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Maya - Joint Hierarchy Alphabetical Renamer
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import maya.cmds as mc | |
window = mc.window(title="Joint Hierarchy Renamer", widthHeight=(500, 55)) | |
mc.columnLayout(adjustableColumn=True) | |
mc.text(label="Instructions: select top of joint hierarchy") | |
textField = mc.textFieldButtonGrp(label="New name prefix:", buttonLabel="Rename", buttonCommand="rename_joints()") | |
mc.showWindow(window) | |
def rename_joints(): | |
joint_prefix = mc.textFieldButtonGrp(textField, text=1, q=1) | |
def joint_name(idx): | |
return joint_prefix + "_" + chr(ord("a") + idx) + "01" | |
selected_joint = mc.ls(sl=True, type="joint") | |
mc.select(selected_joint, hierarchy=True) | |
joint_hierarchy = mc.ls(sl=True, type="joint") | |
joint_hierarchy.reverse() | |
for idx, jnt in enumerate(joint_hierarchy, start=1): | |
new_name = joint_name(len(joint_hierarchy) - idx) | |
mc.rename(jnt, new_name) | |
mc.deleteUI(window, window=True) |
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This is great for renaming finger hierarchies or any hierarchy that you want to rename down the chain with a constant prefix with alphabetical names.
Ex:
bind_l_index
and click "Rename"bind_l_index_a01
bind_l_index_b01