Created
September 23, 2024 15:08
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package main | |
import "fmt" | |
var MAT_SIZE int = 6 | |
func PrintMatrix(mat [][]int, size int, iter int) { | |
fmt.Printf("------ [ %d ] ------\n", iter) | |
for x := 0; x < size; x++ { | |
for y := 0; y < size; y++ { | |
fmt.Printf("%d\t", mat[x][y]) | |
} | |
fmt.Println() | |
} | |
} | |
func SafeElemSet(MAT [][]int, x int, y int, elem *int) { | |
fmt.Printf("(%d,%d) -> %d\n", x, y, *elem) | |
if y < MAT_SIZE && x < MAT_SIZE && x >= 0 && y >= 0 { | |
MAT[y][x] = *elem | |
*elem++ | |
} | |
} | |
func main() { | |
fmt.Println("Enter size of matrix (int) : ") | |
fmt.Scanf("%d", &MAT_SIZE) | |
fmt.Printf("Weird matrix for %d size\n", MAT_SIZE) | |
fmt.Printf("Moves needed %d\n", 2*MAT_SIZE-1) | |
MAT := make([][]int, MAT_SIZE) | |
for i := range MAT { | |
MAT[i] = make([]int, MAT_SIZE) | |
} | |
x, y, elemID, flip := 0, 0, 1, false | |
genMoveArray := make([]int, 0) | |
genFlipsArray := make([]int, 0) | |
// First box needs 3 Sides always | |
genMoveArray = append(genMoveArray, MAT_SIZE-1) | |
for i := MAT_SIZE - 1; i > 0; i-- { | |
for j := 0; j < 2; j++ { | |
genMoveArray = append(genMoveArray, i) | |
} | |
} | |
// Last element is always on X axis motion +1 for odd ; -1 for even | |
genMoveArray = append(genMoveArray, 1) | |
curSign := -1 | |
for i := 0; i < len(genMoveArray); i++ { | |
if i%2 == 0 { | |
curSign *= -1 | |
} | |
genFlipsArray = append(genFlipsArray, curSign) | |
} | |
fmt.Println(genMoveArray) | |
fmt.Println(genFlipsArray) | |
for index, l := range genMoveArray { | |
flip = !flip | |
fmt.Printf("[%d]->%d switch_axis\n", index, l) | |
if flip { | |
for i := 0; i < l; i++ { | |
SafeElemSet(MAT, x, y, &elemID) | |
x += genFlipsArray[index] | |
} | |
} else { | |
for j := 0; j < l; j++ { | |
SafeElemSet(MAT, x, y, &elemID) | |
y += genFlipsArray[index] | |
} | |
} | |
} | |
PrintMatrix(MAT, MAT_SIZE, 2*MAT_SIZE-1) | |
} |
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