Created
July 4, 2022 10:38
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Go Interface for Polymorphism
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// You can edit this code! | |
// Click here and start typing. | |
package main | |
import ( | |
"fmt" | |
"math" | |
) | |
type Shape interface { | |
area() float64 | |
} | |
func totalArea(shapes ...Shape) float64 { | |
var area float64 | |
for _, s := range shapes { | |
area += s.area() | |
} | |
return area | |
} | |
type Circle struct { | |
x, y, r float64 | |
} | |
func NewCircle(x, y, r float64) *Circle { | |
return &Circle{ | |
x: x, | |
y: y, | |
r: r, | |
} | |
} | |
func (c *Circle) area() float64 { | |
return math.Pi * c.r * c.r | |
} | |
type Rectangle struct { | |
x1, y1, x2, y2 float64 | |
} | |
func NewRectangle(x1, y1, x2, y2 float64) *Rectangle { | |
return &Rectangle{ | |
x1: x1, | |
y1: y1, | |
x2: x2, | |
y2: y2, | |
} | |
} | |
func distance(x1, y1, x2, y2 float64) float64 { | |
a := x2 - x1 | |
b := y2 - y1 | |
return math.Sqrt(a*a + b*b) | |
} | |
func (r *Rectangle) area() float64 { | |
l := distance(r.x1, r.y1, r.x1, r.y2) | |
w := distance(r.x1, r.y1, r.x2, r.y1) | |
return l * w | |
} | |
func main() { | |
c := NewCircle(0, 0, 2) | |
r := NewRectangle(0, 0, 2, 2) | |
fmt.Println(totalArea(c, r)) | |
} |
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