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Starting new log file. | |
Version: 1.168 | |
Processing Ini File { | |
Module_name = Viking_Conquest2025 | |
Num Hints = 12 | |
Setting Map Min X = -257.903931 | |
Setting Map Max X = 281.758240 | |
Setting Map Min Y = -281.854553 | |
Setting Map Max Y = 290.571899 | |
Setting Time Multiplier = 0.250000 | |
Setting Seeing Range Multiplier = 6.500000 | |
Setting Track Spotting Multiplier = 0.800000 | |
Setting player_wounded_treshold = 5.000000 | |
Setting hero_wounded_treshold = 15.000000 | |
Setting Skill Prisoner Management Bonus = 5 | |
Setting Skill Leadership Bonus = 3 | |
Setting Base Companion Limit = 20 | |
Setting player_xp_multiplier = 1.000000 | |
Setting hero_xp_multiplier = 2.000000 | |
Setting regulars_xp_multiplier = 2.000000 | |
Setting damage_interrupt_attack_treshold = 3.000000 | |
Setting damage_interrupt_attack_treshold_mp = 3.000000 | |
Setting armor_soak_factor_against_cut = 0.800000 | |
Setting armor_soak_factor_against_pierce = 0.650000 | |
Setting armor_soak_factor_against_blunt = 0.650000 | |
Setting armor_reduction_factor_against_cut = 0.950000 | |
Setting armor_reduction_factor_against_pierce = 0.650000 | |
Setting armor_reduction_factor_against_blunt = 0.750000 | |
Setting horse_charge_damage_multiplier = 1.000000 | |
Setting couched_lance_damage_multiplier = 0.650000 | |
Setting fall_damage_multiplier = 1.000000 | |
Setting shield_penetration_offset = 30.000000 | |
Setting shield_penetration_factor = 3.000000 | |
Setting missile_damage_speed_power = 2.000000 | |
Setting melee_damage_speed_power = 1.400000 | |
Setting multiplayer_walk_enabled = 0 | |
Setting mission_object_prune_time = 180 | |
Scan Module Textures = 1 | |
Scan Module Sounds = 1 | |
Unrecognized Module_info directive = give_performance_warnings . Skipping. | |
Loading Module Resource La_Grandmasters_Shaders | |
Loading Module Resource test | |
Loading Module Resource shaders | |
Loading Module Resource textures | |
Loading Module Resource vc_textures | |
Loading Module Resource vc_materials | |
Loading Module Resource materials | |
Loading Module Resource materials_face_gen | |
Loading Module Resource vc_bodies | |
Loading Module Resource uimeshes | |
Loading Module Resource meshes_face_gen | |
Loading Module Resource helpers | |
Loading Module Resource vc_map_objects | |
Loading Module Resource vc_map_iconchars | |
Loading Module Resource particle_meshes | |
Loading Module Resource skeletons | |
Loading Module Resource grass_meshes | |
Loading Module Resource plant_meshes | |
Loading Module Resource object_meshes | |
Loading Module Resource object_bodies | |
Loading Module Resource goods_meshes | |
Loading Module Resource item_meshes1 | |
Loading Module Resource food | |
Loading Module Resource village_houses | |
Loading Module Resource village_houses_a | |
Loading Module Resource village_houses_b | |
Loading Module Resource interiors_a | |
Loading Module Resource interiors_b | |
Loading Module Resource interiors_c | |
Loading Module Resource arena | |
Loading Module Resource castle_a | |
Loading Module Resource dungeon | |
Loading Module Resource snowy_houses | |
Loading Module Resource square_keep | |
Loading Module Resource vc_pictures | |
Loading Module Resource user_interface_b | |
Loading Module Resource user_interface_c | |
Loading Module Resource user_interface_d | |
Loading Module Resource scene_encounter_spot | |
Loading Module Resource interior_thirsty_lion | |
Loading Module Resource houses1 | |
Loading Module Resource wall_meshes1 | |
Loading Module Resource town_houses | |
Loading Module Resource doors | |
Loading Module Resource churches | |
Loading Module Resource castle_c | |
Loading Module Resource castle_d | |
Loading Module Resource castle_e | |
Loading Module Resource castle_f | |
Loading Module Resource castle_g | |
Loading Module Resource castle_h | |
Loading Module Resource castle_i | |
Loading Module Resource viking_houses | |
Loading Module Resource town_houses_c | |
Loading Module Resource particles_2 | |
Loading Module Resource prisons | |
Loading Module Resource prisons_b | |
Loading Module Resource vc_terrain_borders | |
Loading Module Resource skyboxes | |
Loading Module Resource new_skyboxes | |
Loading Module Resource object_b | |
Loading Module Resource destroy | |
Loading Module Resource vc_trees | |
Loading Module Resource grass_meshes_b | |
Loading Module Resource interiors_steppe | |
Loading Module Resource town_houses_d | |
Loading Module Resource ani_horse_mounted | |
Loading Module Resource horse_skeleton | |
Loading Module Resource instruments | |
Loading Module Resource simple_primitives | |
Loading Module Resource ani_man_walk | |
Loading Module Resource ani_death | |
Loading Module Resource ani_stand_guardsman | |
Loading Module Resource ani_human_mounted | |
Loading Module Resource ani_lady_stand | |
Loading Module Resource ani_poses | |
Loading Module Resource ani_man_cheer | |
Loading Module Resource ani_stand_onhorse | |
Loading Module Resource ani_strikes | |
Loading Module Resource ani_equip_arms | |
Loading Module Resource ani_run_p | |
Loading Module Resource ani_run_forward_left_right | |
Loading Module Resource uni_strikes3 | |
Loading Module Resource ani_walk_sideways | |
Loading Module Resource ani_run_sideways | |
Loading Module Resource ani_stand | |
Loading Module Resource ani_crouch_down | |
Loading Module Resource ani_low_walk | |
Loading Module Resource ani_turn_man | |
Loading Module Resource ani_lancer | |
Loading Module Resource ani_attacks | |
Loading Module Resource ani_kicks | |
Loading Module Resource ani_walk_backward | |
Loading Module Resource ani_run_lookingsides | |
Loading Module Resource ani_defends | |
Loading Module Resource ani_walk_lookingsides | |
Loading Module Resource ani_jump | |
Loading Module Resource ani_wedding | |
Loading Module Resource uni_jump | |
Loading Module Resource uni_stances | |
Loading Module Resource uni_equip | |
Loading Module Resource uni_strike | |
Loading Module Resource uni_throws | |
Loading Module Resource uni_fistswing | |
Loading Module Resource uni_lord_stand | |
Loading Module Resource uni_defence | |
Loading Module Resource uni_sideways | |
Loading Module Resource dart | |
Loading Module Resource rock | |
Loading Module Resource raw_materials | |
Loading Module Resource gauntlets_new | |
Loading Module Resource bride_dress | |
Loading Module Resource ui_server_filter | |
Loading Module Resource ship | |
Loading Module Resource arabian_houses | |
Loading Module Resource object_c | |
Loading Module Resource valleyProps | |
Loading Module Resource workshops | |
Loading Module Resource barrier_primitives | |
Loading Module Resource town_houses_e | |
Loading Module Resource wb_mp_objects_a | |
Loading Module Resource vc_arcosyflechas | |
Loading Module Resource bry_banners | |
Loading Module Resource bry_banners_default | |
Loading Module Resource bry_battlebanners | |
Loading Module Resource bry_flags_vertical | |
Loading Module Resource vc_iconos | |
Loading Module Resource bry_pic_mesh | |
Loading Module Resource vc_shields | |
Loading Module Resource vc_shields_tableau | |
Loading Module Resource vc_armors_angle | |
Loading Module Resource vc_armors_briton | |
Loading Module Resource vc_armors_frisians | |
Loading Module Resource vc_armors_generic | |
Loading Module Resource vc_armors_irish | |
Loading Module Resource vc_armors_norse | |
Loading Module Resource vc_armors_picts | |
Loading Module Resource vc_armors_saxon | |
Loading Module Resource vc_clerics | |
Loading Module Resource vc_female_dresses | |
Loading Module Resource vc_shoes | |
Loading Module Resource vc_swords | |
Loading Module Resource vc_helmets | |
Loading Module Resource vc_axes | |
Loading Module Resource vc_native | |
Loading Module Resource vc_props | |
Loading Module Resource vc_props2 | |
Loading Module Resource vc_props3 | |
Loading Module Resource vc_props_new_houses | |
Loading Module Resource vc_sea_battle | |
Loading Module Resource vc_spears | |
Loading Module Resource dedal_anims | |
Loading Module Resource vc_hoods | |
Loading Module Resource vc_shields2 | |
Loading Module Resource vc_swords2 | |
Loading Module Resource vc_food | |
Loading Module Resource vc_tradeitems | |
Loading Module Resource vc_knifes | |
Loading Module Resource vc_horses | |
Loading Module Resource La_Grandmasters_map_text | |
Loading Module Resource vc_shields_basic | |
Loading Module Resource vc_work | |
Loading Module Resource vc_animals | |
} //Processing Ini File Finished | |
Loading Music... | |
Loading Textures... | |
Finished Loading Textures... | |
L8 Format is supported | |
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_escape | |
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_check_party_sees_party | |
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_missile_launch | |
Loading Module... | |
Loading item kinds... | |
Loading dialogs... | |
Loading mission templates... | |
Loading party templates... | |
loading time: 41799 | |
Finished All... | |
load_map_data complete. | |
Init_map complete. | |
init_meta_mission complete. | |
map mesh built. | |
get_ideal_sun_color. | |
get_ideal_fog_color. | |
470 parties added. | |
launch complete. | |
Switching to menu window... | |
Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Starting checksum control... Performing checksum control... Savegame checksum control succeeded... | |
Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded... | |
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