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SCRIPT-8
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{} |
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// title: Swirly squares | |
initialState = { | |
totalElapsed: 0, // total time passed | |
rotations: [], // each rectangle's individual rotation | |
} | |
// given a number of milliseconds and square index, | |
// returns the square's rotation | |
const getRotation = (milliseconds, i) => { | |
return Math.sin(milliseconds / 400) * 16 * (i + 1) | |
} | |
update = (state, input, elapsed) => { | |
state.totalElapsed += elapsed | |
state.rotations = range(8).map(i => getRotation(state.totalElapsed, i)) | |
} | |
draw = (state) => { | |
clear() | |
const { angle } = state | |
range(8).forEach(i => { | |
const halfSide = 8 * i / 2 | |
const topLeft = [64 - halfSide, 64 - halfSide] | |
const topRight = [64 + halfSide, 64 - halfSide] | |
const bottomRight = [64 + halfSide, 64 + halfSide] | |
const bottomLeft = [64 - halfSide, 64 + halfSide] | |
const color = i % 7 | |
// add 10 degrees to each successive square. | |
// e.g. the first square gets 0 new degrees, the second one gets 10, | |
// the third one gets 20, etc. | |
const customAngle = state.rotations[i] | |
polyStroke([topLeft, topRight, bottomRight, bottomLeft], customAngle, color) | |
}) | |
} |
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[] |
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{} |
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{} |
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{} |
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