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December 1, 2015 22:30
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# Conway's Game of Life in Ruby | |
# http://en.wikipedia.org/wiki/Conway's_Game_of_Life | |
class Cell | |
attr_writer :neighbors | |
def initialize(seed_probability) | |
@alive = seed_probability > rand | |
end | |
def next! | |
@alive = @alive ? (2..3) === @neighbors : 3 == @neighbors | |
end | |
def to_i | |
@alive ? 1 : 0 | |
end | |
def to_s | |
@alive ? 'o' : ' ' | |
end | |
end | |
class Game | |
def initialize(width, height, seed_probability, steps) | |
@width, @height, @steps = width, height, steps | |
@cells = Array.new(height) { | |
Array.new(width) { Cell.new(seed_probability) } } | |
end | |
def play! | |
(1..@steps).each do | |
next! | |
system('clear') | |
puts self | |
end | |
end | |
def next! | |
@cells.each_with_index do |row, y| | |
row.each_with_index do |cell, x| | |
cell.neighbors = alive_neighbours(y, x) | |
end | |
end | |
@cells.each { |row| row.each { |cell| cell.next! } } | |
end | |
def alive_neighbours(y, x) | |
[[-1, 0], [1, 0], # sides | |
[-1, 1], [0, 1], [1, 1], # over | |
[-1, -1], [0, -1], [1, -1] # under | |
].inject(0) do |sum, pos| | |
sum + @cells[(y + pos[0]) % @height][(x + pos[1]) % @width].to_i | |
end | |
end | |
def to_s | |
@cells.map { |row| row.join }.join("\n") | |
end | |
end | |
Game.new(100, 50, 0.1, 100).play! |
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