Created
November 28, 2017 19:59
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//: Playground - noun: a place where people can play | |
import UIKit | |
//Everything starts with defining a protocol | |
protocol Logger { | |
func log(_ mex: String) | |
} | |
//This is one implementation of the protocol | |
class LocalLogger: Logger { | |
func log(_ mex: String) { | |
print(mex) | |
} | |
} | |
//We can define one protocol that all the objects that need a logger can implement | |
protocol HasLogger { | |
var logger: Logger { get } | |
} | |
//Who needs a logger doesn't need to do anything because the HasLogger protocol | |
//has one default implementation | |
extension HasLogger { | |
var logger: Logger { | |
return LocalLogger() | |
} | |
} | |
//this is the class that need a logger, we just make the class implement the protocol. | |
class ObjectWithDependencies: HasLogger { | |
func doSomething() { | |
self.logger.log("Now I can use a logger") | |
} | |
} | |
ObjectWithDependencies().doSomething() | |
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