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#!/usr/bin/ruby
# Create display override file to force Mac OS X to use RGB mode for Display
# see http://embdev.net/topic/284710
require 'base64'
data=`ioreg -l -d0 -w 0 -r -c AppleDisplay`
edids=data.scan(/IODisplayEDID.*?<([a-z0-9]+)>/i).flatten
vendorids=data.scan(/DisplayVendorID.*?([0-9]+)/i).flatten
@adis-io
adis-io / webhook.js
Last active August 8, 2017 02:20
Github's webhook handling with nodejs + restify
var restify = require('restify'),
crypto = require('crypto');
var secret = "my-app-secret";
function payload(req, res, next) {
getRawBody(req, {
length: req.headers['content-length'],
limit: '2mb',
encoding: 'utf-8'
@bjornblissing
bjornblissing / CMakeManifest.txt
Last active July 30, 2024 22:12
CMake script to add manifest to exe-file
# Amend manifest to tell Windows that the application is DPI aware (needed for Windows 8.1 and up)
IF (MSVC)
IF (CMAKE_MAJOR_VERSION LESS 3)
MESSAGE(WARNING "CMake version 3.0 or newer is required use build variable TARGET_FILE")
ELSE()
ADD_CUSTOM_COMMAND(
TARGET ${TARGET_TARGETNAME}
POST_BUILD
COMMAND "mt.exe" -manifest \"${CMAKE_CURRENT_SOURCE_DIR}\\dpiawarescaleing.manifest\" -inputresource:\"$<TARGET_FILE:${TARGET_TARGETNAME}>\"\;\#1 -outputresource:\"$<TARGET_FILE:${TARGET_TARGETNAME}>\"\;\#1
COMMENT "Adding display aware manifest..."
@lambtron
lambtron / shopify.md
Last active October 23, 2023 17:48
segment event tracking for shopify
title sidebar
Segment Event Tracking for Shopify
Shopify

Segment makes it simple for Shopify merchants to integrate analytics, email marketing, advertising and optimization tools. Rather than installing all your tools individually, you just install Segment once. We collect your data, translate it, and route it to any tool you want to use with the flick of a switch. Using Segment as the single platform to manage and install your third-party services will save you time and money.

The guide below explains how to install Segment in your Shopify store. All you need to get up and running is copy and paste a few snippets of code into your theme editor. (You don't have to edit the code or be versed in JavaScript.) The following guide will show you how, step by step.


@dgp
dgp / youtube api video category id list
Created June 11, 2015 05:57
youtube api video category id list
2 - Autos & Vehicles
1 - Film & Animation
10 - Music
15 - Pets & Animals
17 - Sports
18 - Short Movies
19 - Travel & Events
20 - Gaming
21 - Videoblogging
22 - People & Blogs
@bkaradzic
bkaradzic / orthodoxc++.md
Last active December 25, 2025 23:58
Orthodox C++

Orthodox C++

This article has been updated and is available here.

Setup Work

  • Make a list of competitive/alternative services: See competitors.md file
  • Set up Google News alerts for "side project marketing" and "startup marketing".
  • Make list of blogs, subscribe to RSS feeds in Feedbin:
    • Startup marketing blogs
    • Side project blogs
    • Small business marketing blogs
    • Chicago small business/startup bloggers
  • Come up with a name and domain name
@zaydek-old
zaydek-old / bookmark.min.js
Last active May 28, 2024 19:18
A *simple* CSS debugger. To use, bookmark "Debug CSS" at https://zaydek.github.io/debug.css. Learn more here https://medium.freecodecamp.org/88529aa5a6a3 and https://youtu.be/2QdzahteCCs?t=1m25s (starts at 1:25)
/* debug.css | MIT License | zaydek.github.com/debug.css */ if (!("is_debugging" in window)) { is_debugging = false; var debug_el = document.createElement("style"); debug_el.append(document.createTextNode(`*:not(g):not(path) { color: hsla(210, 100%, 100%, 0.9) !important; background: hsla(210, 100%, 50%, 0.5) !important; outline: solid 0.25rem hsla(210, 100%, 100%, 0.5) !important; box-shadow: none !important; filter: none !important; }`)); } function enable_debugger() { if (!is_debugging) { document.head.appendChild(debug_el); is_debugging = true; } } function disable_debugger() { if (is_debugging) { document.head.removeChild(debug_el); is_debugging = false; } } !is_debugging ? enable_debugger() : disable_debugger();
@raysan5
raysan5 / custom_game_engines_small_study.md
Last active January 7, 2026 20:51
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

WARNING: Article moved to separate repo to allow users contributions: https://github.com/raysan5/custom_game_engines

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like [Unreal](https:

@LeZuse
LeZuse / 00_README.md
Last active October 29, 2025 12:26
Install node on Apple Silicon M1 both ARM and x86 (Rosetta)

Node.js on Apple Silicon

Node Version Manager (https://github.com/nvm-sh/nvm) works perfectly across native node installations as well as emulated Rosetta installations. The trick I am using here is to install one LTS version of node under Rosetta and another stable version as native binary.

TODO

  • find a way how to run the same node version on both platforms