Created
April 20, 2014 17:50
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| from kivy.base import runTouchApp | |
| from kivy.properties import ListProperty | |
| from kivy.lang import Builder | |
| from kivy.uix.effectwidget import EffectWidget, EffectBase, AdvancedEffectBase, InvertEffect | |
| effect_string = ''' | |
| uniform vec2 touch; | |
| vec4 effect(vec4 color, sampler2D texture, vec2 tex_coords, vec2 coords) | |
| { | |
| vec2 distance = coords - touch; | |
| float dist_mag = 10.0 * dot(distance, distance); | |
| vec3 multiplier = vec3(abs(sin(dist_mag + time))); | |
| return vec4(multiplier * color.xyz, color.w); | |
| } | |
| ''' | |
| class TouchEffect(AdvancedEffectBase): | |
| touch = ListProperty([0.0, 0.0]) | |
| def __init__(self, *args, **kwargs): | |
| super(TouchEffect, self).__init__(*args, **kwargs) | |
| self.glsl = effect_string | |
| self.uniforms = {'touch': [0.0, 0.0]} | |
| def on_touch(self, *args, **kwargs): | |
| self.uniforms['touch'] = [float(i) for i in self.touch] | |
| class TouchWidget(EffectWidget): | |
| def __init__(self, *args, **kwargs): | |
| super(TouchWidget, self).__init__(*args, **kwargs) | |
| self.effect = TouchEffect() | |
| self.effects = [self.effect] | |
| def on_touch_down(self, touch): | |
| super(TouchWidget, self).on_touch_down(touch) | |
| self.on_touch_move(touch) | |
| def on_touch_move(self, touch): | |
| self.effect.touch = touch.pos | |
| root = Builder.load_string(''' | |
| TouchWidget: | |
| Button: | |
| text: 'Some text!' | |
| Image: | |
| source: 'data/logo/kivy-icon-512.png' | |
| allow_stretch: True | |
| keep_ratio: False | |
| ''') | |
| runTouchApp(root) |
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