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@icculus
Created October 26, 2021 16:15
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SDL/build-scripts/fnsince.pl output on Oct 26 2021...
SDL_AddEventWatch: 2.0.0
SDL_AddHintCallback: 2.0.0
SDL_AddTimer: 2.0.0
SDL_AllocFormat: 2.0.0
SDL_AllocPalette: 2.0.0
SDL_AllocRW: 2.0.0
SDL_AndroidGetActivity: 2.0.0
SDL_AndroidGetExternalStoragePath: 2.0.0
SDL_AndroidGetExternalStorageState: 2.0.0
SDL_AndroidGetInternalStoragePath: 2.0.0
SDL_AndroidGetJNIEnv: 2.0.0
SDL_AtomicCAS: 2.0.0
SDL_AtomicCASPtr: 2.0.0
SDL_AtomicLock: 2.0.0
SDL_AtomicTryLock: 2.0.0
SDL_AtomicUnlock: 2.0.0
SDL_AudioInit: 2.0.0
SDL_AudioQuit: 2.0.0
SDL_BuildAudioCVT: 2.0.0
SDL_CalculateGammaRamp: 2.0.0
SDL_ClearError: 2.0.0
SDL_ClearHints: 2.0.0
SDL_CloseAudio: 2.0.0
SDL_CloseAudioDevice: 2.0.0
SDL_CondBroadcast: 2.0.0
SDL_CondSignal: 2.0.0
SDL_CondWait: 2.0.0
SDL_CondWaitTimeout: 2.0.0
SDL_ConvertAudio: 2.0.0
SDL_ConvertPixels: 2.0.0
SDL_ConvertSurface: 2.0.0
SDL_ConvertSurfaceFormat: 2.0.0
SDL_CreateColorCursor: 2.0.0
SDL_CreateCond: 2.0.0
SDL_CreateCursor: 2.0.0
SDL_CreateMutex: 2.0.0
SDL_CreateRGBSurface: 2.0.0
SDL_CreateRGBSurfaceFrom: 2.0.0
SDL_CreateRenderer: 2.0.0
SDL_CreateSemaphore: 2.0.0
SDL_CreateShapedWindow: 2.0.0
SDL_CreateSoftwareRenderer: 2.0.0
SDL_CreateSystemCursor: 2.0.0
SDL_CreateTexture: 2.0.0
SDL_CreateTextureFromSurface: 2.0.0
SDL_CreateThread: 2.0.0
SDL_CreateWindow: 2.0.0
SDL_CreateWindowAndRenderer: 2.0.0
SDL_CreateWindowFrom: 2.0.0
SDL_DXGIGetOutputInfo: 2.0.0
SDL_DelEventWatch: 2.0.0
SDL_DelHintCallback: 2.0.0
SDL_Delay: 2.0.0
SDL_DestroyCond: 2.0.0
SDL_DestroyMutex: 2.0.0
SDL_DestroyRenderer: 2.0.0
SDL_DestroySemaphore: 2.0.0
SDL_DestroyTexture: 2.0.0
SDL_DestroyWindow: 2.0.0
SDL_Direct3D9GetAdapterIndex: 2.0.0
SDL_DisableScreenSaver: 2.0.0
SDL_EnableScreenSaver: 2.0.0
SDL_EnclosePoints: 2.0.0
SDL_Error: 2.0.0
SDL_EventState: 2.0.0
SDL_FillRect: 2.0.0
SDL_FillRects: 2.0.0
SDL_FilterEvents: 2.0.0
SDL_FlushEvent: 2.0.0
SDL_FlushEvents: 2.0.0
SDL_FreeCursor: 2.0.0
SDL_FreeFormat: 2.0.0
SDL_FreePalette: 2.0.0
SDL_FreeRW: 2.0.0
SDL_FreeSurface: 2.0.0
SDL_FreeWAV: 2.0.0
SDL_GL_BindTexture: 2.0.0
SDL_GL_CreateContext: 2.0.0
SDL_GL_DeleteContext: 2.0.0
SDL_GL_ExtensionSupported: 2.0.0
SDL_GL_GetAttribute: 2.0.0
SDL_GL_GetCurrentContext: 2.0.0
SDL_GL_GetCurrentWindow: 2.0.0
SDL_GL_GetProcAddress: 2.0.0
SDL_GL_GetSwapInterval: 2.0.0
SDL_GL_LoadLibrary: 2.0.0
SDL_GL_MakeCurrent: 2.0.0
SDL_GL_SetAttribute: 2.0.0
SDL_GL_SetSwapInterval: 2.0.0
SDL_GL_SwapWindow: 2.0.0
SDL_GL_UnbindTexture: 2.0.0
SDL_GL_UnloadLibrary: 2.0.0
SDL_GameControllerAddMapping: 2.0.0
SDL_GameControllerClose: 2.0.0
SDL_GameControllerEventState: 2.0.0
SDL_GameControllerGetAttached: 2.0.0
SDL_GameControllerGetAxis: 2.0.0
SDL_GameControllerGetAxisFromString: 2.0.0
SDL_GameControllerGetBindForAxis: 2.0.0
SDL_GameControllerGetBindForButton: 2.0.0
SDL_GameControllerGetButton: 2.0.0
SDL_GameControllerGetButtonFromString: 2.0.0
SDL_GameControllerGetJoystick: 2.0.0
SDL_GameControllerGetStringForAxis: 2.0.0
SDL_GameControllerGetStringForButton: 2.0.0
SDL_GameControllerMapping: 2.0.0
SDL_GameControllerMappingForGUID: 2.0.0
SDL_GameControllerName: 2.0.0
SDL_GameControllerNameForIndex: 2.0.0
SDL_GameControllerOpen: 2.0.0
SDL_GameControllerUpdate: 2.0.0
SDL_GetAssertionReport: 2.0.0
SDL_GetAudioDeviceName: 2.0.0
SDL_GetAudioDeviceStatus: 2.0.0
SDL_GetAudioDriver: 2.0.0
SDL_GetAudioStatus: 2.0.0
SDL_GetCPUCacheLineSize: 2.0.0
SDL_GetCPUCount: 2.0.0
SDL_GetClipRect: 2.0.0
SDL_GetClipboardText: 2.0.0
SDL_GetClosestDisplayMode: 2.0.0
SDL_GetColorKey: 2.0.0
SDL_GetCurrentAudioDriver: 2.0.0
SDL_GetCurrentDisplayMode: 2.0.0
SDL_GetCurrentVideoDriver: 2.0.0
SDL_GetCursor: 2.0.0
SDL_GetDefaultCursor: 2.0.0
SDL_GetDesktopDisplayMode: 2.0.0
SDL_GetDisplayBounds: 2.0.0
SDL_GetDisplayMode: 2.0.0
SDL_GetDisplayName: 2.0.0
SDL_GetError: 2.0.0
SDL_GetEventFilter: 2.0.0
SDL_GetHint: 2.0.0
SDL_GetKeyFromName: 2.0.0
SDL_GetKeyFromScancode: 2.0.0
SDL_GetKeyName: 2.0.0
SDL_GetKeyboardFocus: 2.0.0
SDL_GetKeyboardState: 2.0.0
SDL_GetModState: 2.0.0
SDL_GetMouseFocus: 2.0.0
SDL_GetMouseState: 2.0.0
SDL_GetNumAudioDevices: 2.0.0
SDL_GetNumAudioDrivers: 2.0.0
SDL_GetNumDisplayModes: 2.0.0
SDL_GetNumRenderDrivers: 2.0.0
SDL_GetNumTouchDevices: 2.0.0
SDL_GetNumTouchFingers: 2.0.0
SDL_GetNumVideoDisplays: 2.0.0
SDL_GetNumVideoDrivers: 2.0.0
SDL_GetPerformanceCounter: 2.0.0
SDL_GetPerformanceFrequency: 2.0.0
SDL_GetPixelFormatName: 2.0.0
SDL_GetPlatform: 2.0.0
SDL_GetPowerInfo: 2.0.0
SDL_GetRGB: 2.0.0
SDL_GetRGBA: 2.0.0
SDL_GetRelativeMouseMode: 2.0.0
SDL_GetRelativeMouseState: 2.0.0
SDL_GetRenderDrawBlendMode: 2.0.0
SDL_GetRenderDrawColor: 2.0.0
SDL_GetRenderDriverInfo: 2.0.0
SDL_GetRenderTarget: 2.0.0
SDL_GetRenderer: 2.0.0
SDL_GetRendererInfo: 2.0.0
SDL_GetRendererOutputSize: 2.0.0
SDL_GetRevision: 2.0.0
SDL_GetRevisionNumber: 2.0.0
SDL_GetScancodeFromKey: 2.0.0
SDL_GetScancodeFromName: 2.0.0
SDL_GetScancodeName: 2.0.0
SDL_GetShapedWindowMode: 2.0.0
SDL_GetSurfaceAlphaMod: 2.0.0
SDL_GetSurfaceBlendMode: 2.0.0
SDL_GetSurfaceColorMod: 2.0.0
SDL_GetTextureAlphaMod: 2.0.0
SDL_GetTextureBlendMode: 2.0.0
SDL_GetTextureColorMod: 2.0.0
SDL_GetThreadID: 2.0.0
SDL_GetThreadName: 2.0.0
SDL_GetTicks: 2.0.0
SDL_GetTouchDevice: 2.0.0
SDL_GetTouchFinger: 2.0.0
SDL_GetVersion: 2.0.0
SDL_GetVideoDriver: 2.0.0
SDL_GetWindowBrightness: 2.0.0
SDL_GetWindowData: 2.0.0
SDL_GetWindowDisplayIndex: 2.0.0
SDL_GetWindowDisplayMode: 2.0.0
SDL_GetWindowFlags: 2.0.0
SDL_GetWindowFromID: 2.0.0
SDL_GetWindowGammaRamp: 2.0.0
SDL_GetWindowGrab: 2.0.0
SDL_GetWindowID: 2.0.0
SDL_GetWindowMaximumSize: 2.0.0
SDL_GetWindowMinimumSize: 2.0.0
SDL_GetWindowPixelFormat: 2.0.0
SDL_GetWindowPosition: 2.0.0
SDL_GetWindowSize: 2.0.0
SDL_GetWindowSurface: 2.0.0
SDL_GetWindowTitle: 2.0.0
SDL_GetWindowWMInfo: 2.0.0
SDL_HapticClose: 2.0.0
SDL_HapticDestroyEffect: 2.0.0
SDL_HapticEffectSupported: 2.0.0
SDL_HapticGetEffectStatus: 2.0.0
SDL_HapticIndex: 2.0.0
SDL_HapticName: 2.0.0
SDL_HapticNewEffect: 2.0.0
SDL_HapticNumAxes: 2.0.0
SDL_HapticNumEffects: 2.0.0
SDL_HapticNumEffectsPlaying: 2.0.0
SDL_HapticOpen: 2.0.0
SDL_HapticOpenFromJoystick: 2.0.0
SDL_HapticOpenFromMouse: 2.0.0
SDL_HapticOpened: 2.0.0
SDL_HapticPause: 2.0.0
SDL_HapticQuery: 2.0.0
SDL_HapticRumbleInit: 2.0.0
SDL_HapticRumblePlay: 2.0.0
SDL_HapticRumbleStop: 2.0.0
SDL_HapticRumbleSupported: 2.0.0
SDL_HapticRunEffect: 2.0.0
SDL_HapticSetAutocenter: 2.0.0
SDL_HapticSetGain: 2.0.0
SDL_HapticStopAll: 2.0.0
SDL_HapticStopEffect: 2.0.0
SDL_HapticUnpause: 2.0.0
SDL_HapticUpdateEffect: 2.0.0
SDL_Has3DNow: 2.0.0
SDL_HasAltiVec: 2.0.0
SDL_HasClipboardText: 2.0.0
SDL_HasEvent: 2.0.0
SDL_HasEvents: 2.0.0
SDL_HasIntersection: 2.0.0
SDL_HasMMX: 2.0.0
SDL_HasRDTSC: 2.0.0
SDL_HasSSE: 2.0.0
SDL_HasSSE2: 2.0.0
SDL_HasSSE3: 2.0.0
SDL_HasSSE41: 2.0.0
SDL_HasSSE42: 2.0.0
SDL_HasScreenKeyboardSupport: 2.0.0
SDL_HideWindow: 2.0.0
SDL_Init: 2.0.0
SDL_InitSubSystem: 2.0.0
SDL_IntersectRect: 2.0.0
SDL_IntersectRectAndLine: 2.0.0
SDL_IsGameController: 2.0.0
SDL_IsScreenKeyboardShown: 2.0.0
SDL_IsScreenSaverEnabled: 2.0.0
SDL_IsShapedWindow: 2.0.0
SDL_IsTextInputActive: 2.0.0
SDL_JoystickClose: 2.0.0
SDL_JoystickEventState: 2.0.0
SDL_JoystickGetAttached: 2.0.0
SDL_JoystickGetAxis: 2.0.0
SDL_JoystickGetBall: 2.0.0
SDL_JoystickGetButton: 2.0.0
SDL_JoystickGetDeviceGUID: 2.0.0
SDL_JoystickGetGUID: 2.0.0
SDL_JoystickGetGUIDFromString: 2.0.0
SDL_JoystickGetGUIDString: 2.0.0
SDL_JoystickGetHat: 2.0.0
SDL_JoystickInstanceID: 2.0.0
SDL_JoystickIsHaptic: 2.0.0
SDL_JoystickName: 2.0.0
SDL_JoystickNameForIndex: 2.0.0
SDL_JoystickNumAxes: 2.0.0
SDL_JoystickNumBalls: 2.0.0
SDL_JoystickNumButtons: 2.0.0
SDL_JoystickNumHats: 2.0.0
SDL_JoystickOpen: 2.0.0
SDL_JoystickUpdate: 2.0.0
SDL_LoadBMP_RW: 2.0.0
SDL_LoadDollarTemplates: 2.0.0
SDL_LoadFunction: 2.0.0
SDL_LoadObject: 2.0.0
SDL_LoadWAV_RW: 2.0.0
SDL_LockAudio: 2.0.0
SDL_LockAudioDevice: 2.0.0
SDL_LockMutex: 2.0.0
SDL_LockSurface: 2.0.0
SDL_LockTexture: 2.0.0
SDL_Log: 2.0.0
SDL_LogCritical: 2.0.0
SDL_LogDebug: 2.0.0
SDL_LogError: 2.0.0
SDL_LogGetOutputFunction: 2.0.0
SDL_LogGetPriority: 2.0.0
SDL_LogInfo: 2.0.0
SDL_LogMessage: 2.0.0
SDL_LogMessageV: 2.0.0
SDL_LogResetPriorities: 2.0.0
SDL_LogSetAllPriority: 2.0.0
SDL_LogSetOutputFunction: 2.0.0
SDL_LogSetPriority: 2.0.0
SDL_LogVerbose: 2.0.0
SDL_LogWarn: 2.0.0
SDL_LowerBlit: 2.0.0
SDL_LowerBlitScaled: 2.0.0
SDL_MapRGB: 2.0.0
SDL_MapRGBA: 2.0.0
SDL_MasksToPixelFormatEnum: 2.0.0
SDL_MaximizeWindow: 2.0.0
SDL_MemoryBarrierAcquire: 2.0.0
SDL_MemoryBarrierRelease: 2.0.0
SDL_MinimizeWindow: 2.0.0
SDL_MixAudio: 2.0.0
SDL_MixAudioFormat: 2.0.0
SDL_MouseIsHaptic: 2.0.0
SDL_NumHaptics: 2.0.0
SDL_NumJoysticks: 2.0.0
SDL_OpenAudio: 2.0.0
SDL_OpenAudioDevice: 2.0.0
SDL_PauseAudio: 2.0.0
SDL_PauseAudioDevice: 2.0.0
SDL_PeepEvents: 2.0.0
SDL_PixelFormatEnumToMasks: 2.0.0
SDL_PollEvent: 2.0.0
SDL_PumpEvents: 2.0.0
SDL_PushEvent: 2.0.0
SDL_QueryTexture: 2.0.0
SDL_Quit: 2.0.0
SDL_QuitSubSystem: 2.0.0
SDL_RWFromConstMem: 2.0.0
SDL_RWFromFP: 2.0.0
SDL_RWFromFile: 2.0.0
SDL_RWFromMem: 2.0.0
SDL_RaiseWindow: 2.0.0
SDL_ReadBE16: 2.0.0
SDL_ReadBE32: 2.0.0
SDL_ReadBE64: 2.0.0
SDL_ReadLE16: 2.0.0
SDL_ReadLE32: 2.0.0
SDL_ReadLE64: 2.0.0
SDL_ReadU8: 2.0.0
SDL_RecordGesture: 2.0.0
SDL_RegisterApp: 2.0.0
SDL_RegisterEvents: 2.0.0
SDL_RemoveTimer: 2.0.0
SDL_RenderClear: 2.0.0
SDL_RenderCopy: 2.0.0
SDL_RenderCopyEx: 2.0.0
SDL_RenderDrawLine: 2.0.0
SDL_RenderDrawLines: 2.0.0
SDL_RenderDrawPoint: 2.0.0
SDL_RenderDrawPoints: 2.0.0
SDL_RenderDrawRect: 2.0.0
SDL_RenderDrawRects: 2.0.0
SDL_RenderFillRect: 2.0.0
SDL_RenderFillRects: 2.0.0
SDL_RenderGetClipRect: 2.0.0
SDL_RenderGetD3D9Device: 2.0.0
SDL_RenderGetLogicalSize: 2.0.0
SDL_RenderGetScale: 2.0.0
SDL_RenderGetViewport: 2.0.0
SDL_RenderPresent: 2.0.0
SDL_RenderReadPixels: 2.0.0
SDL_RenderSetClipRect: 2.0.0
SDL_RenderSetLogicalSize: 2.0.0
SDL_RenderSetScale: 2.0.0
SDL_RenderSetViewport: 2.0.0
SDL_RenderTargetSupported: 2.0.0
SDL_ReportAssertion: 2.0.0
SDL_ResetAssertionReport: 2.0.0
SDL_RestoreWindow: 2.0.0
SDL_SaveAllDollarTemplates: 2.0.0
SDL_SaveBMP_RW: 2.0.0
SDL_SaveDollarTemplate: 2.0.0
SDL_SemPost: 2.0.0
SDL_SemTryWait: 2.0.0
SDL_SemValue: 2.0.0
SDL_SemWait: 2.0.0
SDL_SemWaitTimeout: 2.0.0
SDL_SetAssertionHandler: 2.0.0
SDL_SetClipRect: 2.0.0
SDL_SetClipboardText: 2.0.0
SDL_SetColorKey: 2.0.0
SDL_SetCursor: 2.0.0
SDL_SetError: 2.0.0
SDL_SetEventFilter: 2.0.0
SDL_SetHint: 2.0.0
SDL_SetHintWithPriority: 2.0.0
SDL_SetMainReady: 2.0.0
SDL_SetModState: 2.0.0
SDL_SetPaletteColors: 2.0.0
SDL_SetPixelFormatPalette: 2.0.0
SDL_SetRelativeMouseMode: 2.0.0
SDL_SetRenderDrawBlendMode: 2.0.0
SDL_SetRenderDrawColor: 2.0.0
SDL_SetRenderTarget: 2.0.0
SDL_SetSurfaceAlphaMod: 2.0.0
SDL_SetSurfaceBlendMode: 2.0.0
SDL_SetSurfaceColorMod: 2.0.0
SDL_SetSurfacePalette: 2.0.0
SDL_SetSurfaceRLE: 2.0.0
SDL_SetTextInputRect: 2.0.0
SDL_SetTextureAlphaMod: 2.0.0
SDL_SetTextureBlendMode: 2.0.0
SDL_SetTextureColorMod: 2.0.0
SDL_SetThreadPriority: 2.0.0
SDL_SetWindowBordered: 2.0.0
SDL_SetWindowBrightness: 2.0.0
SDL_SetWindowData: 2.0.0
SDL_SetWindowDisplayMode: 2.0.0
SDL_SetWindowFullscreen: 2.0.0
SDL_SetWindowGammaRamp: 2.0.0
SDL_SetWindowGrab: 2.0.0
SDL_SetWindowIcon: 2.0.0
SDL_SetWindowMaximumSize: 2.0.0
SDL_SetWindowMinimumSize: 2.0.0
SDL_SetWindowPosition: 2.0.0
SDL_SetWindowShape: 2.0.0
SDL_SetWindowSize: 2.0.0
SDL_SetWindowTitle: 2.0.0
SDL_ShowCursor: 2.0.0
SDL_ShowMessageBox: 2.0.0
SDL_ShowSimpleMessageBox: 2.0.0
SDL_ShowWindow: 2.0.0
SDL_SoftStretch: 2.0.0
SDL_StartTextInput: 2.0.0
SDL_StopTextInput: 2.0.0
SDL_TLSCreate: 2.0.0
SDL_TLSGet: 2.0.0
SDL_TLSSet: 2.0.0
SDL_ThreadID: 2.0.0
SDL_TryLockMutex: 2.0.0
SDL_UnionRect: 2.0.0
SDL_UnloadObject: 2.0.0
SDL_UnlockAudio: 2.0.0
SDL_UnlockAudioDevice: 2.0.0
SDL_UnlockMutex: 2.0.0
SDL_UnlockSurface: 2.0.0
SDL_UnlockTexture: 2.0.0
SDL_UnregisterApp: 2.0.0
SDL_UpdateTexture: 2.0.0
SDL_UpdateWindowSurface: 2.0.0
SDL_UpdateWindowSurfaceRects: 2.0.0
SDL_UpperBlit: 2.0.0
SDL_UpperBlitScaled: 2.0.0
SDL_VideoInit: 2.0.0
SDL_VideoQuit: 2.0.0
SDL_WaitEvent: 2.0.0
SDL_WaitEventTimeout: 2.0.0
SDL_WaitThread: 2.0.0
SDL_WarpMouseInWindow: 2.0.0
SDL_WasInit: 2.0.0
SDL_WriteBE16: 2.0.0
SDL_WriteBE32: 2.0.0
SDL_WriteBE64: 2.0.0
SDL_WriteLE16: 2.0.0
SDL_WriteLE32: 2.0.0
SDL_WriteLE64: 2.0.0
SDL_WriteU8: 2.0.0
SDL_abs: 2.0.0
SDL_atan: 2.0.0
SDL_atan2: 2.0.0
SDL_atof: 2.0.0
SDL_atoi: 2.0.0
SDL_calloc: 2.0.0
SDL_ceil: 2.0.0
SDL_copysign: 2.0.0
SDL_cos: 2.0.0
SDL_cosf: 2.0.0
SDL_fabs: 2.0.0
SDL_floor: 2.0.0
SDL_free: 2.0.0
SDL_getenv: 2.0.0
SDL_iPhoneSetAnimationCallback: 2.0.0
SDL_iPhoneSetEventPump: 2.0.0
SDL_iconv: 2.0.0
SDL_iconv_close: 2.0.0
SDL_iconv_open: 2.0.0
SDL_iconv_string: 2.0.0
SDL_isdigit: 2.0.0
SDL_isspace: 2.0.0
SDL_itoa: 2.0.0
SDL_lltoa: 2.0.0
SDL_log: 2.0.0
SDL_ltoa: 2.0.0
SDL_malloc: 2.0.0
SDL_memcmp: 2.0.0
SDL_memcpy: 2.0.0
SDL_memmove: 2.0.0
SDL_memset: 2.0.0
SDL_pow: 2.0.0
SDL_qsort: 2.0.0
SDL_realloc: 2.0.0
SDL_scalbn: 2.0.0
SDL_setenv: 2.0.0
SDL_sin: 2.0.0
SDL_sinf: 2.0.0
SDL_snprintf: 2.0.0
SDL_sqrt: 2.0.0
SDL_sscanf: 2.0.0
SDL_strcasecmp: 2.0.0
SDL_strchr: 2.0.0
SDL_strcmp: 2.0.0
SDL_strdup: 2.0.0
SDL_strlcat: 2.0.0
SDL_strlcpy: 2.0.0
SDL_strlen: 2.0.0
SDL_strlwr: 2.0.0
SDL_strncasecmp: 2.0.0
SDL_strncmp: 2.0.0
SDL_strrchr: 2.0.0
SDL_strrev: 2.0.0
SDL_strstr: 2.0.0
SDL_strtod: 2.0.0
SDL_strtol: 2.0.0
SDL_strtoll: 2.0.0
SDL_strtoul: 2.0.0
SDL_strtoull: 2.0.0
SDL_strupr: 2.0.0
SDL_tolower: 2.0.0
SDL_toupper: 2.0.0
SDL_uitoa: 2.0.0
SDL_ulltoa: 2.0.0
SDL_ultoa: 2.0.0
SDL_utf8strlcpy: 2.0.0
SDL_vsnprintf: 2.0.0
SDL_wcslcat: 2.0.0
SDL_wcslcpy: 2.0.0
SDL_wcslen: 2.0.0
SDL_GL_GetDrawableSize: 2.0.1
SDL_GetBasePath: 2.0.1
SDL_GetPrefPath: 2.0.1
SDL_GetSystemRAM: 2.0.1
SDL_UpdateYUVTexture: 2.0.1
SDL_AtomicAdd: 2.0.2
SDL_AtomicGet: 2.0.2
SDL_AtomicGetPtr: 2.0.2
SDL_AtomicSet: 2.0.2
SDL_AtomicSetPtr: 2.0.2
SDL_DetachThread: 2.0.2
SDL_GL_ResetAttributes: 2.0.2
SDL_GameControllerAddMappingsFromRW: 2.0.2
SDL_GetAssertionHandler: 2.0.2
SDL_GetDefaultAssertionHandler: 2.0.2
SDL_HasAVX: 2.0.2
SDL_acos: 2.0.2
SDL_asin: 2.0.2
SDL_vsscanf: 2.0.2
SDL_CaptureMouse: 2.0.4
SDL_ClearQueuedAudio: 2.0.4
SDL_GameControllerFromInstanceID: 2.0.4
SDL_GetDisplayDPI: 2.0.4
SDL_GetGlobalMouseState: 2.0.4
SDL_GetGrabbedWindow: 2.0.4
SDL_GetQueuedAudioSize: 2.0.4
SDL_HasAVX2: 2.0.4
SDL_JoystickCurrentPowerLevel: 2.0.4
SDL_JoystickFromInstanceID: 2.0.4
SDL_QueueAudio: 2.0.4
SDL_RenderIsClipEnabled: 2.0.4
SDL_SetWindowHitTest: 2.0.4
SDL_SetWindowsMessageHook: 2.0.4
SDL_WarpMouseGlobal: 2.0.4
SDL_WinRTGetFSPathUNICODE: 2.0.4
SDL_WinRTGetFSPathUTF8: 2.0.4
SDL_WinRTRunApp: 2.0.4
SDL_sqrtf: 2.0.4
SDL_tan: 2.0.4
SDL_tanf: 2.0.4
SDL_CreateRGBSurfaceWithFormat: 2.0.5
SDL_CreateRGBSurfaceWithFormatFrom: 2.0.5
SDL_DequeueAudio: 2.0.5
SDL_GetDisplayUsableBounds: 2.0.5
SDL_GetHintBoolean: 2.0.5
SDL_GetWindowBordersSize: 2.0.5
SDL_GetWindowOpacity: 2.0.5
SDL_RenderGetIntegerScale: 2.0.5
SDL_RenderSetIntegerScale: 2.0.5
SDL_SetWindowInputFocus: 2.0.5
SDL_SetWindowModalFor: 2.0.5
SDL_SetWindowOpacity: 2.0.5
SDL_SetWindowResizable: 2.0.5
SDL_ComposeCustomBlendMode: 2.0.6
SDL_DuplicateSurface: 2.0.6
SDL_GameControllerGetProduct: 2.0.6
SDL_GameControllerGetProductVersion: 2.0.6
SDL_GameControllerGetVendor: 2.0.6
SDL_GameControllerMappingForIndex: 2.0.6
SDL_GameControllerNumMappings: 2.0.6
SDL_HasNEON: 2.0.6
SDL_JoystickGetAxisInitialState: 2.0.6
SDL_JoystickGetDeviceInstanceID: 2.0.6
SDL_JoystickGetDeviceProduct: 2.0.6
SDL_JoystickGetDeviceProductVersion: 2.0.6
SDL_JoystickGetDeviceType: 2.0.6
SDL_JoystickGetDeviceVendor: 2.0.6
SDL_JoystickGetProduct: 2.0.6
SDL_JoystickGetProductVersion: 2.0.6
SDL_JoystickGetType: 2.0.6
SDL_JoystickGetVendor: 2.0.6
SDL_LoadFile_RW: 2.0.6
SDL_MemoryBarrierAcquireFunction: 2.0.6
SDL_MemoryBarrierReleaseFunction: 2.0.6
SDL_Vulkan_CreateSurface: 2.0.6
SDL_Vulkan_GetDrawableSize: 2.0.6
SDL_Vulkan_GetInstanceExtensions: 2.0.6
SDL_Vulkan_GetVkGetInstanceProcAddr: 2.0.6
SDL_Vulkan_LoadLibrary: 2.0.6
SDL_Vulkan_UnloadLibrary: 2.0.6
SDL_utf8strlen: 2.0.6
SDL_wcscmp: 2.0.6
SDL_AudioStreamAvailable: 2.0.7
SDL_AudioStreamClear: 2.0.7
SDL_AudioStreamFlush: 2.0.7
SDL_AudioStreamGet: 2.0.7
SDL_AudioStreamPut: 2.0.7
SDL_FreeAudioStream: 2.0.7
SDL_GetMemoryFunctions: 2.0.7
SDL_GetNumAllocations: 2.0.7
SDL_LockJoysticks: 2.0.7
SDL_NewAudioStream: 2.0.7
SDL_SetMemoryFunctions: 2.0.7
SDL_UnlockJoysticks: 2.0.7
SDL_GetYUVConversionMode: 2.0.8
SDL_GetYUVConversionModeForResolution: 2.0.8
SDL_IsAndroidTV: 2.0.8
SDL_RenderGetMetalCommandEncoder: 2.0.8
SDL_RenderGetMetalLayer: 2.0.8
SDL_SetYUVConversionMode: 2.0.8
SDL_WinRTGetDeviceFamily: 2.0.8
SDL_acosf: 2.0.8
SDL_asinf: 2.0.8
SDL_atan2f: 2.0.8
SDL_atanf: 2.0.8
SDL_ceilf: 2.0.8
SDL_copysignf: 2.0.8
SDL_fabsf: 2.0.8
SDL_floorf: 2.0.8
SDL_fmod: 2.0.8
SDL_fmodf: 2.0.8
SDL_log10: 2.0.8
SDL_log10f: 2.0.8
SDL_logf: 2.0.8
SDL_powf: 2.0.8
SDL_scalbnf: 2.0.8
SDL_AndroidBackButton: 2.0.9
SDL_CreateThreadWithStackSize: 2.0.9
SDL_GameControllerGetPlayerIndex: 2.0.9
SDL_GameControllerMappingForDeviceIndex: 2.0.9
SDL_GameControllerRumble: 2.0.9
SDL_GetDisplayOrientation: 2.0.9
SDL_HasAVX512F: 2.0.9
SDL_HasColorKey: 2.0.9
SDL_IsChromebook: 2.0.9
SDL_IsDeXMode: 2.0.9
SDL_IsTablet: 2.0.9
SDL_JoystickGetDevicePlayerIndex: 2.0.9
SDL_JoystickGetPlayerIndex: 2.0.9
SDL_JoystickRumble: 2.0.9
SDL_LinuxSetThreadPriority: 2.0.9
SDL_NumSensors: 2.0.9
SDL_SensorClose: 2.0.9
SDL_SensorFromInstanceID: 2.0.9
SDL_SensorGetData: 2.0.9
SDL_SensorGetDeviceInstanceID: 2.0.9
SDL_SensorGetDeviceName: 2.0.9
SDL_SensorGetDeviceNonPortableType: 2.0.9
SDL_SensorGetDeviceType: 2.0.9
SDL_SensorGetInstanceID: 2.0.9
SDL_SensorGetName: 2.0.9
SDL_SensorGetNonPortableType: 2.0.9
SDL_SensorGetType: 2.0.9
SDL_SensorOpen: 2.0.9
SDL_SensorUpdate: 2.0.9
SDL_exp: 2.0.9
SDL_expf: 2.0.9
SDL_wcsdup: 2.0.9
SDL_GetTouchDeviceType: 2.0.10
SDL_LoadFile: 2.0.10
SDL_RWclose: 2.0.10
SDL_RWread: 2.0.10
SDL_RWseek: 2.0.10
SDL_RWsize: 2.0.10
SDL_RWtell: 2.0.10
SDL_RWwrite: 2.0.10
SDL_RenderCopyExF: 2.0.10
SDL_RenderCopyF: 2.0.10
SDL_RenderDrawLineF: 2.0.10
SDL_RenderDrawLinesF: 2.0.10
SDL_RenderDrawPointF: 2.0.10
SDL_RenderDrawPointsF: 2.0.10
SDL_RenderDrawRectF: 2.0.10
SDL_RenderDrawRectsF: 2.0.10
SDL_RenderFillRectF: 2.0.10
SDL_RenderFillRectsF: 2.0.10
SDL_RenderFlush: 2.0.10
SDL_SIMDAlloc: 2.0.10
SDL_SIMDFree: 2.0.10
SDL_SIMDGetAlignment: 2.0.10
SDL_UIKitRunApp: 2.0.10
SDL_GameControllerFromPlayerIndex: 2.0.12
SDL_GameControllerGetType: 2.0.12
SDL_GameControllerSetPlayerIndex: 2.0.12
SDL_GameControllerTypeForIndex: 2.0.12
SDL_GetAndroidSDKVersion: 2.0.12
SDL_GetTextureScaleMode: 2.0.12
SDL_HasARMSIMD: 2.0.12
SDL_JoystickFromPlayerIndex: 2.0.12
SDL_JoystickSetPlayerIndex: 2.0.12
SDL_LockTextureToSurface: 2.0.12
SDL_Metal_CreateView: 2.0.12
SDL_Metal_DestroyView: 2.0.12
SDL_OnApplicationDidBecomeActive: 2.0.12
SDL_OnApplicationDidChangeStatusBarOrientation: 2.0.12
SDL_OnApplicationDidEnterBackground: 2.0.12
SDL_OnApplicationDidReceiveMemoryWarning: 2.0.12
SDL_OnApplicationWillEnterForeground: 2.0.12
SDL_OnApplicationWillResignActive: 2.0.12
SDL_OnApplicationWillTerminate: 2.0.12
SDL_SetTextureScaleMode: 2.0.12
SDL_islower: 2.0.12
SDL_isupper: 2.0.12
SDL_strtokr: 2.0.12
SDL_wcsncmp: 2.0.12
SDL_wcsstr: 2.0.12
SDL_AndroidRequestPermission: 2.0.14
SDL_GameControllerGetNumTouchpadFingers: 2.0.14
SDL_GameControllerGetNumTouchpads: 2.0.14
SDL_GameControllerGetSensorData: 2.0.14
SDL_GameControllerGetSerial: 2.0.14
SDL_GameControllerGetTouchpadFinger: 2.0.14
SDL_GameControllerHasAxis: 2.0.14
SDL_GameControllerHasButton: 2.0.14
SDL_GameControllerHasLED: 2.0.14
SDL_GameControllerHasSensor: 2.0.14
SDL_GameControllerIsSensorEnabled: 2.0.14
SDL_GameControllerRumbleTriggers: 2.0.14
SDL_GameControllerSetLED: 2.0.14
SDL_GameControllerSetSensorEnabled: 2.0.14
SDL_GetErrorMsg: 2.0.14
SDL_GetPreferredLocales: 2.0.14
SDL_HasSurfaceRLE: 2.0.14
SDL_JoystickAttachVirtual: 2.0.14
SDL_JoystickDetachVirtual: 2.0.14
SDL_JoystickGetSerial: 2.0.14
SDL_JoystickHasLED: 2.0.14
SDL_JoystickIsVirtual: 2.0.14
SDL_JoystickRumbleTriggers: 2.0.14
SDL_JoystickSetLED: 2.0.14
SDL_JoystickSetVirtualAxis: 2.0.14
SDL_JoystickSetVirtualBall: 2.0.14
SDL_JoystickSetVirtualButton: 2.0.14
SDL_JoystickSetVirtualHat: 2.0.14
SDL_LockSensors: 2.0.14
SDL_Metal_GetDrawableSize: 2.0.14
SDL_Metal_GetLayer: 2.0.14
SDL_OpenURL: 2.0.14
SDL_SIMDRealloc: 2.0.14
SDL_UnlockSensors: 2.0.14
SDL_crc32: 2.0.14
SDL_trunc: 2.0.14
SDL_truncf: 2.0.14
SDL_wcscasecmp: 2.0.14
SDL_wcsncasecmp: 2.0.14
SDL_AndroidShowToast: 2.0.16
SDL_FlashWindow: 2.0.16
SDL_GameControllerGetSensorDataRate: 2.0.16
SDL_GameControllerSendEffect: 2.0.16
SDL_GetAudioDeviceSpec: 2.0.16
SDL_GetWindowKeyboardGrab: 2.0.16
SDL_GetWindowMouseGrab: 2.0.16
SDL_JoystickSendEffect: 2.0.16
SDL_RenderGetD3D11Device: 2.0.16
SDL_SetWindowAlwaysOnTop: 2.0.16
SDL_SetWindowKeyboardGrab: 2.0.16
SDL_SetWindowMouseGrab: 2.0.16
SDL_SoftStretchLinear: 2.0.16
SDL_TLSCleanup: 2.0.16
SDL_UpdateNVTexture: 2.0.16
SDL_isalnum: 2.0.16
SDL_isalpha: 2.0.16
SDL_isblank: 2.0.16
SDL_iscntrl: 2.0.16
SDL_isgraph: 2.0.16
SDL_isprint: 2.0.16
SDL_ispunct: 2.0.16
SDL_isxdigit: 2.0.16
SDL_lround: 2.0.16
SDL_lroundf: 2.0.16
SDL_round: 2.0.16
SDL_roundf: 2.0.16
SDL_GetTextureUserData: HEAD
SDL_GetWindowICCProfile: HEAD
SDL_RenderGeometry: HEAD
SDL_RenderGeometryRaw: HEAD
SDL_RenderSetVSync: HEAD
SDL_SetTextureUserData: HEAD
SDL_asprintf: HEAD
SDL_vasprintf: HEAD
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