-
Boil some good water. Filtered, if you can.
-
Put 2 heaping tablespoons per 6 oz water in the press. Do not add water yet!
(Yes this is a lot. Go for it. Brewing more coffee for less time tastes better.)
-
Add a tiny pinch of salt. Small!
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#!/usr/bin/env bash | |
cabal configure && cabal build && cabal haddock --hyperlink-source \ | |
--html-location='/package/$pkg-$version/docs' \ | |
--contents-location='/package/$pkg' | |
S=$? | |
if [ "${S}" -eq "0" ]; then | |
cd "dist/doc/html" | |
DDIR="${1}-${2}-docs" | |
cp -r "${1}" "${DDIR}" && tar -c -v -z --format=ustar -f "${DDIR}.tar.gz" "${DDIR}" | |
CS=$? |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// hello clever programmers, would you like to play a game? | |
// where's the bug? | |
// by 0xabad1dea :) | |
#include <stdio.h> | |
#include <string.h> | |
int main() { | |
char input[16] = "stringstring!!!"; | |
char output[8]; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
"""mk2mpris.py: forward GNOME media key events to an MPRIS2 player. | |
""" | |
import dbus | |
from dbus.mainloop.glib import DBusGMainLoop | |
import gobject | |
APP_NAME = 'mk2mpris' | |
DBUS_INTERFACE_MK = 'org.gnome.SettingsDaemon.MediaKeys' | |
OBJ_PATH_MK = '/org/gnome/SettingsDaemon/MediaKeys' | |
OBJ_NAME_GSETTINGS = 'org.gnome.SettingsDaemon' |