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pierre papier ciseaux bodeux
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#!/usr/bin/env python3 | |
# pierre - papier - ciseau | |
# 2 joueurs | |
# input des noms | |
# n parties jouées | |
import random | |
choices = ["paper", "rock", "scissor"] | |
# -1 = lost, 0 = draw, 1 = win | |
choiceLookup = [ | |
[0, 1, -1], # paper | |
[-1, 0, 1], # rock | |
[1, -1, 0] # scissor | |
] | |
class Player: | |
name = "" | |
choice = 0 | |
victories = 0 | |
defeats = 0 | |
def __init__(self, n): | |
self.name = n | |
def choose(self): | |
self.choice = random.randrange(0,len(choices)) | |
print(self.name + " chose " + choices[self.choice]) | |
def gameLoop(): | |
p1.choose() | |
p2.choose() | |
r = choiceLookup[p1.choice][p2.choice] | |
if r == -1: | |
print(p2.name + " won") | |
p2.victories += 1 | |
p1.defeats += 1 | |
elif r == 0: | |
print("draw") | |
elif r == 1: | |
print(p1.name + " won") | |
p1.victories += 1 | |
p2.defeats += 1 | |
def pScoreboard(p): | |
print("Player : " + p.name) | |
print("Victories : " + str(p.victories)) | |
print("Defeats : " + str(p.defeats)) | |
print("Player 1: ", end="") | |
p1 = Player(input()) | |
print("Player 2: ", end="") | |
p2 = Player(input()) | |
print("Ready ? Let's go !") | |
while True: | |
gameLoop() | |
print("Another round ? (y/n)", end="") | |
if input() != "y": | |
break | |
print("SCOREBOARD") | |
print("==========") | |
pScoreboard(p1) | |
pScoreboard(p2) | |
print("Total Games : " + str(p1.victories + p2.victories)) | |
print("Thanks for playing !") |
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