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| [{!isNil "arc_param_theme"}, { | |
| private _unit = _this select 0; | |
| if (!local _unit) exitWith {}; | |
| if (isPlayer _unit) exitWith {}; | |
| if (_unit getVariable ["ARC_assignedAIGear", false]) exitWith {}; | |
| private _isMan = _unit isKindOf "CAManBase"; | |
| private _side = side _unit; |
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| component | |
| { | |
| this.datasource = application.site.datasource1; | |
| this.cacheTimespan = createTimeSpan(0,0,1,0); | |
| this.queries = []; | |
| this.sorted = []; | |
| this.params = []; | |
| this.commands = { | |
| "select" = [], | |
| "update" = [], |
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| /* | |
| * Author: Kingsley | |
| * Transports the given vehicle(s) to the given destination and unloads its infantry cargo | |
| * | |
| * Arguments: | |
| * 0: Units <ARRAY> | |
| * 1: Position <ARRAY> | |
| * 2: Broadcast <BOOL> | |
| * | |
| * Return Value: |
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| /* | |
| * Author: Ed | |
| * Night vision script | |
| * | |
| * Arguments: | |
| * None | |
| * | |
| * Return Value: | |
| * None | |
| * |
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| /* | |
| * Author: Kingsley | |
| * Draws all icons/lines needed in 3D space | |
| * Called every frame from openEditor | |
| * | |
| * Arguments: | |
| * None | |
| * | |
| * Return Value: | |
| * None |
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| ["Air", "init", { | |
| private _vehicle = _this select 0; | |
| { | |
| private _name = getText (_x >> "name"); | |
| _vehicle addAction [format ["Damage %1", _name], { | |
| (_this select 0) setHit [(_this select 3), 1]; | |
| }, _name]; | |
| } forEach ("true" configClasses (configFile >> "CfgVehicles" >> typeOf _vehicle >> "HitPoints")); | |
| }, true, [], true] call CBA_fnc_addClassEventHandler; |
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| $(document).ready(function(e) { | |
| $("#video-next, #video-prev").click(function(event) { | |
| var index = (function(i){return (i < 0) ? 6 : (i > 6) ? 0 : i})($("#video-player").data("index") + $(this).data("dir")); | |
| $("#video-player").attr({'data-index': index, 'src': (["https://youtube.com/embed/XFTR70j_8u0","https://youtube.com/embed/Eb_wyy_PaR0","https://youtube.com/embed/1C_n9RryuV0","https://youtube.com/embed/IsXmPVvXIjA","https://youtube.com/embed/eAoVwCSo_Qo","https://youtube.com/embed/KzuMTaiAr_0","https://youtube.com/embed/BZgtJcgfU4k"])[index]}); | |
| event.preventDefault(); | |
| }); | |
| }); |
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| $(document).ready(function(e) { | |
| $('el').click(function(event) { | |
| event.preventDefault(); | |
| }); | |
| }); |
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| params ["_unit","_damagedPart","_damageDone","_sourceUnit","_projectile"]; | |
| // Define to-be-damaged parts. | |
| _meme = [meme1, meme2]; | |
| _tailrotor = "mala vrtule"; | |
| if (_projectile != "FakeAmmo") exitWith {_damageDone}; | |
| if (((random 100) / 100) <= 0.2) then { | |
| { | |
| _x setHit [_tailrotor, 0.8]; | |
| _x removeAllEventHandlers "HandleDamage"; |
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| .h-center { | |
| text-align: center; | |
| h1, h2, h3, h4, p { | |
| text-align: inherit; | |
| } | |
| } | |
| .v-center { | |
| display: flex; |