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@inaz2
Last active September 3, 2015 07:37
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High-resolution clock using requestAnimationFrame()
<!DOCTYPE html>
<html>
<title>High-resolution clock</title>
<h1></h1>
<canvas id="canvas" width="400" height="400"></canvas>
<script>
(function() {
var requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame ||
window.webkitRequestAnimationFrame || window.msRequestAnimationFrame;
var h1 = document.getElementsByTagName("h1")[0];
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext('2d');
function getDateString(d) {
return d.getFullYear() +
'-' + ('0' + (d.getMonth() + 1)).slice(-2) +
'-' + ('0' + d.getDate()).slice(-2) +
' ' + ('0' + d.getHours()).slice(-2) +
':' + ('0' + d.getMinutes()).slice(-2) +
':' + ('0' + d.getSeconds()).slice(-2) +
'.' + ('00' + d.getMilliseconds()).slice(-3);
}
function drawline(width, r, angle) {
var path = new Path2D();
path.moveTo(canvas.width/2, canvas.height/2);
path.lineTo(canvas.width/2-r*Math.cos(angle*2*Math.PI+Math.PI/2), canvas.width/2-r*Math.sin(angle*2*Math.PI+Math.PI/2));
ctx.lineWidth = width;
ctx.stroke(path);
}
requestAnimationFrame(function step(timestamp){
var d = new Date();
var r_msec = d.getMilliseconds()/1000;
var r_seconds = (d.getSeconds()+r_msec)/60;
var r_minutes = (d.getMinutes()+r_seconds)/60;
var r_hours = (d.getHours()+r_minutes)/12;
h1.textContent = getDateString(d);
ctx.clearRect(0, 0, canvas.width, canvas.height);
drawline(10, 80, r_hours);
drawline(5, 120, r_minutes);
drawline(2, 150, r_seconds);
drawline(1, 180, r_msec);
requestAnimationFrame(step);
});
})();
</script>
</html>
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