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@increpare
Created March 26, 2025 09:35
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Dollyban (PuzzleScript Script)
Play this game by pasting the script in http://www.puzzlescript.net/editor.html
title Dollyban
author increpare
homepage www.increpare.com
verbose_logging
debug
========
OBJECTS
========
Background
lightgreen green
11111
01111
11101
11111
10111
Target
darkblue
.....
.000.
.0.0.
.000.
.....
Wall
brown darkbrown
00010
11111
01000
11111
00010
Player
black orange white blue
.000.
.111.
22222
.333.
.3.3.
Crate
orange
00000
0...0
0...0
0...0
00000
dolly
black brown
0...0
01.10
.111.
01.10
0...0
temp
red
=======
LEGEND
=======
. = Background
# = Wall
P = Player
* = Crate
@ = Crate and Target
O = Target
D = dolly
F = dolly and target
G = player and target
=======
SOUNDS
=======
Crate move 36772507
================
COLLISIONLAYERS
================
Background
Target
Player, Wall, Crate, dolly
temp
======
RULES
======
[ Player ] -> [ player temp ]
[ > Player | dolly ] -> [ > Player | > dolly ]
[ UP dolly | stationary crate ] -> [ UP dolly | UP crate ]
[ DOWN dolly | stationary crate ] -> [ DOWN dolly | DOWN crate ]
[ LEFT dolly | stationary crate ] -> [ LEFT dolly | LEFT crate ]
[ RIGHT dolly | stationary crate ] -> [ RIGHT dolly | RIGHT crate ]
late [ player temp ] -> cancel
late [ temp ] -> [ ]
==============
WINCONDITIONS
==============
all Target on Crate
=======
LEVELS
=======
#######
#o.o..#
#..*..#
#...d.#
#.*...#
#...p.#
#######
(easy, but not terrible)
#######
#.....#
#..#..#
#.d.*.#
#.o.p.#
#.....#
#######
(short+sweet)
#########
#.......#
#.*.p..o#
#....d.##
#.......#
#########
(bad!)
#########
#.#.#...#
#...#...#
#..d..*p#
#o......#
#....#..#
#########
#######
#p....#
#.....#
#.d.*.#
#..*.o#
#.o*o.#
#######
#######
#o.*..#
#.o.d.#
#@..p.#
#..*..#
#.....#
#######
#######
#@..o@#
##.d..#
#.*.p.#
#.....#
#...#.#
#######
#######
###...#
#...d.#
#....g#
#.*...#
#o*o..#
#######
#########
#.#.#...#
#...#...#
#..d..*g#
#o......#
#....#..#
#########
(2595, already tried optimized)
#########
#....#..#
#...#...#
#.d..*.p#
##o.....#
#.......#
#########
(3066)
#########
#.##..p##
#..#...##
#..*...##
#..d..#.#
##.o....#
#########
(1196)
#########
#..#.p..#
#.#..#o.#
#..*....#
#.dd....#
##....###
#########
(32349)
#########
#.o#.##.#
#.d.....#
#..#d*p.#
#.......#
###.....#
#########
(24674)
#########
#......##
##.....p#
#..f..d.#
#.*.#.#.#
##.....##
#########
(24303)
#########
#.##...##
#.....d.#
#.p*..d.#
#..o#...#
##..#...#
#########
(23275)
#######
#.....#
#.....#
#.....#
#.....#
#.....#
#######
#########
#.......#
#.......#
#.......#
#.......#
#########
#########
#o.o...##
#..#d...#
#g......#
#.d.*.*.#
#.......#
#########
(171132)
#########
#..#....#
#....o..#
#.d.od*.#
#..p*...#
##...#..#
#########
(142998)
#########
#.......#
#.dp..*.#
#.o.....#
#o*.#.d.#
#.......#
#########
(68912)
#########
#.....o.#
#.......#
#.d*..*.#
#..#.#fp#
#.#.....#
#########
(60625)
#########
#p#.....#
#..d..*.#
#...d...#
#o.#....#
#########
(19407)
#########
#.o#....#
#.....d.#
#..d*..p#
#.#.....#
#########
(17677)
#########
##..p.#o#
#....d..#
#....*d.#
#.......#
#########
(15397 - looks interesting!)
#########
#.......#
#.......#
#.......#
#########
#########
#.......#
#.......#
#.......#
#.......#
#.......#
#########
#########
#.......#
###..#*.#
#p......#
#.*.....#
#.......#
#..d.#..#
#.....o.#
#d.o##..#
#########
(14310)
#########
#.....d.#
#o......#
#......##
#...*...#
#......##
#....d*.#
#.#..#.o#
#.......#
#########
(5307)
#########
#.......#
#.......#
#..o.#@.#
#.*.....#
#.......#
#.#.....#
#.#.d.#.#
#.d..#..#
#########
(2874)
#########
##.#....#
#..o....#
#......o#
#..p..*.#
#.#..*d.#
#.#...d.#
##..#...#
#.....#.#
#########
(1856)
#########
#......p#
#..d....#
##......#
#o.*#...#
#.......#
#.*..##.#
#.......#
#..#o...#
#########
(6629)
#########
#....d..#
#.....o.#
#.##....#
#.#.....#
#.*.d.#.#
#.......#
#.#.*...#
#..po...#
#########
(241126)
#########
#.......#
#.......#
#..d....#
#p......#
#.#*#...#
#f.*...o#
#......##
#.......#
#########
(98694)
#########
#.......#
##......#
#.......#
#...#..p#
##.*....#
#.*.d..f#
#...o...#
##....#.#
#########
(78394)
#########
#.....#.#
#.....d.#
#.......#
#.....p.#
#....*..#
#..o.*..#
#.......#
#..d.o..#
#########
(65600)
#########
####...o#
#..#.#..#
##.....##
#.#.....#
#.....dp#
##.*..#.#
#.....d.#
#.......#
#########
(64612)
#########
#......p#
##...#d.#
##..#..o#
#.###...#
#....d..#
#..*....#
#....#..#
#....##.#
#########
(62834)
#########
#..#..#.#
#....p..#
##o..#..#
#..#.#..#
#...d...#
#.#*.#.##
#.#...d.#
#.......#
#########
(58971)
#########
#....p.##
#..#....#
#.o..d..#
#.#d.#.##
#.......#
#.#*....#
##..#.#.#
#.....#.#
#########
(44911)
#########
#.#...#.#
#.#@....#
#..do...#
#.....#.#
#..#d...#
#p.#....#
##..*...#
#..#....#
#########
(18644)
#########
#..#....#
#.......#
##......#
#.#.d#p*#
#.#....o#
#.#.*#..#
#......o#
#.#.d...#
#########
(6589 looks perhaps interesting with needing to swap roller)
#########
#..#..o##
#...#...#
#...d...#
#.......#
#..#d.#.#
#.##..**#
#......g#
##......#
#########
(62605)
#########
#.#.....#
#...#.#.#
#f..#...#
#...##..#
#..#...o#
#.*....*#
#..d....#
#.....#p#
#########
(35975)
#########
##...p#.#
#...*...#
#....o*.#
##.#..#.#
#.....#.#
#.....o.#
#.#.....#
#d..#...#
#########
(16715)
#########
#.......#
#.......#
#.......#
#.......#
#.......#
#.......#
#.......#
#.......#
#########
message level 1 of 10
####..
#.O#..
#..###
#@...#
#.d*.#
#p.###
####..
message level 2 of 10
######
#....#
#.#P.#
#.*@d#
#.O@.#
#....#
######
message level 3 of 10
..####...
###..####
#.....*.#
#.#..#*.#
#.O.O#P.#
#########
message level 4 of 10
########
#......#
#.O@@*P#
#....d.#
#####..#
....####
message level 5 of 10
.#######
.#.....#
.#.O*O.#
##.*P*.#
#..O*O.#
#......#
########
message level 6 of 10
######.#####
#....###...#
#.**.....#P#
#.*.#OOO...#
#...########
#####.......
message level 7 of 10
#######
#.....#
#.O*O.#
#.*O*.#
#.O*O.#
#.*O*.#
#..P..#
#######
message level 8 of 10
..######
..#.OOP#
..#.**.#
..##.###
...#.#..
...#.#..
####.#..
#....##.
#.#...#.
#...#.#.
###...#.
..#####.
message level 9 of 10
#####.
#O..##
#P**.#
##...#
.##..#
..##O#
...###
message level 10 of 10
......#####
......#O..#
......#O#.#
#######O#.#
#.P.*.*.*.#
#.#.#.#.###
#.......#..
#########..
message congratulations!
(
==========
TRANSFORM
==========
(remove one crate/target pair if it exists and add one)
choose 3 [ ] -> [ wall ]
choose 1 [ no wall no crate ] [ no wall no target ] -> [ crate ] [ target ]
choose 1 [ no wall no crate ] -> [ dolly ]
choose 1 [No Wall No crate no dolly] -> [player]
)
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