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#Thanks to http://spin.atomicobject.com/2011/12/13/building-a-universal-framework-for-ios/ for the start | |
#To get this to work with a Xcode 6 Cocoa Touch Framework, create Framework | |
#Then create a new Aggregate Target. Throw this script into a Build Script Phrase on the Aggregate | |
#Tip: if you want the resulting framework to be the same name as your Framework, change the Aggregate's product name | |
SIMULATOR_LIBRARY_PATH="${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${PRODUCT_NAME}.framework" | |
DEVICE_LIBRARY_PATH="${BUILD_DIR}/${CONFIGURATION}-iphoneos/${PRODUCT_NAME}.framework" | |
UNIVERSAL_LIBRARY_DIR="${BUILD_DIR}/${CONFIGURATION}-iphoneuniversal" | |
FRAMEWORK="${UNIVERSAL_LIBRARY_DIR}/${PRODUCT_NAME}.framework" |
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alias cb='git branch | grep "*" | sed "s/* //" | awk '"'"'{printf $0}'"'"' | pbcopy' |
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