- 24g Whey Protein
- 24g Whey Protein
- 24g Whey Protein
72g Whey Protein
ready(function(err, socket) { | |
createGameModel(function(err, game) { | |
createStage(function(err, stage) { | |
socket.on('entity.create', function(data) { | |
game.createEntity(data, function(entity) { | |
entity.say('hi!'); | |
stage.createSpriteFromEntity(entity, function(sprite) { |
// NPC by cmwelsh | |
//#CLIENTSIDE | |
client.players = function(players) { | |
client.on('chat', function(playerID) { | |
players.get(playerID, function(player) { | |
player.move(30, 35); | |
}); | |
}); | |
}; |
convert favicon.png -resize 16x16 favicon.ico; | |
convert favicon.png -resize 16x16 favicon_16x16.png; | |
convert favicon.png -resize 32x32 favicon_32x32.png; | |
convert favicon.png -resize 64x64 favicon_64x64.png; | |
convert favicon.png -resize 128x128 favicon_128x128.png; | |
echo "conversion complete"; |
/** | |
* ES5 compliant AMD/CommonJS Class Module | |
* Copyright (c) 2012 James Florentino | |
* | |
* Distributed under the terms of the MIT license. | |
* http://www.opensource.org/licenses/mit-license.html | |
* | |
* Derived from John Resig's Simple Prototype Inheritance http://ejohn.org/ | |
* UMD compatible | |
* |
/** | |
* AMD/CommonJS Class Module | |
* Copyright (c) 2012 James Florentino | |
* | |
* Distributed under the terms of the MIT license. | |
* http://www.opensource.org/licenses/mit-license.html | |
* | |
* Derived from John Resig's Simple Prototypal Inheritance http://ejohn.org/ | |
* UMD compatible | |
**/ |
This talk will be mostly about my experience on how I moved from Flash to using HTML5 as a platform for my game which includes libraries that I've used and techniques I've contrived during my learning experience.
I will be using my game, Wings Of Lemuria, as an example for this talk.
<!doctype> | |
<style> | |
body { | |
background: #222; | |
} | |
#leaf { | |
background: green; | |
border-radius: 130px; | |
width: 130px; | |
height: 130px; |
Note: This document is also available in JSON format.
(function() { | |
var TestModule = (function() { | |
function Module() { | |
/** constructor **/ | |
} | |
/** prototype methods **/ | |
Module.prototype = { | |
create : function() {}, | |
read : function() {}, |