Created
January 19, 2021 16:39
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package com.britishpenguin.astrowarrior.screens; | |
import com.badlogic.gdx.Gdx; | |
import com.badlogic.gdx.Screen; | |
import com.badlogic.gdx.graphics.GL20; | |
import com.badlogic.gdx.graphics.OrthographicCamera; | |
import com.badlogic.gdx.graphics.g2d.SpriteBatch; | |
import com.badlogic.gdx.math.MathUtils; | |
import com.britishpenguin.astrowarrior.AstroWarrior; | |
import com.britishpenguin.astrowarrior.entity.Entity; | |
import com.britishpenguin.astrowarrior.entity.enemy.SpaceshipEnemy; | |
import java.util.ArrayList; | |
public class PlayScreen implements Screen { | |
private OrthographicCamera camera; | |
private SpriteBatch batch; | |
private final AstroWarrior game; | |
public PlayScreen(AstroWarrior game) { | |
this.game = game; | |
camera = new OrthographicCamera(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); | |
//camera.update(); | |
batch = game.batch; | |
} | |
@Override | |
public void show() { | |
} | |
@Override | |
public void render(float delta) { | |
camera.translate(Gdx.graphics.getWidth() / 2f, Gdx.graphics.getHeight() / 2f, 0); | |
camera.update(); | |
batch.setProjectionMatrix(camera.combined); | |
Gdx.gl.glClearColor(0, 0, 0, 1); | |
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); | |
batch.begin(); | |
for (Entity entity : new ArrayList<>(game.renderedSprites)) { | |
if (entity.isBeingDamaged()) { | |
entity.setColor(0.6f, 0.6f, 0.6f, 1f); | |
} | |
entity.update(Gdx.graphics.getDeltaTime(), batch); | |
entity.draw(batch); | |
entity.setColor(1, 1, 1, 1); | |
} | |
game.fontRenderer.draw(batch, "Health: " + game.player.getCurrentHealth() + " | Mana: " + game.player.getCurrentMana() + " | Difficulty: " + game.difficulty, 10, Gdx.graphics.getHeight() - 10); | |
batch.end(); | |
if (game.gameSettings.keySpawnEnemy.isPressed()) { | |
game.renderedSprites.add(new SpaceshipEnemy(game, MathUtils.random(0, Gdx.graphics.getWidth()), MathUtils.random(0, Gdx.graphics.getHeight()), MathUtils.random(0f, 360f))); | |
} | |
if (game.renderedSprites.stream().filter(e -> e instanceof SpaceshipEnemy).count() < 1) { | |
game.nextWave(); | |
} | |
try { | |
Thread.sleep(1000); | |
} catch (Exception e) {} | |
} | |
@Override | |
public void resize(int width, int height) { | |
camera.viewportWidth = width; | |
camera.viewportHeight = height; | |
camera.update(); | |
} | |
@Override | |
public void pause() { | |
} | |
@Override | |
public void resume() { | |
} | |
@Override | |
public void hide() { | |
} | |
@Override | |
public void dispose() { | |
} | |
} |
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