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@dstroot
dstroot / install-redis.sh
Created May 23, 2012 17:56
Install Redis on Amazon EC2 AMI
#!/bin/bash
# from here: http://www.codingsteps.com/install-redis-2-6-on-amazon-ec2-linux-ami-or-centos/
# and here: https://raw.github.com/gist/257849/9f1e627e0b7dbe68882fa2b7bdb1b2b263522004/redis-server
###############################################
# To use:
# wget https://raw.github.com/gist/2776679/04ca3bbb9f085b192f6aca945120fe12d59f15f9/install-redis.sh
# chmod 777 install-redis.sh
# ./install-redis.sh
###############################################
echo "*****************************************"
@tamlyn
tamlyn / .profile
Last active August 1, 2020 10:45
Configs for our command line tools
# Use nano instead of vim
EDITOR=nano
# always list in long format
alias ls='ls -la --color'
# set dynamic prompt and window/tab title
PS1='\[\e]0;${PWD##*/}\a\]\n' # set window title
#PS1="$PS1"'\u@\h ' # user@host<space>
PS1="$PS1"'\[\033[32m\]' # change color
@etiennea
etiennea / 01.config
Created March 29, 2014 19:58
AWS Elastic Beanstalk node.js configuration for quick deployments
packages:
yum:
git: []
gcc: []
make: []
openssl-devel: []
ImageMagick: []
option_settings:
- option_name: NODE_ENV
@KeyMaster-
KeyMaster- / spriteGlitch.shader
Last active April 15, 2025 14:16
A glitch effect shader for Sprites in Unity3D
//Copyright (c) 2014 Tilman Schmidt (@KeyMaster_)
//Permission is hereby granted, free of charge, to any person obtaining a copy
//of this software and associated documentation files (the "Software"), to deal
//in the Software without restriction, including without limitation the rights
//to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
//copies of the Software, and to permit persons to whom the Software is
//furnished to do so, subject to the following conditions:
//The above copyright notice and this permission notice shall be included in
@aaronhampton
aaronhampton / gist:bfa4f52bdf786697d011
Created October 30, 2014 01:15
Enable physics on a Phaser Graphics Circle
// First, add your sprite and enable physics on it
sprite = game.add.sprite(game.world.centerX, game.world.centerY);
game.physics.p2.enable(this.sprite);
// Create a shape
var circObj = new Phaser.Circle(0, 0, 25);
// Set the body size of your sprite
sprite.body.setCircle(circObj._radius, 0, 0);
// Draw the graphics
var ring = game.add.graphics();
ring.lineStyle(2, 0x000000, 0.25);
anonymous
anonymous / KenneySpriteSheetBuilder.cs
Created July 27, 2015 19:04
KenneySpriteSheetBuilder.cs
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Xml;
using UnityEditor;
using UnityEngine;
class KenneySpriteSheetBuilder : AssetPostprocessor
{
using UnityEngine;
using System.Collections;
using UnityEngine.Events;
namespace Cluster {
public class CollisionCall : MonoBehaviour {
public LayerMask layerMask = -1;
/**
* Copyright 2014 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
@aizatto
aizatto / .bash_profile
Created July 2, 2017 06:20
Display node version in bash prompt
_node_version()
{
local br
br=$(node -v)
test -n "$br" && printf %s "$br" || :
}
green=$'\e[1;32m'
magenta=$'\e[1;35m'
normal_colours=$'\e[m'
@gboudreau
gboudreau / AuthyToOtherAuthenticator.md
Last active May 12, 2025 11:23 — forked from Ingramz/AuthyToOtherAuthenticator.md
Export TOTP tokens from Authy

Exporting your 2FA tokens from Authy to transfer them into another 2FA application

IMPORTANT - Update regarding deprecation of Authy desktop apps

Past August 2024, Authy stopped supported the desktop version of their apps:
See Authy is shutting down its desktop app | The 2FA app Authy will only be available on Android and iOS starting in August for details.

And indeed, after a while, Authy changed something in their backend which now prevents the old desktop app from logging in. If you are already logged in, then you are in luck, and you can follow the instructions below to export your tokens.

If you are not logged in anymore, but can find a backup of the necessary files, then restore those files, and re-install Authy 2.2.3 following the instructions below, and it should work as expected.