You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
DTrace's StpGetArgType accesses a metadata table that stores complete arg type information for every syscall.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Reversing Cisco IOS Raw Binary Firmware Images with Ghidra
Reversing Raw Binary Firmware Files in Ghidra
This brief tutorial will show you how to go about analyzing a raw binary firmware image in Ghidra.
Prep work in Binwalk
I was recently interested in reversing some older Cisco IOS images. Those images come in the form of a single binary blob, without any sort of ELF, Mach-o, or PE header to describe the binary.
While I am using Cisco IOS Images in this example, the same process should apply to other Raw Binary Firmware Images.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Mario's Tennis graphics decompression routine in Rust-like pseudo-code. Manual decompilation is a bitch. :)
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
So, with credit to the Factorio wiki and cbednarski's helpful gist, I managed to eventually setup a Factorio headless server. Although, I thought the process could be nailed down/simplified to be a bit more 'tutorialised' and also to document how I got it all working for my future records.
The specific distro/version I'm using for this guide being Ubuntu Server 16.04.1 LTS. Although, that shouldn't matter, as long as your distro supports systemd (just for this guide, not a Factorio headless requirement, although most distros use it as standard now).
The version of Factorio I shall be using is 0.14.20, although should work for any version of Factorio 0.14.12 and higher.
Just a note to newcomers: If there are any issues with the installation steps, people in the comments are doing a good job