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private _pos = getMarkerPos "killhouse";
private _hangarLeft = "Land_Airport_02_hangar_left_F";
private _hangarRight = "Land_Airport_02_hangar_right_F";
private _left0 = createVehicle [_hangarLeft, _pos, [], 0, "CAN_COLLIDE"];
private _right0 = createVehicle [_hangarRight, (_pos vectorAdd [31, 0, 0]), [], 0, "CAN_COLLIDE"];
private _left1 = createVehicle [_hangarRight, (_pos vectorAdd [-4, -50, 0]), [], 0, "CAN_COLLIDE"];
private _right1 = createVehicle [_hangarLeft, (_pos vectorAdd [35, -50, 0]), [], 0, "CAN_COLLIDE"];
private _colorMatrix = {
params [
["_rgba", [], [[]]],
["_matrix", [], [[]]]
];
if (_rgba isEqualTo [] || _matrix isEqualTo []) exitWith {};
_rgba params ["_r", "_g", "_b", "_a"];
function colorMatrix(rgba, matrix) {
function fu(n) {return (n < 0 ? 0 : (n < 255 ? n : 255));}
var r = ((o.R * m[0]) + (o.G * m[1]) + (o.B * m[2]) + (o.A * m[3]) + m[4]);
var g = ((o.R * m[5]) + (o.G * m[6]) + (o.B * m[7]) + (o.A * m[8]) + m[9]);
var b = ((o.R * m[10]) + (o.G * m[11]) + (o.B * m[12]) + (o.A * m[13]) + m[14]);
var a = ((o.R * m[15]) + (o.G * m[16]) + (o.B * m[17]) + (o.A * m[18]) + m[19]);
return({
'R': fu(r),
version=52;
class EditorData
{
moveGridStep=1;
angleGridStep=0.2617994;
scaleGridStep=1;
autoGroupingDist=10;
toggles=513;
class ItemIDProvider
{
[year, month, day, hour, minute]
[0, 1, 2, 3, 4]
[{(date select 3) >= 5}, {
[diary record args] remoteExecCall ["createDiaryRecord", 0];
}, []] call CBA_fnc_waitUntilAndExecute;
[{
{
// _x is a variable that contains a merlin from the list after "forEach"
// The code in this loop will run 6 time, each time _x will change to the next one, starting with merlin1 and ending with merlin6
// _forEachIndex is the current index in the loop, it's just a number basically
// First iteration on merlin1 would make it 0, when it gets to merlin6 it will be 5 (notice that it doesn't start at 1)
// The command "private" makes the given variable only available to the current scope
// Doing this means _marker and _randPos aren't available to be used outside of the loop
[] spawn {
while {true} do {
if (!isNull merlin1) then {"Marker1" setmarkerpos getpos merlin1};
if (!isNull merlin2) then {"Marker2" setmarkerpos getpos merlin2};
if (!isNull merlin3) then {"Marker3" setmarkerpos getpos merlin3};
if (!isNull merlin4) then {"Marker4" setmarkerpos getpos merlin4};
if (!isNull merlin5) then {"Marker5" setmarkerpos getpos merlin5};
if (!isNull merlin6) then {"Marker6" setmarkerpos getpos merlin6};
sleep 60;
};
<cfcomponent displayname="core">
<cffunction name="BlackListApp" access="public" returntype="void">
<cfargument name="appID" type="numeric" required="yes">
<cfset var loc = {}>
<cfquery name="loc.getAppIP" datasource="#GetDatasource()#">
SELECT appIP
FROM apps
WHERE appID = #val(appID)#
LIMIT 1
<?php
namespace App\Http\Controllers;
use Validator;
use App\JoinRequest;
use Illuminate\Http\Request;
use App\Http\Requests;
class JoinController extends Controller {