Created
August 16, 2013 13:08
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#include <iostream > | |
using namespace std; | |
struct Node | |
{ | |
Node() { next = 0; } | |
virtual void PrintValue() = 0; | |
Node *next; | |
}; | |
struct IntNode : public Node | |
{ | |
IntNode(int value) : intValue(value) {} | |
virtual void PrintValue() { cout << intValue << endl; } | |
int intValue; | |
}; | |
struct FloatNode : public Node | |
{ | |
FloatNode(float value) : floatValue(value) {} | |
virtual void PrintValue() { cout << floatValue << endl; } | |
float floatValue; | |
}; | |
class List | |
{ | |
public: | |
List() | |
{ | |
current = first = 0; | |
} | |
void Add(Node *node) | |
{ | |
if (!first) | |
{ | |
first = node; | |
current = node; | |
} | |
else | |
{ | |
current->next = node; | |
current = node; | |
} | |
} | |
void PrintAllNodes() | |
{ | |
Node *node = first; | |
while (node) | |
{ | |
node->PrintValue(); | |
node = node->next; | |
} | |
} | |
private: | |
Node *current, *first; | |
}; | |
int main() | |
{ | |
List list; | |
list.Add(new IntNode(42)); | |
list.Add(new IntNode(665)); | |
list.Add(new IntNode(666)); | |
list.Add(new FloatNode(3.1415f)); | |
list.PrintAllNodes(); | |
return 0; | |
} |
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