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February 17, 2018 21:42
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2048 keys in circle moves
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function mouseEvent(type, sx, sy, cx, cy) { | |
var evt; | |
var e = { | |
bubbles: true, | |
cancelable: (type != "mousemove"), | |
view: window, | |
detail: 0, | |
screenX: sx, | |
screenY: sy, | |
clientX: cx, | |
clientY: cy, | |
ctrlKey: false, | |
altKey: false, | |
shiftKey: false, | |
metaKey: false, | |
button: 0, | |
relatedTarget: undefined | |
}; | |
if (typeof( document.createEvent ) == "function") { | |
evt = document.createEvent("MouseEvents"); | |
evt.initMouseEvent(type, | |
e.bubbles, e.cancelable, e.view, e.detail, | |
e.screenX, e.screenY, e.clientX, e.clientY, | |
e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, | |
e.button, document.body.parentNode); | |
} else if (document.createEventObject) { | |
evt = document.createEventObject(); | |
for (prop in e) { | |
evt[prop] = e[prop]; | |
} | |
evt.button = { 0:1, 1:4, 2:2 }[evt.button] || evt.button; | |
} | |
return evt; | |
} | |
function dispatchEvent (el, evt) { | |
if (el.dispatchEvent) { | |
el.dispatchEvent(evt); | |
} else if (el.fireEvent) { | |
el.fireEvent('on' + type, evt); | |
} | |
return evt; | |
} | |
function fireKey(el, key) | |
{ | |
if(document.createEventObject) | |
{ | |
var eventObj = document.createEventObject(); | |
eventObj.keyCode = 37; // left | |
el.fireEvent("onkeydown", eventObj); | |
}else if(document.createEvent) | |
{ | |
var eventObj = document.createEvent("Events"); | |
eventObj.initEvent("keydown", true, true); | |
eventObj.which = key; | |
el.dispatchEvent(eventObj); | |
} | |
} | |
function action () | |
{ | |
fireKey(document, 37); | |
fireKey(document, 38); | |
fireKey(document, 39); | |
fireKey(document, 40); | |
var t = document.getElementsByClassName("game-over")[0]; | |
if (t != undefined) { | |
var evt = mouseEvent("click", 1, 50, 1, 50); | |
dispatchEvent(document.getElementsByClassName("retry-button")[0], evt); | |
} | |
} | |
setInterval(action, 200); |
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