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JS Bin // source https://jsbin.com/bugugogadi
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<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="utf-8"> | |
<meta name="viewport" content="width=device-width"> | |
<title>JS Bin</title> | |
</head> | |
<body> | |
<canvas id="canvas" style="width:100vw; height:100vh;"></canvas> | |
<button id="undo" style="position: absolute; left: 10px; top: 10px;">Undo</button> | |
<script id="jsbin-javascript"> | |
var canvas = document.getElementById('canvas'); | |
var ctx = canvas.getContext('2d'); | |
canvas.height = canvas.clientHeight; | |
canvas.width = canvas.clientWidth; | |
var mouseState = "up"; | |
var currentUndo = []; | |
var undoBuffer = []; | |
canvas.addEventListener("mouseup", function () { | |
mouseState = "up"; | |
undoBuffer.push(currentUndo); | |
currentUndo = []; | |
}); | |
canvas.addEventListener("mousedown", function () { | |
mouseState = "down"; | |
}); | |
canvas.addEventListener("mousemove", function (event) { | |
if (mouseState === "down") { | |
ctx.fillRect(event.clientX - 10, event.clientY - 10, 20, 20); | |
currentUndo.push([event.clientX, event.clientY]); | |
} | |
}); | |
document.getElementById('undo').addEventListener("click", function () { | |
var undos = undoBuffer.pop(); | |
for (var i = 0; i<undos.length; i++) { | |
var x = undos[i][0]; | |
var y = undos[i][1]; | |
ctx.clearRect(x - 10, y - 10, 20, 20); | |
} | |
}); | |
</script> | |
<script id="jsbin-source-javascript" type="text/javascript">var canvas = document.getElementById('canvas'); | |
var ctx = canvas.getContext('2d'); | |
canvas.height = canvas.clientHeight; | |
canvas.width = canvas.clientWidth; | |
var mouseState = "up"; | |
var currentUndo = []; | |
var undoBuffer = []; | |
canvas.addEventListener("mouseup", function () { | |
mouseState = "up"; | |
undoBuffer.push(currentUndo); | |
currentUndo = []; | |
}); | |
canvas.addEventListener("mousedown", function () { | |
mouseState = "down"; | |
}); | |
canvas.addEventListener("mousemove", function (event) { | |
if (mouseState === "down") { | |
ctx.fillRect(event.clientX - 10, event.clientY - 10, 20, 20); | |
currentUndo.push([event.clientX, event.clientY]); | |
} | |
}); | |
document.getElementById('undo').addEventListener("click", function () { | |
var undos = undoBuffer.pop(); | |
for (var i = 0; i<undos.length; i++) { | |
var x = undos[i][0]; | |
var y = undos[i][1]; | |
ctx.clearRect(x - 10, y - 10, 20, 20); | |
} | |
});</script></body> | |
</html> |
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Learn more about bidirectional Unicode characters
var canvas = document.getElementById('canvas'); | |
var ctx = canvas.getContext('2d'); | |
canvas.height = canvas.clientHeight; | |
canvas.width = canvas.clientWidth; | |
var mouseState = "up"; | |
var currentUndo = []; | |
var undoBuffer = []; | |
canvas.addEventListener("mouseup", function () { | |
mouseState = "up"; | |
undoBuffer.push(currentUndo); | |
currentUndo = []; | |
}); | |
canvas.addEventListener("mousedown", function () { | |
mouseState = "down"; | |
}); | |
canvas.addEventListener("mousemove", function (event) { | |
if (mouseState === "down") { | |
ctx.fillRect(event.clientX - 10, event.clientY - 10, 20, 20); | |
currentUndo.push([event.clientX, event.clientY]); | |
} | |
}); | |
document.getElementById('undo').addEventListener("click", function () { | |
var undos = undoBuffer.pop(); | |
for (var i = 0; i<undos.length; i++) { | |
var x = undos[i][0]; | |
var y = undos[i][1]; | |
ctx.clearRect(x - 10, y - 10, 20, 20); | |
} | |
}); |
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