Created
August 17, 2012 06:49
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ZOJ 1002: Fire Net
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#include <stdio.h> | |
#include <string.h> | |
char square[4][5]; | |
char temp[4][5]; | |
typedef struct _point { | |
int i; | |
int j; | |
}Point; | |
Point empty[16]; | |
int config(int i, int j, int size, char sq[][5]) { | |
int k; | |
if (sq[i][j] == '.') { | |
for (k = i-1; k >= 0; --k) | |
if (sq[k][j] == 'X') | |
break; | |
else if (sq[k][j] == '-') | |
return 0; | |
for (k = i+1; k < size; ++k) | |
if (sq[k][j] == 'X') | |
break; | |
else if (sq[k][j] == '-') | |
return 0; | |
for (k = j-1; k >= 0; --k) | |
if (sq[i][k] == 'X') | |
break; | |
else if (sq[i][k] == '-') | |
return 0; | |
for (k = j+1; k < size; ++k) | |
if (sq[i][k] == 'X') | |
break; | |
else if (sq[i][k] == '-') | |
return 0; | |
sq[i][j] = '-'; | |
return 1; | |
} | |
return 0; | |
} | |
int main() { | |
int i,j,k, count, count_empty, max, size; | |
scanf("%d", &size); | |
while (size != 0) { | |
count_empty = 0; | |
max = 0; | |
for (i = 0; i < size; ++i) { | |
scanf("%s", square[i]); | |
for (j = 0; j < size; ++j) { | |
if (square[i][j] == '.') { | |
empty[count_empty].i = i; | |
empty[count_empty].j = j; | |
count_empty++; | |
} | |
} | |
} | |
for (i = 0; i < count_empty; ++i) { | |
for (k = 0; k < size; ++k) { | |
strcpy(temp[k], square[k]); | |
} | |
count = 0; | |
for (j = 0; j < count_empty; ++j) { | |
count+= config(empty[(i+j) % count_empty].i,empty[(i+j) % count_empty].j,size,temp); | |
} | |
max = (max > count)?max:count; | |
} | |
printf("%d\n",max); | |
scanf("%d", &size); | |
} | |
return 0; | |
} |
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