Created
April 27, 2016 16:16
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<sdf version="1.3"> | |
<world name="world_1"> | |
<scene> | |
<ambient>0.5 0.5 0.5 1.0</ambient> | |
<background>0.5 0.5 0.5 1.0</background> | |
<shadows>true</shadows> | |
<fog> | |
<color>0.0 0.0 0.5 0.5</color> | |
<type>linear</type> | |
<start>2.0</start> | |
<end>10.0</end> | |
<density>0.5</density> | |
</fog> | |
</scene> | |
<physics type="ode"> | |
<gravity>0.0 0.0 0.0</gravity> | |
<ode> | |
<solver> | |
<type>quick</type> | |
<dt>0.001</dt> | |
<iters>20</iters> | |
<sor>1.3</sor> | |
</solver> | |
<constraints> | |
<cfm>0</cfm> | |
<erp>0.2</erp> | |
<contact_max_correcting_vel>100.0</contact_max_correcting_vel> | |
<contact_surface_layer>0.0</contact_surface_layer> | |
</constraints> | |
</ode> | |
<max_contacts>250</max_contacts> | |
</physics> | |
<model name="model_1"> | |
<pose>0.0 0.0 5.0 0.0 0.0 0.0</pose> | |
<link name="link_1"> | |
<pose>0.0 0.0 0.0 0.0 0.0 0.0</pose> | |
<inertial> | |
<pose>0.0 0.0 0.0 0.0 0.0 0.0</pose> | |
<inertia> | |
<ixx>0.0</ixx> | |
<ixy>0.0</ixy> | |
<ixz>0.0</ixz> | |
<iyy>1.0</iyy> | |
<iyz>0.0</iyz> | |
<izz>1.0</izz> | |
</inertia> | |
<mass>10.0</mass> | |
</inertial> | |
<visual name="visual_sphere"> | |
<pose>0.0 0.0 0.0 0.0 0.0 0.0</pose> | |
<geometry> | |
<sphere> | |
<radius>0.5</radius> | |
</sphere> | |
</geometry> | |
<material> | |
<ambient>0.05 0.3 0.3 1.0</ambient> | |
<script>Gazebo/Red</script> | |
</material> | |
<cast_shadows>true</cast_shadows> | |
<laser_retro>100.0</laser_retro> | |
</visual> | |
<collision name="collision_sphere"> | |
<pose>0.0 0.0 0.0 0.0 0.0 0.0</pose> | |
<max_contacts>250</max_contacts> | |
<geometry> | |
<sphere> | |
<radius>0.5</radius> | |
</sphere> | |
</geometry> | |
<surface> | |
<friction> | |
<ode> | |
<mu>0.5</mu> | |
<mu2>0.2</mu2> | |
<fdir1>1.0 0 0</fdir1> | |
<slip1>0</slip1> | |
<slip2>0</slip2> | |
</ode> | |
</friction> | |
<bounce> | |
<restitution_coefficient>0</restitution_coefficient> | |
<threshold>1000000.0</threshold> | |
</bounce> | |
<contact> | |
<ode> | |
<soft_cfm>0</soft_cfm> | |
<soft_erp>0.2</soft_erp> | |
<kp>1e15</kp> | |
<kd>1e13</kd> | |
<max_vel>100.0</max_vel> | |
<min_depth>0.0001</min_depth> | |
</ode> | |
</contact> | |
</surface> | |
<laser_retro>100.0</laser_retro> | |
</collision> | |
<sensor name="sensor_camera" type="depth"> | |
<pose>0.0 0.0 0.0 0.0 0.0 0.0</pose> | |
<camera> | |
<horizontal_fov>1.578</horizontal_fov> | |
<image> | |
<width>640</width> | |
<height>480</height> | |
<format>R8G8B8</format> | |
</image> | |
<clip near="0.01" far="100.0" /> | |
<save enabled="false" path="/tmp" /> | |
<depth_camera output="points" /> | |
</camera> | |
<plugin name="plugin_1" filename="libgazebo_ros_depth_camera.so"> | |
<alwaysOn>1</alwaysOn> | |
<updateRate>10.0</updateRate> | |
<imageTopicName>image_raw</imageTopicName> | |
<pointCloudTopicName>points</pointCloudTopicName> | |
<cameraInfoTopicName>camera_info</cameraInfoTopicName> | |
<cameraName>depth_cam</cameraName> | |
<frameName>/base_link</frameName> | |
<pointCloudCutoff>0.001</pointCloudCutoff> | |
<distortionK1>0.00000001</distortionK1> | |
<distortionK2>0.00000001</distortionK2> | |
<distortionK3>0.00000001</distortionK3> | |
<distortionT1>0.00000001</distortionT1> | |
<distortionT2>0.00000001</distortionT2> | |
</plugin> | |
<always_on>true</always_on> | |
<update_rate>10.0</update_rate> | |
</sensor> | |
<sensor name="sensor_camera2" type="depth"> | |
<pose>0.0 0.0 0.0 0.0 0.0 0.0</pose> | |
<camera> | |
<horizontal_fov>1.578</horizontal_fov> | |
<image> | |
<width>640</width> | |
<height>480</height> | |
<format>R8G8B8</format> | |
</image> | |
<clip near="0.01" far="100.0" /> | |
<save enabled="false" path="/tmp" /> | |
<depth_camera output="points" /> | |
</camera> | |
<plugin name="plugin_1" filename="libgazebo_ros_depth_camera.so"> | |
<alwaysOn>1</alwaysOn> | |
<updateRate>10.0</updateRate> | |
<imageTopicName>image_raw2</imageTopicName> | |
<pointCloudTopicName>points2</pointCloudTopicName> | |
<cameraInfoTopicName>camera_info2</cameraInfoTopicName> | |
<cameraName>depth_cam2</cameraName> | |
<frameName>/base_link</frameName> | |
<pointCloudCutoff>0.001</pointCloudCutoff> | |
<distortionK1>0.00000001</distortionK1> | |
<distortionK2>0.00000001</distortionK2> | |
<distortionK3>0.00000001</distortionK3> | |
<distortionT1>0.00000001</distortionT1> | |
<distortionT2>0.00000001</distortionT2> | |
</plugin> | |
<always_on>true</always_on> | |
<update_rate>10.0</update_rate> | |
</sensor> | |
<gravity>false</gravity> | |
<self_collide>true</self_collide> | |
<kinematic>false</kinematic> | |
</link> | |
<static>false</static> | |
</model> | |
<model name="model_2"> | |
<pose>5.0 0.0 5.0 0.0 0.0 0.0</pose> | |
<link name="link_1"> | |
<pose>0.0 0.0 0.0 0.0 0.0 0.0</pose> | |
<inertial> | |
<pose>0.0 0.0 0.0 0.0 0.0 0.0</pose> | |
<inertia> | |
<ixx>1.0</ixx> | |
<ixy>0.0</ixy> | |
<ixz>0.0</ixz> | |
<iyy>1.0</iyy> | |
<iyz>0.0</iyz> | |
<izz>1.0</izz> | |
</inertia> | |
<mass>10.0</mass> | |
</inertial> | |
<visual name="visual_box"> | |
<pose>0.0 0.0 0.0 0.0 0.0 0.0</pose> | |
<geometry> | |
<box> | |
<size>1 2 2</size> | |
</box> | |
</geometry> | |
<material> | |
<ambient>0.00 0.9 0.1 1.0</ambient> | |
<script>Gazebo/Green</script> | |
</material> | |
<cast_shadows>true</cast_shadows> | |
<laser_retro>100.0</laser_retro> | |
</visual> | |
<collision name="collision_box"> | |
<pose>0.0 0.0 0.0 0.0 0.0 0.0</pose> | |
<max_contacts>250</max_contacts> | |
<geometry> | |
<box> | |
<size>1 2 2</size> | |
</box> | |
</geometry> | |
<surface> | |
<friction> | |
<ode> | |
<mu>0.5</mu> | |
<mu2>0.2</mu2> | |
<fdir1>1.0 0 0</fdir1> | |
<slip1>0</slip1> | |
<slip2>0</slip2> | |
</ode> | |
</friction> | |
<bounce> | |
<restitution_coefficient>0</restitution_coefficient> | |
<threshold>1000000.0</threshold> | |
</bounce> | |
<contact> | |
<ode> | |
<soft_cfm>0</soft_cfm> | |
<soft_erp>0.2</soft_erp> | |
<kp>1e15</kp> | |
<kd>1e13</kd> | |
<max_vel>100.0</max_vel> | |
<min_depth>0.0001</min_depth> | |
</ode> | |
</contact> | |
</surface> | |
<laser_retro>100.0</laser_retro> | |
</collision> | |
<gravity>false</gravity> | |
<self_collide>true</self_collide> | |
<kinematic>false</kinematic> | |
</link> | |
<static>false</static> | |
</model> | |
<light type="point" name="light_1"> | |
<pose>0.0 0.0 10.0 0.0 0.0 0.0</pose> | |
<diffuse>0.5 0.5 0.5 0.5</diffuse> | |
<attenuation> | |
<range>1000.0</range> | |
<constant>0.01</constant> | |
<quadratic>0.0001</quadratic> | |
</attenuation> | |
<direction>0 0 -1</direction> | |
<spot> | |
<inner_angle>1.57</inner_angle> | |
<outer_angle>1.57</outer_angle> | |
<falloff>1.0</falloff> | |
</spot> | |
<cast_shadows>true</cast_shadows> | |
</light> | |
</world> | |
</sdf> |
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