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class HexGame: | |
def __init__(self, n=11): | |
self.n = n | |
self.board = [[0]*n for _ in range(n)] | |
self.cells = [(i, j) for i in range(n) for j in range(n)] | |
self.top_node = (-1, 0) | |
self.bottom_node = (n, 0) | |
self.left_node = (0, -1) | |
self.right_node = (0, n) | |
self.ds_red = DisjointSet(self.cells + [self.top_node, self.bottom_node]) | |
self.ds_blue = DisjointSet(self.cells + [self.left_node, self.right_node]) | |
for i in range(n): | |
self.ds_red.union((0, i), self.top_node) | |
self.ds_red.union((n-1, i), self.bottom_node) | |
self.ds_blue.union((i, 0), self.left_node) | |
self.ds_blue.union((i, n-1), self.right_node) | |
def play(self, i, j, player): | |
assert 0 <= i < self.n and 0 <= i < self.n and self.board[i][j] == 0 | |
code = 1 if player == 'red' else 2 | |
self.board[i][j] = code | |
for nei_i, nei_j in [(i+1, j), (i+1, j-1), (i, j+1), (i, j-1), (i-1, j), (i-1, j+1)]: | |
if 0 <= nei_i < self.n and 0 <= nei_j < self.n and code == self.board[nei_i][nei_j]: | |
if player == 'red': | |
self.ds_red.union((nei_i, nei_j), (i, j)) | |
else: | |
self.ds_blue.union((nei_i, nei_j), (i, j)) | |
print(*self.board, sep='\n') | |
if self.ds_red.find(self.top_node) == self.ds_red.find(self.bottom_node): | |
print('red won') | |
elif self.ds_blue.find(self.left_node) == self.ds_blue.find(self.right_node): | |
print('blue won') | |
game = HexGame(11) | |
player = 'red' | |
while True: | |
# Get player input as two integers i and j separated by a space (e.g.: 3 1) | |
i, j = tuple(map(int, input(f'{player} turn: ').split(' '))) | |
game.play(i, j, player) | |
player = 'red' if player == 'blue' else 'blue' |
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