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Talks, Posts, Papers and more for Graphics and (Game) Engine Development

Index

This list is an attempt to collect as many free resources about computer graphics- / rendering- techniques, game- / render-engine architecture and optimization techniques. This list doesn't contain every resource that is out there so it'll be expanded in time whenever I find another resource that may help one person or the other.

Rendering Techniques

APIs

Engine Development and General Techniques

Hardware, Drivers and Theory

Blogs, News and more

Rendering Techniques

Terrain rendering and texturing

Volumetric rendering

Ocean and Water Rendering

Raytracing

Reflections

Voxels

Global Illumination

Vegetation Rendering

Atmosphere Rendering

Animation

Post Processing

Text Rendering

Order-Independent Transparency

Shadow Mapping

Anti Aliasing

APIs

Vulkan

General Tutorials

Synchronization

Memory

Resource Management

Descriptors

Compute

Code Samples

Specification

OpenGL

General Tutorials

Code Samples

DirectX 12

General Tutorials

DirectX 11

General Tutorials

DirectX 10

General Tutorials

Engine Development and General Techniques

General Techniques

Render Graphs

Optimization

General Architecture

Hardware, Drivers and Theory

Physically Based Rendering

GPU architecture and theory

Other

Blogs and News

Graphics Studies

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