Created
October 19, 2013 19:48
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The source code for a first little game in the neat little online game development tool PuzzleScript (http://www.puzzlescript.net/), made in a couple of hours. This game can be played at http://agon.com/games/pushme-pullme/
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title Push Me / Pull Me | |
author Ian Millington | |
homepage agon.com | |
key_repeat_interval 0.25 | |
======== | |
OBJECTS | |
======== | |
Background1 | |
BLACK #100900 | |
00100 | |
00000 | |
01000 | |
00010 | |
00000 | |
Background2 | |
BLACK #100800 | |
01000 | |
00010 | |
10000 | |
00100 | |
00000 | |
Exit | |
#555555 #444444 #333333 #222222 | |
00000 | |
01110 | |
02220 | |
03330 | |
00000 | |
Wall | |
#443322 #332211 | |
10000 | |
11111 | |
01000 | |
11011 | |
11110 | |
Pusher | |
Blue #cc9966 Brown #554433 | |
.222. | |
.111. | |
10001 | |
.000. | |
.3.3. | |
InactivePusher | |
Blue #cc9966 Brown #554433 | |
..... | |
.222. | |
.111. | |
.000. | |
13031 | |
PusherGate | |
#3333cc #6666cc | |
0.0.0 | |
00000 | |
0.0.0 | |
00000 | |
1.1.1 | |
Puller | |
Green #cc9966 Brown #554433 | |
.222. | |
.111. | |
10001 | |
.000. | |
.3.3. | |
InactivePuller | |
Green #cc9966 Brown #554433 | |
..... | |
.222. | |
.111. | |
.000. | |
13031 | |
PullerGate | |
#339933 #66aa66 | |
0.0.0 | |
00000 | |
0.0.0 | |
00000 | |
1.1.1 | |
GoldGate | |
#cc9900 #ddaa00 | |
0.0.0 | |
00000 | |
0.0.0 | |
00000 | |
1.1.1 | |
GoldBlock | |
#ffcc66 #ffbb00 #cc9900 | |
00001 | |
01112 | |
01112 | |
01112 | |
12222 | |
======= | |
LEGEND | |
======= | |
. = Background1 | |
, = Background2 | |
# = Wall | |
P = Pusher | |
Q = InactivePusher | |
R = PusherGate | |
L = Puller | |
M = InactivePuller | |
N = PullerGate | |
* = GoldBlock | |
@ = GoldBlock and Exit | |
G = GoldGate | |
O = Exit | |
Player = Pusher or Puller | |
Background = Background1 or Background2 | |
Character = Pusher or InactivePusher or Puller or InactivePuller | |
Gate = PusherGate or PullerGate or GoldGate | |
FG = Wall or Character or Gate or GoldBlock | |
======= | |
SOUNDS | |
======= | |
SFX0 53789107 | |
SFX1 64847105 | |
SFX2 23717704 | |
EndLevel 88064703 | |
Player cantmove 55184304 | |
================ | |
COLLISIONLAYERS | |
================ | |
Background | |
Exit | |
FG | |
====== | |
RULES | |
====== | |
[ > Pusher | GoldBlock] -> [ > Pusher | > GoldBlock] SFX0 | |
[ < Puller | GoldBlock] -> [ < Puller | < GoldBlock] SFX0 | |
[ > Pusher | PusherGate | no FG] -> [ Background1 | PusherGate | Pusher] SFX2 | |
[ > Puller | PullerGate | no FG] -> [ Background1 | PullerGate | Puller] SFX2 | |
[ > GoldBlock | GoldGate | no FG] -> [ Background1 | GoldGate | GoldBlock] SFX2 | |
[ Action Pusher] [InactivePuller] -> [InactivePusher] [Puller] SFX1 | |
[ Action Puller] [InactivePusher] -> [InactivePuller] [Pusher] SFX1 | |
[ > Pusher | InactivePuller] -> [InactivePuller | Pusher] | |
[ > Puller | InactivePusher] -> [InactivePusher | Puller] | |
============== | |
WINCONDITIONS | |
============== | |
All Exit on GoldBlock | |
======= | |
LEVELS | |
======= | |
message Push the gold blocks over the holes | |
########### | |
#.,,...,.,# | |
#.,.,,*.O,# | |
#,P..,..,.# | |
#.,.,,*.O.# | |
#,..,.,..,# | |
########### | |
message Pull the gold blocks over the holes | |
########### | |
#.,,...,.,# | |
#.,.,,O.*,# | |
#,L..,..,.# | |
#.,.,,O.*.# | |
#,..,.,..,# | |
########### | |
message Press 'X' to switch between blue pusher and green puller | |
########### | |
#.,,.#.,,.# | |
#,P.,#.M..# | |
#.,*.#.,O,# | |
#,.O.#..*.# | |
#,,.,#,...# | |
########### | |
message Co-operate to solve puzzles | |
########### | |
##.,..,..## | |
##..,.,..## | |
#*.P.,.M.O# | |
##.,,.,..## | |
##,..,.,.## | |
########### | |
message Gates only allow the correct color character through | |
########### | |
#.,,#.,..,# | |
#.P.N.,..,# | |
#,..#..O*.# | |
#.M.#.,.,.# | |
#,..#,...,# | |
########### | |
message Push blocks through gold gates | |
########### | |
#..,,#.,.,# | |
#,.,.#.,.,# | |
#.O..G..*.# | |
#.L,.#..Q.# | |
#,...#,..,# | |
########### | |
message Move onto the other character to change places | |
########### | |
#*.,.,O.,.# | |
########RN# | |
#,.P...,.,# | |
#..,,.,M.,# | |
#NR######## | |
#..,O,.,.*# | |
########### | |
message Now put it all together. This last one is hard. Good luck! | |
########### | |
#..o..n...# | |
#...#r#*.,# | |
#*.#o.#o*.# | |
#o*#g.###.# | |
#.,#..P..,# | |
#,.#.##.*.# | |
#..#..M..o# | |
########### |
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The sits down when becomes inactive animation is ridiculously cute. Love it!