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traffic jam
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#include <cassert> | |
#include <sstream> | |
#include <string> | |
#include <cstdlib> | |
#include <ctime> | |
#include <iostream> | |
#include <list> | |
using std::endl; | |
using std::cout; | |
static float slowdown = 0.35; | |
static float spawn = 0.8; | |
static const int speed_max = 6; | |
static const int road_length = 120; | |
static int carid = 0; | |
struct Car { | |
Car() { | |
position = 0; | |
speed = random()%speed_max; | |
id = carid++; | |
} | |
int position; | |
int speed; | |
int id; | |
}; | |
std::ostream &operator<<(std::ostream &os, const Car &car) { | |
return os << "<car id=" << car.id << " speed=" << car.speed << " position=" << car.position << ">"; | |
} | |
typedef std::list<Car> Cars; | |
void build_line(const Cars &cars, std::ostream &stream) { | |
stream << "|"; | |
Cars::const_iterator iter = cars.begin(); | |
for (size_t current_position=0; current_position<road_length; current_position++) { | |
if (iter==cars.end()) { | |
stream << " "; | |
continue; | |
} | |
assert(iter->position>=current_position); | |
if (iter->position==current_position) { | |
stream << (iter->id % 10); | |
iter++; | |
} else { | |
stream << " "; | |
} | |
} | |
stream << "|" << endl; | |
} | |
void update(Cars &cars) { | |
Cars::const_reverse_iterator iter_infront = cars.rend(); | |
for (Cars::reverse_iterator iter=cars.rbegin(); iter!=cars.rend(); iter++) { | |
//cout << "--------------------" << endl << "updating " << *iter << endl; | |
// remove cars that are too far | |
if (iter->position>=road_length) { | |
assert(iter_infront==cars.rend()); | |
assert(iter==cars.rbegin()); | |
//cout << "removing " << *iter << endl; | |
cars.pop_back(); | |
iter = cars.rbegin(); | |
iter--; | |
continue; | |
} | |
// accelerate cars | |
if (iter->speed>0 && random()<slowdown*RAND_MAX) { | |
iter->speed--; | |
} else if (iter->speed<speed_max-1) { | |
iter->speed++; | |
} | |
// slow down in car blocks traffic | |
if (iter_infront!=cars.rend() && iter->speed>=(iter_infront->position - iter->position)) { | |
iter->speed = iter_infront->position - iter->position - 1; | |
//cout << " infront "<< *iter_infront << endl; | |
assert(iter_infront->position>iter->position); | |
} | |
iter_infront = iter; | |
iter->position += iter->speed; | |
//cout << "updated " << *iter << endl; | |
} | |
//cout << "moving cars" << endl; | |
//for (Cars::reverse_iterator iter=cars.rbegin(); iter!=cars.rend(); iter++) { | |
// // update position | |
// iter->position += iter->speed; | |
//} | |
} | |
int main(int argc,char * argv[]) | |
{ | |
srandom(time(NULL)); | |
Cars cars; | |
while (true) { | |
if (cars.empty() || (!cars.empty() && cars.front().position!=0 && random()<spawn*RAND_MAX)) cars.push_front(Car()); | |
build_line(cars,cout); | |
update(cars); | |
usleep(25000); | |
} | |
return 0; | |
} | |
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