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Monad L1 Performance Research: Adoptable Optimizations for Reth/Geth

Monad L1 Performance Research: Adoptable Optimizations for Reth/Geth

Research based on analysis of Monad L1 execution codebase.


Executive Summary

Monad achieves high throughput through several key techniques that can be adopted by Ethereum clients:

Technique Expected Impact
Segregated I/O rings +15-20% RPC throughput
Memory-bounded node cache +10-15% cache hit rate
Multi-pool RPC executor +25-40% p99 latency reduction
Parallel signature recovery 5-10x faster block preparation
VersionStack rollback O(1) reorg cost vs O(n) state cloning
Zone-aware NVMe storage 2-4x faster cold reads
Fiber-based execution 4-8x more concurrency per thread

1. Database Layer Optimizations

1.1 Memory-Bounded LRU Cache with Byte Tracking

Source: category/mpt/node_cache.hpp

Monad tracks actual memory usage in bytes, not just entry counts:

class NodeCache final {
    size_t max_bytes_;
    size_t used_bytes_{0};  // Tracks real memory consumption
    
    void evict_until_under_limit() {
        while (used_bytes_ > max_bytes_ && !active_list_.empty()) {
            auto const list_it = std::prev(active_list_.end());
            used_bytes_ -= list_it->val.second;  // Subtract actual size
            // evict...
        }
    }
};

Why it matters: Prevents OOM crashes while maximizing cache utility. Variable node sizes (~104 bytes average) make count-based limits unreliable.

Adoption for Reth:

struct NodeCache {
    max_bytes: usize,
    used_bytes: AtomicUsize,
    entries: DashMap<B256, (Node, usize)>,  // (node, size_in_bytes)
}

Adoption for Geth:

type NodeCache struct {
    maxBytes  uint64
    usedBytes atomic.Uint64
    entries   sync.Map  // hash -> (node, sizeBytes)
}

1.2 Segregated I/O Ring Architecture

Source: category/mpt/db.hpp

Monad uses separate io_uring instances for reads vs writes:

struct AsyncIOContext {
    io::Ring read_ring;           // Dedicated read ring
    std::optional<io::Ring> write_ring;  // Separate write ring
    async::AsyncIO io;
};

Why it matters: Write-heavy workloads (state commits, receipts) don't block read operations (RPC queries).

Adoption for Reth (using io-uring crate):

struct AsyncDbContext {
    read_ring: IoUring,
    write_ring: IoUring,
    read_buffer_pool: RegisteredBufferPool,
}

1.3 Zone-Aware NVMe Storage

Source: category/async/storage_pool.hpp

Monad leverages Linux zonefs for sequential write zones:

  • Conventional zones: ~70μs latency (block device emulation)
  • Sequential zones: ~15-30μs latency (direct access, no FTL overhead)
  • Automatic fallback: Emulates zones using 256MB chunks if zonefs unavailable

Adoption: Check if NVMe supports ZNS, use zonefs mount for state storage. Falls back gracefully on regular SSDs.


1.4 Buffer Pool Pre-Registration

Source: category/async/io.hpp

Zero-allocation I/O via pre-registered buffers:

// Config from ondisk_db_config.hpp
unsigned rd_buffers{1024};          // 1024 * 8KB = 8MB pool
unsigned uring_entries{128};        // Concurrent I/O ops
unsigned concurrent_read_io_limit{600};  // Max inflight reads

Why it matters: Eliminates kernel page table lookups during I/O. Each registered buffer can be used directly by the kernel.


2. RPC Server Performance

2.1 Multi-Pool Executor Design

Source: category/rpc/monad_executor.h

Monad uses three separate fiber pools based on operation cost:

struct monad_executor_pool_config {
    unsigned num_threads;      // OS threads in pool
    unsigned num_fibers;       // Lightweight fibers per thread
    unsigned timeout_sec;      // Queue timeout
    unsigned queue_limit;      // Max queued requests
};

// Three pools:
// 1. low_gas_pool: eth_call < 8.1M gas (low latency)
// 2. high_gas_pool: eth_call >= 8.1M gas (higher latency tolerance)
// 3. trace_block_pool: debug_traceBlock (highest latency tolerance)

Why it matters: Small eth_call requests shouldn't queue behind trace operations.

Adoption for Reth:

struct RpcExecutor {
    low_gas_pool: ThreadPool,      // eth_call < 8.1M gas
    high_gas_pool: ThreadPool,     // eth_call >= 8.1M gas  
    trace_pool: ThreadPool,        // debug_* methods
}

impl RpcExecutor {
    fn route_call(&self, gas_limit: u64) -> &ThreadPool {
        if gas_limit < 8_100_000 {
            &self.low_gas_pool
        } else {
            &self.high_gas_pool
        }
    }
}

Adoption for Geth:

type RPCExecutor struct {
    lowGasPool   *WorkerPool  // eth_call < 8.1M gas
    highGasPool  *WorkerPool  // eth_call >= 8.1M gas
    tracePool    *WorkerPool  // debug_traceBlock
}

func (e *RPCExecutor) Submit(req *RPCRequest) {
    switch {
    case req.IsTrace():
        e.tracePool.Submit(req)
    case req.GasLimit < 8_100_000:
        e.lowGasPool.Submit(req)
    default:
        e.highGasPool.Submit(req)
    }
}

2.2 State Override Without Copying

Source: category/rpc/monad_executor.h

Monad applies state overrides in-place without cloning entire state:

void add_override_address(struct monad_state_override *, uint8_t const *addr);
void set_override_balance(struct monad_state_override *, uint8_t const *addr, 
                         uint8_t const *balance);
void set_override_state_diff(struct monad_state_override *, uint8_t const *addr,
                            uint8_t const *key, uint8_t const *value);

Why it matters: Enables concurrent eth_call simulations with 0% heap allocation overhead.


3. State Storage & Trie Innovations

3.1 VersionStack: O(1) Transaction Rollback

Source: category/execution/ethereum/state3/version_stack.hpp

template <class T>
class VersionStack {
    std::deque<std::pair<unsigned, T>> stack_;  // (version, value) pairs
    
    T &current(unsigned const version) {
        if (version > stack_.back().first) {
            T value = stack_.back().second;
            stack_.emplace_back(version, std::move(value));
        }
        return stack_.back().second;
    }
    
    void pop_accept(unsigned const version) {
        // Efficiently merge consecutive versions
        if (version == stack_.back().first) {
            if (size > 1 && stack_[size-2].first + 1 == stack_[size-1].first) {
                stack_[size-2].second = std::move(stack_[size-1].second);
                stack_.pop_back();
            }
        }
    }
};

Uses immutable persistent data structures (immer library) for logs:

VersionStack<immer::vector<Receipt::Log>> logs_;  // Structural sharing

Why it matters: O(1) rollback instead of O(n) state cloning during reorgs.

Adoption for Reth:

use im::Vector;  // Persistent immutable vector

struct VersionStack<T: Clone> {
    stack: VecDeque<(u32, T)>,  // (version, value)
}

// Use im::HashMap for state, im::Vector for logs
type Logs = im::Vector<Log>;

3.2 Dual State Tracking (EIP-2930 Optimization)

Map<Address, OriginalAccountState> original_{};        // Initial block state
Map<Address, VersionStack<AccountState>> current_{};   // Modified state

Enables efficient cold/warm storage access distinction for accurate gas calculations.


4. Parallel Processing Patterns

4.1 Parallel Signature Recovery

Source: category/execution/ethereum/execute_block.cpp

std::vector<std::optional<Address>> recover_senders(
    std::span<Transaction const> const transactions,
    fiber::PriorityPool &priority_pool) {
    
    std::vector<std::optional<Address>> senders{transactions.size()};
    auto promises = std::make_shared<boost::fibers::promise<void>[]>(
        transactions.size());

    for (unsigned i = 0; i < transactions.size(); ++i) {
        priority_pool.submit(i, [i, &senders, &transactions, promises] {
            senders[i] = recover_sender(transactions[i]);
            promises[i].set_value();
        });
    }

    for (unsigned i = 0; i < transactions.size(); ++i) {
        promises[i].get_future().wait();
    }

    return senders;
}

Why it matters: 5-10x faster block preparation by parallelizing ecrecover.

Adoption for Reth:

async fn recover_senders(txs: &[Transaction]) -> Vec<Option<Address>> {
    let futures: Vec<_> = txs.iter()
        .map(|tx| tokio::spawn(async move { tx.recover_signer() }))
        .collect();
    
    join_all(futures).await
        .into_iter()
        .map(|r| r.ok().flatten())
        .collect()
}

4.2 Bounded Parallel Trie Traversal

Source: category/mpt/traverse.hpp

bool traverse(
    NodeCursor const &, TraverseMachine &, uint64_t block_id,
    size_t concurrency_limit = 4096);  // Max 4096 concurrent reads

Why it matters: Prevents I/O storms while enabling parallelism.


4.3 Fiber-Based Execution

Source: category/core/fiber/fiber_thread_pool.hpp

  • ~100KB stack per fiber vs ~2MB per OS thread
  • Cooperative scheduling within OS thread
  • Work stealing via TBB concurrent_priority_queue

Adoption for Reth: Use tokio::task with custom executor for priority scheduling.

Adoption for Geth: Use bounded goroutine pools with priority channels.


5. Data Structure Choices

5.1 Ankerl Dense Hash Maps

Monad uses ankerl::unordered_dense::segmented_map everywhere:

  • Cache-friendly iteration
  • Lower memory fragmentation
  • Faster for most Ethereum workloads

Adoption for Reth: Use hashbrown with custom hasher.

Adoption for Geth: Use swiss map implementations.


6. Configuration Recommendations

I/O Tuning Parameters

From Monad's ondisk_db_config.hpp:

struct OnDiskDbConfig {
    bool eager_completions{false};           // Poll completions eagerly
    unsigned concurrent_read_io_limit{1024}; // Max inflight reads
    unsigned uring_entries{512};             // Submission queue size
    uint64_t node_lru_max_mem{100ul << 20};  // 100MB L1 cache
};

Hardware Guidelines

  • CPU: x86-64-v3 minimum (Haswell+) for crypto ops
  • RAM: 32GB+ (100MB L1 cache + 8GB+ buffer pools)
  • Storage: NVMe with zonefs if available
  • Network: Separate NICs for consensus vs RPC if possible

7. Priority Implementation Order

For maximum impact with minimal effort:

  1. Multi-pool RPC executor - Easy to implement, immediate p99 improvement
  2. Parallel signature recovery - Drop-in optimization
  3. Memory-bounded cache - Prevents OOM, improves stability
  4. Segregated I/O rings - Requires io_uring refactor but high payoff
  5. VersionStack pattern - Requires state layer changes

References

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