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{
"16b31aaf73a8c438d98cc808c738fac9GameFlagTutorial": {
"name": "[Tutorial Panel] TRANSLATED{撿屍教學}{Corpse picking tutorial}",
"unlocked": false,
"acquired": false,
"IsUpdateDescriptionAsViewed": true,
"viewed": false,
"promptViewed": false,
"IsImportantObject": false,
"titleStr": "Soul Collect",
@jakobhellermann
jakobhellermann / extract_audio.py
Created July 13, 2024 23:29
Extract audio from nine sols wwise
from pathlib import Path
import subprocess
import xml.etree.ElementTree as xml
dir = Path(
"/home/jakob/.local/share/Steam/steamapps/common/Nine Sols/NineSols_Data/StreamingAssets/Audio/GeneratedSoundBanks/Windows"
)
out = Path("output")
# ChineseNewYear2024Collab
# https://gamebanana.com/mods/494348
RecordCount: 114
console load ChineseNewYear2024/1-Maps/StarSapphireSTLR
1
#Start
190
First

Exclusive at start

  • time_system Labels: [Time]

Parallel systems

  • Events<AppExit>::update_system
@jakobhellermann
jakobhellermann / update-bevy-0.5.sh
Last active March 23, 2021 15:10
Does the easily automatable part of updating bevy 0.5
#!/bin/bash
if [[ $(git diff --stat) != '' ]]; then
echo 'git has uncommit changes, please commit as this tool can break stuff'
exit
fi
echo "warning: this code isn't very well tested"
read -p "Press enter to continue: "