Created
September 5, 2012 00:04
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Drawing stuff
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| #!/usr/bin/env python | |
| import os, sys, random, time, math | |
| import pygame | |
| from pygame.locals import * | |
| pygame.init() | |
| screen = pygame.display.set_mode((510, 510)) | |
| pygame.display.set_caption('Drawing') | |
| background = pygame.Surface(screen.get_size()) | |
| background = background.convert() | |
| background.fill((0, 0, 0)) | |
| def draw(points, lines): | |
| points = points[:] | |
| lines = lines[:] | |
| for point in points: | |
| pygame.draw.circle(screen, [255, 126, 0], [point[0], point[1]], 4, 0) | |
| pygame.draw.aalines(screen, [255,255,0], True, lines, 2) | |
| pygame.display.update() | |
| while pygame.event.poll().type != KEYDOWN: pygame.time.delay(10) | |
| def main(): | |
| points = [[0,0], [100,100], [200,200]] | |
| lines = [[0,0], [100,100], [200,200]] | |
| draw(points, lines) |
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