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@utsengar
utsengar / Sync_Async_loading_handlebars.js
Created April 2, 2012 20:41
synchronous and asynchronous loading of handlebars templates
/*
* This decorates Handlebars.js with the ability to load
* templates from an external source, with light caching.
*
* To render a template, pass a closure that will receive the
* template as a function parameter, eg,
* T.render('templateName', function(t) {
* $('#somediv').html( t() );
* });
* Source: https://github.com/wycats/handlebars.js/issues/82
@kconragan
kconragan / keyrepeat.shell
Last active February 12, 2026 12:49
Enable key repeat in Apple Lion for Sublime Text in Vim mode
# Mac OS X Lion introduced a new, iOS-like context menu when you press and hold a key
# that enables you to choose a character from a menu of options. If you are on Lion
# try it by pressing and holding down 'e' in any app that uses the default NSTextField
# for input.
#
# It's a nice feature and continues the blending of Mac OS X and iOS features. However,
# it's a nightmare to deal with in Sublime Text if you're running Vintage (Vim) mode,
# as it means you cannot press and hold h/j/k/l to move through your file. You have
# to repeatedly press the keys to navigate.
@maxrice
maxrice / us-state-names-abbrevs.php
Created May 23, 2012 18:32
US State Names & Abbreviations as PHP Arrays
<?php
/* From https://www.usps.com/send/official-abbreviations.htm */
$us_state_abbrevs_names = array(
'AL'=>'ALABAMA',
'AK'=>'ALASKA',
'AS'=>'AMERICAN SAMOA',
'AZ'=>'ARIZONA',
'AR'=>'ARKANSAS',
@alloy-d
alloy-d / Default.sublime-keymap
Created June 11, 2012 16:36
Sublime Text 2 Vintage mode keybindings for Colemak based on my Colemak setup for vim
[
{ "keys": ["escape"], "command": "exit_insert_mode",
"context":
[
{ "key": "setting.command_mode", "operand": false },
{ "key": "setting.is_widget", "operand": false }
]
},
{ "keys": ["escape"], "command": "exit_visual_mode",
@tarruda
tarruda / .README.md
Last active March 23, 2026 06:20
Tmux/Vim integration

Some scripts/configurations that greatly improve tmux/vim workflows. The shell scripts target zsh but should be adaptable without much effort for other unix shells.

Features:

  • Transparently move between tmux panes and vim windows
  • Using the shell, open files in one vim instance per project or directory
  • Fully integrated copy/paste between tmux, vim and x11 using simple keybinds(need to install the xclip program)
  • Easily send text to any tmux pane without breaking your edit workflow(needs slimux

'vim-tmux-move.zsh', '.vimrc' and '.tmux.conf' cooperate so you can move transparently between tmux panes and vim windows using ALT + (arrow keys or jkhl). It was based on this gist

@jpouellet
jpouellet / zbell.sh
Last active October 21, 2025 14:13
Makes Zsh print a bell when long-running commands finish. I use this in combination with i3 and throw big compile jobs (or whatever it may be) into another workspace to get a nice visual notification (workspace indicator turns red) when it's done so I don't need to waste time regularly checking on it.
#!/usr/bin/env zsh
# This script prints a bell character when a command finishes
# if it has been running for longer than $zbell_duration seconds.
# If there are programs that you know run long that you don't
# want to bell after, then add them to $zbell_ignore.
#
# This script uses only zsh builtins so its fast, there's no needless
# forking, and its only dependency is zsh and its standard modules
#
@raineorshine
raineorshine / practical-vim-commands
Last active December 24, 2015 20:39
Practical Vim Commands: The most basic commands that I use the most.Sublime Text 2 Vintage Mode: http://www.sublimetext.com/docs/2/vintage.html. Learn Vim: http://openvim.com
// Navigation
w // move to the end of a word
b // move to the beginning of a word
% // go to matching bracket
0 // go to beginning of line
$ // go to end of line
{ // move up by a block
} // move down by a block
gg // move to the top of the file
G // move to the bottom of the file
@anissen
anissen / .jscs.json
Last active January 25, 2024 23:58
Example gulpfile for some useful tasks
{
"requireCurlyBraces": ["else", "for", "while", "do", "try", "catch"],
"requireSpaceAfterKeywords": ["if", "else", "for", "while", "do", "switch", "return", "try", "catch"],
"disallowLeftStickedOperators": ["?", "+", "-", "/", "*", "=", "==", "===", "!=", "!==", ">", ">=", "<", "<="],
"disallowRightStickedOperators": ["?", "+", "/", "*", ":", "=", "==", "===", "!=", "!==", ">", ">=", "<", "<="],
"requireRightStickedOperators": ["!"],
"requireLeftStickedOperators": [","],
"disallowImplicitTypeConversion": ["string"],
"disallowKeywords": ["with"],
"disallowMultipleLineBreaks": true,
@staltz
staltz / introrx.md
Last active May 12, 2026 01:57
The introduction to Reactive Programming you've been missing
@KeyMaster-
KeyMaster- / spriteGlitch.shader
Last active February 20, 2026 18:11
A glitch effect shader for Sprites in Unity3D
//Copyright (c) 2014 Tilman Schmidt (@KeyMaster_)
//Permission is hereby granted, free of charge, to any person obtaining a copy
//of this software and associated documentation files (the "Software"), to deal
//in the Software without restriction, including without limitation the rights
//to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
//copies of the Software, and to permit persons to whom the Software is
//furnished to do so, subject to the following conditions:
//The above copyright notice and this permission notice shall be included in