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basic autovivifying variables in c++, similar to perl/gawk/...
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#include <string> | |
#include <unordered_map> | |
#include <variant> | |
template <typename keytype = std::string, typename valtype = std::string> | |
struct autovivi { | |
using maptype = std::unordered_map<keytype, autovivi>; | |
std::variant<std::monostate, valtype, maptype> valueormap; | |
autovivi() = default; | |
autovivi& operator=(const valtype& value) { | |
valueormap = value; | |
return *this; | |
} | |
autovivi& operator[](const keytype& key) { | |
if (! std::holds_alternative<maptype>(valueormap)) | |
valueormap = maptype{}; | |
return std::get<maptype>(valueormap)[key]; | |
} | |
operator valtype() const { | |
if (std::holds_alternative<std::monostate>(valueormap)) | |
return valtype{}; | |
return std::get<valtype>(valueormap); | |
} | |
friend std::ostream& operator<<(std::ostream& os, const autovivi& av) { | |
return os << valtype{av}; | |
} | |
}; | |
#include <iostream> | |
int main() { | |
#define show(...) std::cout << #__VA_ARGS__ " = " << __VA_ARGS__ << '\n'; | |
autovivi var; | |
var["meow"] = "moo"; | |
var["foo"]["bar"] = "baz"; | |
show(var["meow"]); | |
show(var["foo"]["bar"]); | |
show(var["a"]["b"]["c"]); | |
var["a"]["b"]["c"] = "blah"; | |
show(var["a"]["b"]["c"]); | |
show(var["a"]["b"]["c"]["d"]); | |
try { | |
show(var["a"]["b"]["c"]); | |
} catch (const std::bad_variant_access& e) { | |
std::cerr << e.what() << '\n'; | |
} | |
var["a"]["b"]["c"] = "blah"; | |
show(var["a"]["b"]["c"]); | |
autovivi<int, int> ints; | |
ints[2] = 2; | |
ints[1][2][3][4] = 10; | |
show(ints[2]); | |
show(ints[1][2][3][4]); | |
show(ints[99][17]); | |
} |
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