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@maskati
maskati / #azure-naming-abbreviations-rules-restrictions.md
Created August 15, 2024 07:16
Azure resource naming abbreviations, rules and restrictions

Microsoft documents recommended abbreviations for Azure resource types as well as resource type specific naming rules and restrictions. Microsoft also publishes the Azure Naming Tool which happens to contain a structured repository of Azure resource type abbreviations and naming rules.

You can get a quick searchable grid of this data using PowerShell. If you prefer you can replace the Windows-only Out-GridView with the cross platform [Out-ConsoleGridView](https://github.com/PowerShell/ConsoleGuiTools/blob/main/docs/Microsoft.PowerShell.ConsoleGuiTools/Out-Console

@kematzy
kematzy / vscode-snippets-placeholder-transformation-tutorial.md
Last active January 4, 2025 00:45
VS Code Snippets Placeholder Transformations Tutorial

VS Code Snippets Placeholder Transformations

This is a quick tutorial on how to create VS Code snippets that formats your snippet placeholder variables correctly.

Hopefully Google will show this in the search results so that others that are struggling in this area can be helped.


<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="NAudio" Version="1.10.0" />
@Vercidium
Vercidium / greedyvoxelmeshing
Last active April 7, 2025 23:21
Greedy Voxel Meshing ported to C#
// Code ported from https://0fps.net/2012/06/30/meshing-in-a-minecraft-game/
// Note this implementation does not support different block types or block normals
// The original author describes how to do this here: https://0fps.net/2012/07/07/meshing-minecraft-part-2/
const int CHUNK_SIZE = 32;
// These variables store the location of the chunk in the world, e.g. (0,0,0), (32,0,0), (64,0,0)
@Pindar
Pindar / README.md
Last active August 8, 2024 14:38 — forked from mill1000/README.md
Headless A2DP Audio Streaming on Raspbian Stretch

About

This gist will show how to setup Raspbian Stretch as a headless Bluetooth A2DP audio sink. This will allow your phone, laptop or other Bluetooth device to play audio wirelessly through a Rasperry Pi.

Motivation

A quick search will turn up a plethora of tutorials on setting up A2DP on the Raspberry Pi. However, I felt this gist was necessary because this solution is:

  • Automatic & Headless - Once setup, the system is entirely automatic. No user iteration is required to pair, connect or start playback. Therefore the Raspberry Pi can be run headless.
  • Simple - This solution has few dependencies, readily available packages and minimal configuration.
  • Up to date

Prerequisites

@estorgio
estorgio / Mounting VirtualBox shared folders on Ubuntu Server 16.04 LTS.md
Last active June 19, 2024 15:50
Mounting VirtualBox shared folders on Ubuntu Server 16.04 LTS

Update 28 July 2019: An updated version of this guide for Ubuntu Server 18.04 LTS is now available. Feel free to check it out.

Update 23 May 2020: This guide is ALREADY OUTDATED and might no longer work with new versions of Ubuntu and VirtualBox. Please consider switching to the updated guide instead. I will no longer respond to the replies to this gist. Thank you.

Mounting VirtualBox shared folders on Ubuntu Server 16.04 LTS

This guide will walk you through steps on how to setup a VirtualBox shared folder inside your Ubuntu Server guest. Tested on Ubuntu Server 16.04.3 LTS (Xenial Xerus)

@piccaso
piccaso / lobmosq.c
Created September 6, 2016 10:15
libmosquitto example
/*
needs libmosquitto-dev
$ gcc -o libmosq libmosq.c -lmosquitto
*/
#include <stdio.h>
#include <mosquitto.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
@adrien-f
adrien-f / CMakeLists.txt
Last active May 22, 2022 13:33
CLion and Arduino via Platform.io
cmake_minimum_required(VERSION 3.2)
project(YourProject)
add_subdirectory(src)
add_subdirectory(lib)
@integrii
integrii / RaZberry API Command Examples
Last active November 22, 2022 13:03
RaZberry API ZAutomation/ZAPI Examples
# I had a LOT of trouble finding working examples of the ZAutomation API for RaZberry API. I eventually figured out what exactly to use by combining information from multiple sources and sniffing requests from the 'Expert UI'. Some areas I found information:
- http://docs.zwayhomeautomation.apiary.io/
- http://wiki.micasaverde.com/index.php/ZWave_Command_Classes
- https://www.npmjs.org/package/mqtt-zway
- The included PDFs
- The expert API area on the device web UI
- https://chrome.google.com/webstore/detail/postman-interceptor/aicmkgpgakddgnaphhhpliifpcfhicfo?hl=en (Postman POST/GET sniffer)
# Some general RaZberry API commands:
@drhelius
drhelius / Game Boy Boot ROM Disassembly
Last active March 13, 2025 14:12
Game Boy Boot ROM Disassembly
LD SP,$fffe ; $0000 Setup Stack
XOR A ; $0003 Zero the memory from $8000-$9FFF (VRAM)
LD HL,$9fff ; $0004
Addr_0007:
LD (HL-),A ; $0007
BIT 7,H ; $0008
JR NZ, Addr_0007 ; $000a
LD HL,$ff26 ; $000c Setup Audio