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focusing on the strong base for long term

Muhammad Nur'Ihsan Bin Berahim ihsanberahim

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focusing on the strong base for long term
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/*
* Copyright 2014 Chris Banes
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
@latheesan-k
latheesan-k / gist:3490cb6ab522ca87f535
Created December 1, 2014 19:40
Parse git logs into array in PHP
<?php
// Change To Repo Directory
chdir("/full/path/to/repo");
// Load Last 10 Git Logs
$git_history = [];
$git_logs = [];
exec("git log -10", $git_logs);
@nolanlawson
nolanlawson / cordova-to-crosswalk.md
Last active May 24, 2018 05:24
Helper script to convert an Ionic/Cordova app to a Crosswalk app

Convert a Cordova/Ionic project to a Crosswalk project

Converts an existing Cordova/Ionic project to a Crosswalk project. When the script is done running, you should have a fat 40MB APK file in platforms/android/ant-build.

This assumes you have the following already installed: cordova, ant, android, and that your ANDROID_HOME is set to point to the Android SDK.

This will work on both x86 and ARM. If you want to build two separate APKs so that they're smaller, then modify the script; the script at least shows how it works.

Step 1: download the "Cordova Android" libraries from the Crosswalk downloads page. You don't need anything except for the "Cordova Android" ones.

@tegansnyder
tegansnyder / dataflow-export-timestamp.php
Last active May 16, 2017 22:11
Programmatically running a Magento Dataflow Profile export and appending timestamp to filename
<?php
require_once('app/Mage.php');
umask(0);
Mage::app();
Mage::app()->setCurrentStore(Mage_Core_Model_App::ADMIN_STORE_ID);
ini_set('memory_limit', '2048M');
$profile_id = 44;
$profile = Mage::getModel("dataflow/profile")->load($profile_id);
@stevenmaguire
stevenmaguire / laravel-nearby-locations-query-scope.php
Last active March 28, 2020 22:40
Laravel (Illuminate) query builder scope to list neighboring locations within a given distance from a given location
<?php
/**
* Query builder scope to list neighboring locations
* within a given distance from a given location
*
* @param Illuminate\Database\Query\Builder $query Query builder instance
* @param mixed $lat Lattitude of given location
* @param mixed $lng Longitude of given location
* @param integer $radius Optional distance
@HoraceBury
HoraceBury / arrowlib.lua
Last active July 23, 2020 12:09
Arrow projectile with air drag applied to feathered tail.
-- arrow test
-- http://www.iforce2d.net/b2dtut/sticky-projectiles
-- video: http://screencast.com/t/vcPLSJR6xkIq
require("mathlib")
local sWidth, sHeight = display.actualContentWidth, display.actualContentHeight
local centerX, centerY = sWidth/2, sHeight/2
@nnarhinen
nnarhinen / Gruntfile.js
Last active February 11, 2020 09:39
Support html5 pushState (or angular.js html5mode) in a yeoman (grunt-contrib-connect) application.
module.exports = function (grunt) {
// show elapsed time at the end
require('time-grunt')(grunt);
// load all grunt tasks
require('load-grunt-tasks')(grunt);
//MODIFIED: add require for connect-modewrite
var modRewrite = require('connect-modrewrite');
grunt.initConfig({
@valryon
valryon / ScrollingScript.cs
Last active November 8, 2021 02:17
Multi directionnal infinite scrolling script.This is related to the tutorial http://pixelnest.io/tutorials/2d-game-unity/parallax-scrolling/
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
/// <summary>
/// Parallax scrolling script that should be assigned to a layer
///
/// This is related to the tutorial http://pixelnest.io/tutorials/2d-game-unity/parallax-scrolling/
///
@millermedeiros
millermedeiros / osx_setup.md
Last active June 2, 2025 01:20
Mac OS X setup

Setup Mac OS X

I've done the same process every couple years since 2013 (Mountain Lion, Mavericks, High Sierra, Catalina) and I updated the Gist each time I've done it.

I kinda regret for not using something like Boxen (or anything similar) to automate the process, but TBH I only actually needed to these steps once every couple years...

@JesterXL
JesterXL / verletRopes.lua
Created June 15, 2013 13:34
Corona SDK Verlet Ropes
-- Verlet class at bottom, save to separate file called "Verlet.lua"
require "physics"
local Verlet = require "Verlet"
display.setStatusBar( display.HiddenStatusBar )
--physics.setDrawMode("hybrid")
physics.start()
physics.setGravity(0, 9.8)
physics.setPositionIterations( 10 )