Created
December 11, 2012 23:17
-
-
Save isaacs/4263245 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* does effectively this, but without all that fancy | |
* stream mumbo jumbo: | |
var net = require('net'); | |
var server = net.createServer(function(socket) { | |
socket.pipe(socket); | |
}); | |
server.listen(PORT, function() { | |
var client = net.connect(PORT, function() { | |
client.on('data', function(chunk) { | |
console.log('CLIENT %d', chunk.length); | |
}); | |
var n = 16; | |
client.write(new Buffer(bufSize), function w() { | |
if (--n > 0) | |
client.write(new Buffer(bufSize), w); | |
else | |
server.close(); | |
}); | |
}); | |
}); | |
*/ | |
process.on('uncaughtException', function(e) { | |
console.error(e.stack || e.message); | |
console.error('errno = %j', global.errno); | |
process.exit(global.errno || 1); | |
}); | |
var PORT = 1337; | |
var TCP = process.binding('tcp_wrap').TCP; | |
var writeWaterMark = 1024 * 16; | |
var bufSize = 1024 * 1024; | |
var bufCount = 16; | |
var totalBuf = bufSize * bufCount; | |
// | |
// SERVER | |
// | |
var serverHandle = new TCP(); | |
// server.listen(PORT) | |
var r = serverHandle.bind('127.0.0.1', PORT); | |
if (r) { | |
serverHandle.close(); | |
throw new Error('bind'); | |
} | |
serverHandle.onconnection = onconnection; | |
var r = serverHandle.listen(511); | |
if (r) { | |
serverHandle.close(); | |
throw new Error('listen'); | |
} | |
console.log('listening'); | |
function onconnection(clientHandle) { | |
console.error('onconnection'); | |
if (!clientHandle) | |
throw new Error('connect'); | |
clientHandle.server = true; | |
// here goes the actual connection handler stuff | |
connectionHandler(clientHandle); | |
} | |
function connectionHandler(clientHandle, fn) { | |
clientHandle.onread = onread(selfPipe) | |
clientHandle.pendingWrites = 0; | |
clientHandle.readStart(); | |
} | |
// socket.pipe(socket); | |
function selfPipe(handle, chunk) { | |
var writeReq = handle.writeBuffer(chunk); | |
if (!writeReq || typeof writeReq !== 'object') | |
throw new Error('write'); | |
writeReq.oncomplete = afterWrite(selfPipeAfterWrite); | |
handle.pendingWrites++; | |
if (handle.writeQueueSize >= writeWaterMark) | |
handle.readStop(); | |
} | |
function selfPipeAfterWrite(handle, req) { | |
if (handle.writeQueueSize < writeWaterMark) | |
handle.readStart(); | |
} | |
function onread(fn) { return function(buffer, offset, length) { | |
var handle = this; | |
if (buffer) { | |
if (length === 0) | |
return; | |
var d = handle.server ? 'SERVER' : 'CLIENT'; | |
if (!handle.totalRead) | |
handle.totalRead = 0; | |
handle.totalRead += length; | |
console.error('%s ondata %j %j', d, length, handle.totalRead, totalBuf); | |
var chunk = buffer.slice(offset, offset + length); | |
fn(handle, chunk); | |
} else if (errno === 'EOF') { | |
console.error('%s EOF', handle.server ? 'SERVER' : 'CLIENT'); | |
destroySoon(handle); | |
} else if (errno === 'ECONNRESET') { | |
console.error('%s ECONNRESET', handle.server ? 'SERVER' : 'CLIENT'); | |
destroy(handle); | |
} else { | |
throw new Error('read'); | |
} | |
}} | |
function afterWrite(fn) { return function(status, handle, req) { | |
if (status) | |
throw new Error('write'); | |
handle.pendingWrites--; | |
if (handle.shutdowning) | |
return shutdownSoon(handle); | |
if (handle.destroying) | |
return destroySoon(handle); | |
// done with the write, start reading again. | |
fn(handle, req); | |
}} | |
function destroySoon(handle) { | |
handle.destroying = true; | |
if (handle.pendingWrites === 0) | |
return destroy(handle); | |
} | |
function destroy(handle) { | |
handle.close(); | |
handle.onread = function() {}; | |
if (handle.onclose) | |
handle.onclose(); | |
} | |
// | |
// CLIENT | |
// | |
var requestHandle = new TCP(); | |
requestHandle.onread = onread(function(handle, chunk) { | |
console.error('CLIENT', chunk.length); | |
}); | |
requestHandle.onclose = function() { | |
console.error('CLIENT close'); | |
serverHandle.close(); | |
}; | |
requestHandle.pendingWrites = 0; | |
var connectReq = requestHandle.connect('127.0.0.1', PORT); | |
if (!connectReq) | |
throw new Error('connect (1)'); | |
connectReq.oncomplete = afterConnect; | |
function afterConnect(status, handle, req, readable, writable) { | |
if (status) | |
throw new Error('connect (2)'); | |
console.error('CLIENT connect r=%j w=%j', readable, writable); | |
handle.readStart(); | |
clientWrite(handle); | |
} | |
function clientWrite(handle) { | |
// now just write a big thing | |
var writeReq = handle.writeBuffer(new Buffer(bufSize)); | |
writeReq.oncomplete = afterWrite(function(handle, req) { | |
console.error('CLIENT finished writing'); | |
if (-- bufCount > 0) | |
clientWrite(handle); | |
else | |
shutdownSoon(handle); | |
}); | |
requestHandle.pendingWrites++; | |
} | |
function shutdownSoon(handle) { | |
handle.shutdowning = true; | |
if (handle.pendingWrites === 0) | |
return shutdown(handle); | |
} | |
function shutdown(handle) { | |
var shutdownReq = handle.shutdown(); | |
if (!shutdownReq) | |
throw new Error('shutdown (1)'); | |
shutdownReq.oncomplete = afterShutdown; | |
} | |
function afterShutdown(status, handle, req) { | |
if (status) | |
throw new Error('shutdown (2)'); | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
@maxogden does it work?