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removeAllWeapons this; | |
removeAllItems this; | |
removeAllAssignedItems this; | |
removeUniform this; | |
removeVest this; | |
removeBackpack this; | |
removeHeadgear this; | |
removeGoggles this; | |
switch (_typeOfUnit) do { |
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#include "basicdefines_A3.hpp" | |
#include "config_macros_glass.hpp" | |
#include "cfgPatches.hpp" | |
class CfgVehicles | |
{ | |
class House; | |
class House_F: House | |
{ | |
class DestructionEffects; |
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{ | |
_pos = ["Center", true] call CBA_fnc_randPosArea; | |
while {surfaceIsWater _pos} do { | |
_pos = ["Center", true] call CBA_fnc_randPosArea; | |
}; | |
_x setMarkerPos _pos; | |
} forEach ["marker_1", "marker_2", "marker_3","marker_4", "marker_5", "marker_6"]; |
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private _bestPlaces = selectBestPlaces [ | |
getArray (configFile >> "CfgWorlds" >> worldName >> "centerPosition"), | |
worldSize, | |
"houses", | |
25, | |
1 | |
]; | |
private _startCenter = (_bestPlaces param [0, [[0,0,0]]]) param [0]; | |
"Center" setMarkerPos _startCenter; |
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_handle = [ | |
{ | |
[getmarkerPos _x, EAST, 5] call BIS_fnc_spawnGroup; | |
} forEach ["mark1", "mark2", "mark3"]; | |
}, | |
0, | |
["some","params",1,2,3] | |
] call CBA_fnc_addPerFrameHandler; |
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if (!isServer) exitWith {}; | |
[{ | |
[] spawn { | |
{ | |
private _unit = _x; | |
[[_unit], { | |
params ["_unit"]; |
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[ | |
"arifle_Katiba_F", | |
"arifle_MX_F", | |
"arifle_MX_Black_F", | |
"srifle_DMR_05_tan_f", | |
"srifle_DMR_06_camo_F", | |
"srifle_DMR_02_F", | |
"SMG_05_F", | |
"arifle_CTAR_blk_F", | |
"arifle_ARX_blk_F", |
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class CfgPatches { | |
class arc_insignia { | |
ammo[] = {}; | |
units[] = {}; | |
weapons[] = {}; | |
requiredVersion = 1.60; | |
author[] = {"Brap"}; | |
authorUrl = "http://arcomm.co"; | |
requiredAddons[] = {"ace_common"}; | |
}; |
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<?php | |
namespace App; | |
use Log; | |
use \stdClass; | |
class ArmaLexer | |
{ | |
protected static $terminals = [ |
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public static function ext($file) | |
{ | |
$object = []; | |
$str = file_get_contents($file); | |
$isClass = false; | |
$dest = -1; | |
$className = ''; |