; | |
delay(pauseBetweenNotes); | |
// stop the tone playing: | |
noTone(8); | |
} | |
for (int thisNote = 0; thisNote < 8; thisNote++) { | |
// to calculate the note duration, take one second | |
// divided by the note type. | |
//e.g. quarter note = 1000 / 4, eighth note = 1000/8, etc. | |
int noteDuration = 1000/versedurations[thisNote]; | |
tone(8, verse1[thisNote],noteDuration); | |
// to distinguish the notes, set a minimum time between them. | |
// the note's duration + 30% seems to work well: | |
int pauseBetweenNotes = noteDuration * 0.5; | |
delay(pauseBetweenNotes); | |
// stop the tone playing: | |
noTone(8); | |
} | |
for (int thisNote = 0; thisNote < 11; thisNote++) { | |
// to calculate the note duration, take one second | |
// divided by the note type. | |
//e.g. quarter note = 1000 / 4, eighth note = 1000/8, etc. | |
int noteDuration = 1000/melodydurations[thisNote]; | |
tone(8, melody[thisNote],noteDuration); | |
// to distinguish the notes, set a minimum time between them. | |
// the note's duration + 30% seems to work well: | |
int pauseBetweenNotes = noteDuration * 0.5; | |
delay(pauseBetweenNotes); | |
// stop the tone playing: | |
noTone(8); | |
} | |
for (int thisNote = 0; thisNote < 8; thisNote++) { | |
// to calculate the note duration, take one second | |
// divided by the note type. | |
//e.g. quarter note = 1000 / 4, eighth note = 1000/8, etc. | |
int noteDuration = 1000/versedurations[thisNote]; | |
tone(8, verse2[thisNote],noteDuration); | |
// to distinguish the notes, set a minimum time between them. | |
// the note's duration + 30% seems to work well: | |
int pauseBetweenNotes = noteDuration * 0.5; | |
delay(pauseBetweenNotes); | |
// stop the tone playing: | |
noTone(8); | |
} | |
for (int thisNote = 0; thisNote < 11; thisNote++) { | |
// to calculate the note duration, take one second | |
// divided by the note type. | |
//e.g. quarter note = 1000 / 4, eighth note = 1000/8, etc. | |
int noteDuration = 1000/melodydurations[thisNote]; | |
tone(8, melody[thisNote],noteDuration); | |
// to distinguish the notes, set a minimum time between them. | |
// the note's duration + 30% seems to work well: | |
int pauseBetweenNotes = noteDuration * 0.5; | |
delay(pauseBetweenNotes); | |
// stop the tone playing: | |
noTone(8); | |
} | |
for (int thisNote = 0; thisNote < 8; thisNote++) { | |
// to calculate the note duration, take one second | |
// divided by the note type. | |
//e.g. quarter note = 1000 / 4, eighth note = 1000/8, etc. | |
int noteDuration = 1000/versedurations[thisNote]; | |
tone(8, verse3[thisNote],noteDuration); | |
// to distinguish the notes, set a minimum time between them. | |
// the note's duration + 30% seems to work well: | |
int pauseBetweenNotes = noteDuration * 0.5; | |
delay(pauseBetweenNotes); | |
// stop the tone playing: | |
noTone(8); | |
} | |
for (int thisNote = 0; thisNote < 10; thisNote++) { | |
// to calculate the note duration, take one second | |
// divided by the note type. | |
//e.g. quarter note = 1000 / 4, eighth note = 1000/8, etc. | |
int noteDuration = 1000/enddurations[thisNote]; | |
tone(8, ending[thisNote],noteDuration); | |
// to distinguish the notes, set a minimum time between them. | |
// the note's duration + 30% seems to work well: | |
int pauseBetweenNotes = noteDuration * 0.5; | |
delay(pauseBetweenNotes); | |
// stop the tone playing: | |
noTone(8); | |
} | |
} | |
void loop() | |
{ | |
play() | |
} |
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