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@imaNNeo
Created October 9, 2020 23:10
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Flutter4Fun.com
import 'package:flutter/material.dart';
main() => runApp(MaterialApp(home: MyHomePage()));
class MyHomePage extends StatefulWidget {
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
double sliderValue = 0.5;
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Flutter4Fun.com'),
),
body: Center(
child: Padding(
padding: const EdgeInsets.all(18.0),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Slider(value: sliderValue, onChanged: (newValue) {
setState(() {
sliderValue = newValue;
});
}),
MyBottomSheet(curvePercent: sliderValue,),
],
),
),
),
);
}
}
class MyBottomSheet extends StatelessWidget {
final double curvePercent;
const MyBottomSheet({Key key, this.curvePercent}) : super(key: key);
@override
Widget build(BuildContext context) {
return CustomPaint(
painter: _MyBottomSheetCustomPainter(curvePercent),
size: Size(
double.infinity,
74,
),
);
}
}
class _MyBottomSheetCustomPainter extends CustomPainter {
final double targetXPercent;
_MyBottomSheetCustomPainter(this.targetXPercent);
@override
void paint(Canvas canvas, Size size) {
double holeWidth = 100;
double holeWidthHalf = holeWidth / 2;
double holeHeight = 40;
Path p = new Path();
final targetX = size.width * targetXPercent;
p.moveTo(0, 0);
final point1 = Offset(targetX - holeWidthHalf, 0);
p.lineTo(point1.dx, point1.dy);
final point2 = Offset(targetX, holeHeight);
final controlPoint1 = Offset(point1.dx + 30, 0);
final controlPoint2 = Offset(point1.dx + 18, 40);
p.cubicTo(
controlPoint1.dx,
controlPoint1.dy,
controlPoint2.dx,
controlPoint2.dy,
point2.dx,
point2.dy,
);
final point3 = Offset(targetX + holeWidthHalf, 0);
final controlPoint3 = Offset(point3.dx - 18, 40);
final controlPoint4 = Offset(point3.dx - 30, 0);
p.cubicTo(
controlPoint3.dx,
controlPoint3.dy,
controlPoint4.dx,
controlPoint4.dy,
point3.dx,
point3.dy,
);
p.lineTo(size.width, 0);
p.lineTo(size.width, size.height);
p.lineTo(0, size.height);
p.lineTo(0, 0);
canvas.drawPath(
p,
Paint()
..color = Colors.black
..style = PaintingStyle.fill
..strokeWidth = 2);
}
void drawPoint(Canvas canvas, Offset point) {
canvas.drawCircle(point, 3, Paint()..color = Colors.red);
}
@override
bool shouldRepaint(CustomPainter oldDelegate) => true;
}
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