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local ConROC_Warrior, ids = ...; | |
local lastFrame = 0; | |
local lastDebuff = 0; | |
local lastRage = 0; | |
local lastStun = 0; | |
local plvl = UnitLevel('player'); | |
local defaults = { | |
["ConROC_SM_Role_Melee"] = true, | |
["ConROC_Melee_Shout_BattleShout"] = true, | |
["ConROC_Melee_Shout_Bloodrage"] = true, | |
["ConROC_Melee_Debuff_Rend"] = true, | |
["ConROC_Melee_Debuff_ThunderClap"] = true, | |
["ConROC_Melee_Debuff_SunderArmor"] = true, | |
["ConROC_Tank_Debuff_SunderArmorCount"] = 5, | |
["ConROC_Melee_Debuff_SunderArmorCount"] = 5, | |
["ConROC_PvP_Debuff_SunderArmorCount"] = 5, | |
["ConROC_Melee_Shout_DemoralizingShout"] = true, | |
["ConROC_Melee_Rage_HeroicStrike"] = true, | |
["ConROC_Melee_Rage_Cleave"] = true, | |
["ConROC_Melee_Rage_Slam"] = true, | |
} | |
ConROCWarriorSpells = ConROCWarriorSpells or defaults; | |
function ConROC:SpellmenuClass() | |
local _, Class, classId = UnitClass("player") | |
local Color = RAID_CLASS_COLORS[Class] | |
local frame = CreateFrame("Frame", "ConROCSpellmenuClass", ConROCSpellmenuFrame) | |
frame:SetFrameStrata('MEDIUM'); | |
frame:SetFrameLevel('5') | |
frame:SetSize(180, 30) --30 with Roles turned on. 1 when off. | |
frame:SetAlpha(1) | |
frame:SetPoint("TOP", "ConROCSpellmenuFrame_Title", "BOTTOM", 0, 0) | |
frame:SetMovable(false) | |
frame:EnableMouse(true) | |
frame:SetClampedToScreen(true) | |
--Tank | |
local radio1 = CreateFrame("CheckButton", "ConROC_SM_Role_Tank", frame, "UIRadioButtonTemplate"); | |
local radio1text = frame:CreateFontString(radio1, "ARTWORK", "GameFontRedSmall"); | |
radio1:SetPoint("TOPLEFT", frame, "TOPLEFT", 15, -10); | |
radio1:SetChecked(ConROCWarriorSpells.ConROC_SM_Role_Tank); | |
radio1:SetScript("OnClick", | |
function() | |
ConROC_SM_Role_Tank:SetChecked(true); | |
ConROC_SM_Role_Melee:SetChecked(false); | |
ConROC_SM_Role_PvP:SetChecked(false); | |
ConROCWarriorSpells.ConROC_SM_Role_Tank = ConROC_SM_Role_Tank:GetChecked(); | |
ConROCWarriorSpells.ConROC_SM_Role_Melee = ConROC_SM_Role_Melee:GetChecked(); | |
ConROCWarriorSpells.ConROC_SM_Role_PvP = ConROC_SM_Role_PvP:GetChecked(); | |
ConROC:RoleProfile() | |
end | |
); | |
radio1text:SetText("Tank"); | |
local r1t = radio1.texture; | |
if not r1t then | |
r1t = radio1:CreateTexture('Spellmenu_radio1_Texture', 'ARTWORK'); | |
r1t:SetTexture('Interface\\AddOns\\ConROC\\images\\shield2'); | |
r1t:SetBlendMode('BLEND'); | |
local color = ConROC.db.profile.defenseOverlayColor; | |
r1t:SetVertexColor(color.r, color.g, color.b); | |
radio1.texture = r1t; | |
end | |
r1t:SetScale(0.2); | |
r1t:SetPoint("CENTER", radio1, "CENTER", 0, 0); | |
radio1text:SetPoint("BOTTOM", radio1, "TOP", 0, 5); | |
--Melee | |
local radio2 = CreateFrame("CheckButton", "ConROC_SM_Role_Melee", frame, "UIRadioButtonTemplate"); | |
local radio2text = frame:CreateFontString(radio2, "ARTWORK", "GameFontRedSmall"); | |
radio2:SetPoint("LEFT", radio1, "RIGHT", 18, 0); | |
radio2:SetChecked(ConROCWarriorSpells.ConROC_SM_Role_Melee); | |
radio2:SetScript("OnClick", | |
function() | |
ConROC_SM_Role_Tank:SetChecked(false); | |
ConROC_SM_Role_Melee:SetChecked(true); | |
ConROC_SM_Role_PvP:SetChecked(false); | |
ConROCWarriorSpells.ConROC_SM_Role_Tank = ConROC_SM_Role_Tank:GetChecked(); | |
ConROCWarriorSpells.ConROC_SM_Role_Melee = ConROC_SM_Role_Melee:GetChecked(); | |
ConROCWarriorSpells.ConROC_SM_Role_PvP = ConROC_SM_Role_PvP:GetChecked(); | |
ConROC:RoleProfile() | |
end | |
); | |
radio2text:SetText("Melee"); | |
local r2t = radio2.texture; | |
if not r2t then | |
r2t = radio2:CreateTexture('Spellmenu_radio2_Texture', 'ARTWORK'); | |
r2t:SetTexture('Interface\\AddOns\\ConROC\\images\\bigskull'); | |
r2t:SetBlendMode('BLEND'); | |
radio2.texture = r2t; | |
end | |
r2t:SetScale(0.2); | |
r2t:SetPoint("CENTER", radio2, "CENTER", 0, 0); | |
radio2text:SetPoint("BOTTOM", radio2, "TOP", 0, 5); | |
--PvP | |
local radio4 = CreateFrame("CheckButton", "ConROC_SM_Role_PvP", frame, "UIRadioButtonTemplate"); | |
local radio4text = frame:CreateFontString(radio4, "ARTWORK", "GameFontRedSmall"); | |
radio4:SetPoint("TOPRIGHT", frame, "TOPRIGHT", -15, -10); | |
radio4:SetChecked(ConROCWarriorSpells.ConROC_SM_Role_PvP); | |
radio4:SetScript("OnClick", | |
function() | |
ConROC_SM_Role_Melee:SetChecked(false); | |
ConROC_SM_Role_Tank:SetChecked(false); | |
ConROC_SM_Role_PvP:SetChecked(true); | |
ConROCWarriorSpells.ConROC_SM_Role_Melee = ConROC_SM_Role_Melee:GetChecked(); | |
ConROCWarriorSpells.ConROC_SM_Role_Tank = ConROC_SM_Role_Tank:GetChecked(); | |
ConROCWarriorSpells.ConROC_SM_Role_PvP = ConROC_SM_Role_PvP:GetChecked(); | |
ConROC:RoleProfile() | |
end | |
); | |
radio4text:SetText("PvP"); | |
local r4t = radio4.texture; | |
if not r4t then | |
r4t = radio4:CreateTexture('Spellmenu_radio4_Texture', 'ARTWORK'); | |
r4t:SetTexture('Interface\\AddOns\\ConROC\\images\\lightning-interrupt'); | |
r4t:SetBlendMode('BLEND'); | |
radio4.texture = r4t; | |
end | |
r4t:SetScale(0.2); | |
r4t:SetPoint("CENTER", radio4, "CENTER", 0, 0); | |
radio4text:SetPoint("BOTTOM", radio4, "TOP", 0, 5); | |
frame:Hide() | |
lastFrame = frame; | |
ConROC:CheckHeader1(); | |
ConROC:CheckHeader2(); | |
ConROC:CheckHeader3(); | |
end | |
function ConROC:CheckHeader1() | |
local _, Class, classId = UnitClass("player") | |
local Color = RAID_CLASS_COLORS[Class] | |
local frame = CreateFrame("Frame", "ConROCCheckHeader1", ConROCSpellmenuClass) | |
frame:SetFrameStrata('MEDIUM'); | |
frame:SetFrameLevel('5') | |
frame:SetSize(180, 10) | |
frame:SetAlpha(1) | |
frame:SetPoint("TOP", lastFrame, "BOTTOM", 0, -5) | |
frame:SetMovable(false) | |
frame:EnableMouse(true) | |
frame:SetClampedToScreen(true) | |
local fontAuras = frame:CreateFontString("ConROC_Spellmenu_CheckHeader1", "ARTWORK", "GameFontGreenSmall"); | |
fontAuras:SetText("Shouts and Debuffs"); | |
fontAuras:SetPoint('TOP', frame, 'TOP'); | |
local obutton = CreateFrame("Button", 'ConROC_CheckFrame1_OpenButton', frame) | |
obutton:SetFrameStrata('MEDIUM') | |
obutton:SetFrameLevel('6') | |
obutton:SetPoint("LEFT", fontAuras, "RIGHT", 0, 0) | |
obutton:SetSize(12, 12) | |
obutton:Hide() | |
obutton:SetAlpha(1) | |
obutton:SetText("v") | |
obutton:SetNormalFontObject("GameFontHighlightSmall") | |
local ohtex = obutton:CreateTexture() | |
ohtex:SetTexture("Interface\\AddOns\\ConROC\\images\\buttonHighlight") | |
ohtex:SetTexCoord(0, 0.625, 0, 0.6875) | |
ohtex:SetAllPoints() | |
obutton:SetHighlightTexture(ohtex) | |
obutton:SetScript("OnMouseUp", function (self, obutton, up) | |
self:Hide(); | |
ConROCCheckFrame1:Show(); | |
ConROC_CheckFrame1_CloseButton:Show(); | |
ConROC:SpellMenuUpdate(); | |
end) | |
local tbutton = CreateFrame("Button", 'ConROC_CheckFrame1_CloseButton', frame) | |
tbutton:SetFrameStrata('MEDIUM') | |
tbutton:SetFrameLevel('6') | |
tbutton:SetPoint("LEFT", fontAuras, "RIGHT", 0, 0) | |
tbutton:SetSize(12, 12) | |
tbutton:Show() | |
tbutton:SetAlpha(1) | |
tbutton:SetText("^") | |
tbutton:SetNormalFontObject("GameFontHighlightSmall") | |
local htex = tbutton:CreateTexture() | |
htex:SetTexture("Interface\\AddOns\\ConROC\\images\\buttonHighlight") | |
htex:SetTexCoord(0, 0.625, 0, 0.6875) | |
htex:SetAllPoints() | |
tbutton:SetHighlightTexture(htex) | |
tbutton:SetScript("OnMouseUp", function (self, tbutton, up) | |
self:Hide(); | |
ConROCCheckFrame1:Hide(); | |
ConROC_CheckFrame1_OpenButton:Show(); | |
ConROC:SpellMenuUpdate(); | |
end) | |
frame:Show(); | |
lastFrame = frame; | |
ConROC:CheckFrame1(); | |
end | |
function ConROC:CheckFrame1() | |
local _, Class, classId = UnitClass("player") | |
local Color = RAID_CLASS_COLORS[Class] | |
local frame = CreateFrame("Frame", "ConROCCheckFrame1", ConROCCheckHeader1) | |
frame:SetFrameStrata('MEDIUM'); | |
frame:SetFrameLevel('5') | |
frame:SetSize(180, 5) | |
frame:SetAlpha(1) | |
frame:SetPoint("TOP", "ConROCCheckHeader1", "BOTTOM", 0, 0) | |
frame:SetMovable(false) | |
frame:EnableMouse(true) | |
frame:SetClampedToScreen(true) | |
lastDebuff = frame; | |
lastFrame = frame; | |
--Battle Shout | |
local c1tspellName, _, c1tspell = GetSpellInfo(ids.Fury_Ability.BattleShoutRank1); | |
local check1 = CreateFrame("CheckButton", "ConROC_SM_Shout_BattleShout", frame, "UICheckButtonTemplate"); | |
local check1text = frame:CreateFontString(check1, "ARTWORK", "GameFontHighlightSmall"); | |
check1:SetPoint("TOP", ConROCCheckFrame1, "BOTTOM", -150, 0); | |
check1:SetScale(.50); | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
check1:SetChecked(ConROCWarriorSpells.ConROC_Tank_Shout_BattleShout); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
check1:SetChecked(ConROCWarriorSpells.ConROC_Melee_Shout_BattleShout); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
check1:SetChecked(ConROCWarriorSpells.ConROC_PvP_Shout_BattleShout); | |
end | |
check1:SetScript("OnClick", | |
function() | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
ConROCWarriorSpells.ConROC_Tank_Shout_BattleShout = ConROC_SM_Shout_BattleShout:GetChecked(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
ConROCWarriorSpells.ConROC_Melee_Shout_BattleShout = ConROC_SM_Shout_BattleShout:GetChecked(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
ConROCWarriorSpells.ConROC_PvP_Shout_BattleShout = ConROC_SM_Shout_BattleShout:GetChecked(); | |
end | |
end); | |
check1text:SetText(c1tspellName); | |
local c1t = check1.texture; | |
if not c1t then | |
c1t = check1:CreateTexture('CheckFrame1_check1_Texture', 'ARTWORK'); | |
c1t:SetTexture(c1tspell); | |
c1t:SetBlendMode('BLEND'); | |
check1.texture = c1t; | |
end | |
c1t:SetScale(0.4); | |
c1t:SetPoint("LEFT", check1, "RIGHT", 8, 0); | |
check1text:SetPoint('LEFT', c1t, 'RIGHT', 5, 0); | |
lastDebuff = check1; | |
lastFrame = check1; | |
--Rend | |
local c2tspellName, _, c2tspell = GetSpellInfo(ids.Arms_Ability.RendRank1); | |
local check2 = CreateFrame("CheckButton", "ConROC_SM_Debuff_Rend", frame, "UICheckButtonTemplate"); | |
local check2text = frame:CreateFontString(check2, "ARTWORK", "GameFontHighlightSmall"); | |
check2:SetPoint("TOP", ConROCCheckFrame1, "BOTTOM", -150, 0); | |
check2:SetScale(.50); | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
check2:SetChecked(ConROCWarriorSpells.ConROC_Tank_Debuff_Rend); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
check2:SetChecked(ConROCWarriorSpells.ConROC_Melee_Debuff_Rend); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
check2:SetChecked(ConROCWarriorSpells.ConROC_PvP_Debuff_Rend); | |
end | |
check2:SetScript("OnClick", | |
function() | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
ConROCWarriorSpells.ConROC_Tank_Debuff_Rend = ConROC_SM_Debuff_Rend:GetChecked(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
ConROCWarriorSpells.ConROC_Melee_Debuff_Rend = ConROC_SM_Debuff_Rend:GetChecked(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
ConROCWarriorSpells.ConROC_PvP_Debuff_Rend = ConROC_SM_Debuff_Rend:GetChecked(); | |
end | |
end); | |
check2text:SetText(c2tspellName); | |
local c2t = check2.texture; | |
if not c2t then | |
c2t = check2:CreateTexture('CheckFrame1_check2_Texture', 'ARTWORK'); | |
c2t:SetTexture(c2tspell); | |
c2t:SetBlendMode('BLEND'); | |
check2.texture = c2t; | |
end | |
c2t:SetScale(0.4); | |
c2t:SetPoint("LEFT", check2, "RIGHT", 8, 0); | |
check2text:SetPoint('LEFT', c2t, 'RIGHT', 5, 0); | |
lastDebuff = check2; | |
lastFrame = check2; | |
--Thunder Clap | |
local c3tspellName, _, c3tspell = GetSpellInfo(ids.Arms_Ability.ThunderClapRank1); | |
local check3 = CreateFrame("CheckButton", "ConROC_SM_Debuff_ThunderClap", frame, "UICheckButtonTemplate"); | |
local check3text = frame:CreateFontString(check3, "ARTWORK", "GameFontHighlightSmall"); | |
check3:SetPoint("TOP", ConROCCheckFrame1, "BOTTOM", -150, 0); | |
check3:SetScale(.50); | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
check3:SetChecked(ConROCWarriorSpells.ConROC_Tank_Debuff_ThunderClap); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
check3:SetChecked(ConROCWarriorSpells.ConROC_Melee_Debuff_ThunderClap); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
check3:SetChecked(ConROCWarriorSpells.ConROC_PvP_Debuff_ThunderClap); | |
end | |
check3:SetScript("OnClick", | |
function() | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
ConROCWarriorSpells.ConROC_Tank_Debuff_ThunderClap = ConROC_SM_Debuff_ThunderClap:GetChecked(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
ConROCWarriorSpells.ConROC_Melee_Debuff_ThunderClap = ConROC_SM_Debuff_ThunderClap:GetChecked(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
ConROCWarriorSpells.ConROC_PvP_Debuff_ThunderClap = ConROC_SM_Debuff_ThunderClap:GetChecked(); | |
end | |
end); | |
check3text:SetText(c3tspellName); | |
local c3t = check3.texture; | |
if not c3t then | |
c3t = check3:CreateTexture('CheckFrame1_check3_Texture', 'ARTWORK'); | |
c3t:SetTexture(c3tspell); | |
c3t:SetBlendMode('BLEND'); | |
check3.texture = c3t; | |
end | |
c3t:SetScale(0.4); | |
c3t:SetPoint("LEFT", check3, "RIGHT", 8, 0); | |
check3text:SetPoint('LEFT', c3t, 'RIGHT', 5, 0); | |
lastDebuff = check3; | |
lastFrame = check3; | |
--Sunder Armor | |
local c4tspellName, _, c4tspell = GetSpellInfo(ids.Prot_Ability.SunderArmorRank1); | |
local check4 = CreateFrame("CheckButton", "ConROC_SM_Debuff_SunderArmor", frame, "UICheckButtonTemplate"); | |
check4:SetPoint("TOP", ConROCCheckFrame1, "BOTTOM", -150, 0); | |
check4:SetScale(.50); | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
check4:SetChecked(ConROCWarriorSpells.ConROC_Tank_Debuff_SunderArmor); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
check4:SetChecked(ConROCWarriorSpells.ConROC_Melee_Debuff_SunderArmor); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
check4:SetChecked(ConROCWarriorSpells.ConROC_PvP_Debuff_SunderArmor); | |
end | |
check4:SetScript("OnClick", | |
function() | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
ConROCWarriorSpells.ConROC_Tank_Debuff_SunderArmor = ConROC_SM_Debuff_SunderArmor:GetChecked(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
ConROCWarriorSpells.ConROC_Melee_Debuff_SunderArmor = ConROC_SM_Debuff_SunderArmor:GetChecked(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
ConROCWarriorSpells.ConROC_PvP_Debuff_SunderArmor = ConROC_SM_Debuff_SunderArmor:GetChecked(); | |
end | |
end); | |
local c4t = check4:CreateTexture('CheckFrame1_check4_Texture', 'ARTWORK'); | |
c4t:SetTexture(c4tspell); | |
c4t:SetBlendMode('BLEND'); | |
c4t:SetScale(0.4); | |
c4t:SetPoint("LEFT", check4, "RIGHT", 8, 0); | |
local check4text = frame:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall"); | |
check4text:SetText(c4tspellName); | |
check4text:SetPoint('LEFT', c4t, 'RIGHT', 5, 0); | |
--Sunder Armor Count | |
local edit1 = CreateFrame("Frame", "ConROC_SM_Debuff_SunderArmorCount_Frame", frame, "BackdropTemplate"); | |
edit1:SetBackdrop({bgFile = "Interface/Tooltips/UI-Tooltip-Background", tile = true, tileSize = 16, insets = {left = 0, right = 0, top = 0, bottom = 0},}); | |
edit1:SetBackdropColor(0, 0, 0); | |
edit1:SetPoint("LEFT", check4text, "RIGHT", 8, 0); | |
edit1:SetSize(15, 15); | |
local box1 = CreateFrame("EditBox", "ConROC_SM_Debuff_SunderArmorCount", edit1); | |
box1:SetPoint("TOP", 0, 0); | |
box1:SetPoint("BOTTOM", 0, 0); | |
box1:SetMultiLine(false); | |
box1:SetFontObject(GameFontNormalSmall); | |
box1:SetNumeric(true); | |
box1:SetAutoFocus(false); | |
box1:SetMaxLetters("1"); | |
box1:SetWidth(20); | |
box1:SetTextInsets(3, 0, 0, 0); | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
box1:SetNumber(ConROCWarriorSpells.ConROC_Tank_Debuff_SunderArmorCount or 5); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
box1:SetNumber(ConROCWarriorSpells.ConROC_Melee_Debuff_SunderArmorCount or 5); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
box1:SetNumber(ConROCWarriorSpells.ConROC_PvP_Debuff_SunderArmorCount or 5); | |
end | |
box1:SetScript("OnEditFocusLost", | |
function() | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
ConROCWarriorSpells.ConROC_Tank_Debuff_SunderArmorCount = ConROC_SM_Debuff_SunderArmorCount:GetNumber(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
ConROCWarriorSpells.ConROC_Melee_Debuff_SunderArmorCount = ConROC_SM_Debuff_SunderArmorCount:GetNumber(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
ConROCWarriorSpells.ConROC_PvP_Debuff_SunderArmorCount = ConROC_SM_Debuff_SunderArmorCount:GetNumber(); | |
end | |
box1:ClearFocus() | |
end); | |
box1:SetScript("OnEnterPressed", | |
function() | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
ConROCWarriorSpells.ConROC_Tank_Debuff_SunderArmorCount = ConROC_SM_Debuff_SunderArmorCount:GetNumber(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
ConROCWarriorSpells.ConROC_Melee_Debuff_SunderArmorCount = ConROC_SM_Debuff_SunderArmorCount:GetNumber(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
ConROCWarriorSpells.ConROC_PvP_Debuff_SunderArmorCount = ConROC_SM_Debuff_SunderArmorCount:GetNumber(); | |
end | |
box1:ClearFocus() | |
end); | |
box1:SetScript("OnEscapePressed", | |
function() | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
ConROCWarriorSpells.ConROC_Tank_Debuff_SunderArmorCount = ConROC_SM_Debuff_SunderArmorCount:GetNumber(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
ConROCWarriorSpells.ConROC_Melee_Debuff_SunderArmorCount = ConROC_SM_Debuff_SunderArmorCount:GetNumber(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
ConROCWarriorSpells.ConROC_PvP_Debuff_SunderArmorCount = ConROC_SM_Debuff_SunderArmorCount:GetNumber(); | |
end | |
box1:ClearFocus() | |
end); | |
lastDebuff = check4; | |
lastFrame = check4; | |
--Bloodrage | |
local c5tspellName, _, c5tspell = GetSpellInfo(ids.Prot_Ability.Bloodrage); | |
local check5 = CreateFrame("CheckButton", "ConROC_SM_Shout_Bloodrage", frame, "UICheckButtonTemplate"); | |
local check5text = frame:CreateFontString(check5, "ARTWORK", "GameFontHighlightSmall"); | |
check5:SetPoint("TOP", ConROCCheckFrame1, "BOTTOM", -150, 0); | |
check5:SetScale(.50); | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
check5:SetChecked(ConROCWarriorSpells.ConROC_Tank_Shout_Bloodrage); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
check5:SetChecked(ConROCWarriorSpells.ConROC_Melee_Shout_Bloodrage); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
check5:SetChecked(ConROCWarriorSpells.ConROC_PvP_Shout_Bloodrage); | |
end | |
check5:SetScript("OnClick", | |
function() | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
ConROCWarriorSpells.ConROC_Tank_Shout_Bloodrage = ConROC_SM_Shout_Bloodrage:GetChecked(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
ConROCWarriorSpells.ConROC_Melee_Shout_Bloodrage = ConROC_SM_Shout_Bloodrage:GetChecked(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
ConROCWarriorSpells.ConROC_PvP_Shout_Bloodrage = ConROC_SM_Shout_Bloodrage:GetChecked(); | |
end | |
end); | |
check5text:SetText(c5tspellName); | |
local c5t = check5.texture; | |
if not c5t then | |
c5t = check5:CreateTexture('CheckFrame1_check5_Texture', 'ARTWORK'); | |
c5t:SetTexture(c5tspell); | |
c5t:SetBlendMode('BLEND'); | |
check5.texture = c5t; | |
end | |
c5t:SetScale(0.4); | |
c5t:SetPoint("LEFT", check5, "RIGHT", 8, 0); | |
check5text:SetPoint('LEFT', c5t, 'RIGHT', 5, 0); | |
lastDebuff = check5; | |
lastFrame = check5; | |
--Demoralizing Shout | |
local c6tspellName, _, c6tspell = GetSpellInfo(ids.Fury_Ability.DemoralizingShoutRank1); | |
local check6 = CreateFrame("CheckButton", "ConROC_SM_Shout_DemoralizingShout", frame, "UICheckButtonTemplate"); | |
local check6text = frame:CreateFontString(check6, "ARTWORK", "GameFontHighlightSmall"); | |
check6:SetPoint("TOP", ConROCCheckFrame1, "BOTTOM", -150, 0); | |
check6:SetScale(.50); | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
check6:SetChecked(ConROCWarriorSpells.ConROC_Tank_Shout_DemoralizingShout); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
check6:SetChecked(ConROCWarriorSpells.ConROC_Melee_Shout_DemoralizingShout); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
check6:SetChecked(ConROCWarriorSpells.ConROC_PvP_Shout_DemoralizingShout); | |
end | |
check6:SetScript("OnClick", | |
function() | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
ConROCWarriorSpells.ConROC_Tank_Shout_DemoralizingShout = ConROC_SM_Shout_DemoralizingShout:GetChecked(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
ConROCWarriorSpells.ConROC_Melee_Shout_DemoralizingShout = ConROC_SM_Shout_DemoralizingShout:GetChecked(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
ConROCWarriorSpells.ConROC_PvP_Shout_DemoralizingShout = ConROC_SM_Shout_DemoralizingShout:GetChecked(); | |
end | |
end); | |
check6text:SetText(c6tspellName); | |
local c6t = check6.texture; | |
if not c6t then | |
c6t = check6:CreateTexture('CheckFrame1_check6_Texture', 'ARTWORK'); | |
c6t:SetTexture(c6tspell); | |
c6t:SetBlendMode('BLEND'); | |
check6.texture = c6t; | |
end | |
c6t:SetScale(0.4); | |
c6t:SetPoint("LEFT", check6, "RIGHT", 8, 0); | |
check6text:SetPoint('LEFT', c6t, 'RIGHT', 5, 0); | |
lastDebuff = check6; | |
lastFrame = check6; | |
frame:Show() | |
end | |
function ConROC:CheckHeader2() | |
local _, Class, classId = UnitClass("player") | |
local Color = RAID_CLASS_COLORS[Class] | |
local frame = CreateFrame("Frame", "ConROCCheckHeader2", ConROCSpellmenuClass) | |
frame:SetFrameStrata('MEDIUM'); | |
frame:SetFrameLevel('5') | |
frame:SetSize(180, 10) | |
frame:SetAlpha(1) | |
frame:SetPoint("TOP", lastFrame, "BOTTOM", 0, -5) | |
frame:SetMovable(false) | |
frame:EnableMouse(true) | |
frame:SetClampedToScreen(true) | |
local fontAuras = frame:CreateFontString("ConROC_Spellmenu_CheckHeader2", "ARTWORK", "GameFontGreenSmall"); | |
fontAuras:SetText("Rage Dump"); | |
fontAuras:SetPoint('TOP', frame, 'TOP'); | |
local obutton = CreateFrame("Button", 'ConROC_CheckFrame2_OpenButton', frame) | |
obutton:SetFrameStrata('MEDIUM') | |
obutton:SetFrameLevel('6') | |
obutton:SetPoint("LEFT", fontAuras, "RIGHT", 0, 0) | |
obutton:SetSize(12, 12) | |
obutton:Hide() | |
obutton:SetAlpha(1) | |
obutton:SetText("v") | |
obutton:SetNormalFontObject("GameFontHighlightSmall") | |
local ohtex = obutton:CreateTexture() | |
ohtex:SetTexture("Interface\\AddOns\\ConROC\\images\\buttonHighlight") | |
ohtex:SetTexCoord(0, 0.625, 0, 0.6875) | |
ohtex:SetAllPoints() | |
obutton:SetHighlightTexture(ohtex) | |
obutton:SetScript("OnMouseUp", function (self, obutton, up) | |
self:Hide(); | |
ConROCCheckFrame2:Show(); | |
ConROC_CheckFrame2_CloseButton:Show(); | |
ConROC:SpellMenuUpdate(); | |
end) | |
local tbutton = CreateFrame("Button", 'ConROC_CheckFrame2_CloseButton', frame) | |
tbutton:SetFrameStrata('MEDIUM') | |
tbutton:SetFrameLevel('6') | |
tbutton:SetPoint("LEFT", fontAuras, "RIGHT", 0, 0) | |
tbutton:SetSize(12, 12) | |
tbutton:Show() | |
tbutton:SetAlpha(1) | |
tbutton:SetText("^") | |
tbutton:SetNormalFontObject("GameFontHighlightSmall") | |
local htex = tbutton:CreateTexture() | |
htex:SetTexture("Interface\\AddOns\\ConROC\\images\\buttonHighlight") | |
htex:SetTexCoord(0, 0.625, 0, 0.6875) | |
htex:SetAllPoints() | |
tbutton:SetHighlightTexture(htex) | |
tbutton:SetScript("OnMouseUp", function (self, tbutton, up) | |
self:Hide(); | |
ConROCCheckFrame2:Hide(); | |
ConROC_CheckFrame2_OpenButton:Show(); | |
ConROC:SpellMenuUpdate(); | |
end) | |
frame:Show(); | |
lastFrame = frame; | |
ConROC:CheckFrame2(); | |
end | |
function ConROC:CheckFrame2() | |
local _, Class, classId = UnitClass("player") | |
local Color = RAID_CLASS_COLORS[Class] | |
local frame = CreateFrame("Frame", "ConROCCheckFrame2", ConROCCheckHeader2) | |
frame:SetFrameStrata('MEDIUM'); | |
frame:SetFrameLevel('5') | |
frame:SetSize(180, 5) | |
frame:SetAlpha(1) | |
frame:SetPoint("TOP", "ConROCCheckHeader2", "BOTTOM", 0, 0) | |
frame:SetMovable(false) | |
frame:EnableMouse(true) | |
frame:SetClampedToScreen(true) | |
lastRage = frame; | |
lastFrame = frame; | |
--Heroic Strike | |
local c1tspellName, _, c1tspell = GetSpellInfo(ids.Arms_Ability.HeroicStrikeRank1); | |
local check1 = CreateFrame("CheckButton", "ConROC_SM_Rage_HeroicStrike", frame, "UICheckButtonTemplate"); | |
local check1text = frame:CreateFontString(check1, "ARTWORK", "GameFontHighlightSmall"); | |
check1:SetPoint("TOP", ConROCCheckFrame2, "BOTTOM", -150, 0); | |
check1:SetScale(.50); | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
check1:SetChecked(ConROCWarriorSpells.ConROC_Tank_Rage_HeroicStrike); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
check1:SetChecked(ConROCWarriorSpells.ConROC_Melee_Rage_HeroicStrike); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
check1:SetChecked(ConROCWarriorSpells.ConROC_PvP_Rage_HeroicStrike); | |
end | |
check1:SetScript("OnClick", | |
function() | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
ConROCWarriorSpells.ConROC_Tank_Rage_HeroicStrike = ConROC_SM_Rage_HeroicStrike:GetChecked(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
ConROCWarriorSpells.ConROC_Melee_Rage_HeroicStrike = ConROC_SM_Rage_HeroicStrike:GetChecked(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
ConROCWarriorSpells.ConROC_PvP_Rage_HeroicStrike = ConROC_SM_Rage_HeroicStrike:GetChecked(); | |
end | |
end); | |
check1text:SetText(c1tspellName); | |
local c1t = check1.texture; | |
if not c1t then | |
c1t = check1:CreateTexture('CheckFrame2_check1_Texture', 'ARTWORK'); | |
c1t:SetTexture(c1tspell); | |
c1t:SetBlendMode('BLEND'); | |
check1.texture = c1t; | |
end | |
c1t:SetScale(0.4); | |
c1t:SetPoint("LEFT", check1, "RIGHT", 8, 0); | |
check1text:SetPoint('LEFT', c1t, 'RIGHT', 5, 0); | |
lastRage = check1; | |
lastFrame = check1; | |
--Cleave | |
local c2tspellName, _, c2tspell = GetSpellInfo(ids.Fury_Ability.CleaveRank1); | |
local check2 = CreateFrame("CheckButton", "ConROC_SM_Rage_Cleave", frame, "UICheckButtonTemplate"); | |
local check2text = frame:CreateFontString(check2, "ARTWORK", "GameFontHighlightSmall"); | |
check2:SetPoint("TOP", ConROCCheckFrame2, "BOTTOM", -150, 0); | |
check2:SetScale(.50); | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
check2:SetChecked(ConROCWarriorSpells.ConROC_Tank_Rage_Cleave); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
check2:SetChecked(ConROCWarriorSpells.ConROC_Melee_Rage_Cleave); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
check2:SetChecked(ConROCWarriorSpells.ConROC_PvP_Rage_Cleave); | |
end | |
check2:SetScript("OnClick", | |
function() | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
ConROCWarriorSpells.ConROC_Tank_Rage_Cleave = ConROC_SM_Rage_Cleave:GetChecked(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
ConROCWarriorSpells.ConROC_Melee_Rage_Cleave = ConROC_SM_Rage_Cleave:GetChecked(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
ConROCWarriorSpells.ConROC_PvP_Rage_Cleave = ConROC_SM_Rage_Cleave:GetChecked(); | |
end | |
end); | |
check2text:SetText(c2tspellName); | |
local c2t = check2.texture; | |
if not c2t then | |
c2t = check2:CreateTexture('CheckFrame2_check2_Texture', 'ARTWORK'); | |
c2t:SetTexture(c2tspell); | |
c2t:SetBlendMode('BLEND'); | |
check2.texture = c2t; | |
end | |
c2t:SetScale(0.4); | |
c2t:SetPoint("LEFT", check2, "RIGHT", 8, 0); | |
check2text:SetPoint('LEFT', c2t, 'RIGHT', 5, 0); | |
lastRage = check2; | |
lastFrame = check2; | |
--Slam | |
local c3tspellName, _, c3tspell = GetSpellInfo(ids.Fury_Ability.SlamRank1); | |
local check3 = CreateFrame("CheckButton", "ConROC_SM_Rage_Slam", frame, "UICheckButtonTemplate"); | |
local check3text = frame:CreateFontString(check3, "ARTWORK", "GameFontHighlightSmall"); | |
check3:SetPoint("TOP", ConROCCheckFrame2, "BOTTOM", -150, 0); | |
check3:SetScale(.50); | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
check3:SetChecked(ConROCWarriorSpells.ConROC_Tank_Rage_Slam); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
check3:SetChecked(ConROCWarriorSpells.ConROC_Melee_Rage_Slam); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
check3:SetChecked(ConROCWarriorSpells.ConROC_PvP_Rage_Slam); | |
end | |
check3:SetScript("OnClick", | |
function() | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
ConROCWarriorSpells.ConROC_Tank_Rage_Slam = ConROC_SM_Rage_Slam:GetChecked(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
ConROCWarriorSpells.ConROC_Melee_Rage_Slam = ConROC_SM_Rage_Slam:GetChecked(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
ConROCWarriorSpells.ConROC_PvP_Rage_Slam = ConROC_SM_Rage_Slam:GetChecked(); | |
end | |
end); | |
check3text:SetText(c3tspellName); | |
local c3t = check3.texture; | |
if not c3t then | |
c3t = check3:CreateTexture('CheckFrame2_check3_Texture', 'ARTWORK'); | |
c3t:SetTexture(c3tspell); | |
c3t:SetBlendMode('BLEND'); | |
check3.texture = c3t; | |
end | |
c3t:SetScale(0.4); | |
c3t:SetPoint("LEFT", check3, "RIGHT", 8, 0); | |
check3text:SetPoint('LEFT', c3t, 'RIGHT', 5, 0); | |
lastRage = check3; | |
lastFrame = check3; | |
frame:Show() | |
end | |
function ConROC:CheckHeader3() | |
local _, Class, classId = UnitClass("player") | |
local Color = RAID_CLASS_COLORS[Class] | |
local frame = CreateFrame("Frame", "ConROCCheckHeader3", ConROCSpellmenuClass) | |
frame:SetFrameStrata('MEDIUM'); | |
frame:SetFrameLevel('5') | |
frame:SetSize(180, 10) | |
frame:SetAlpha(1) | |
frame:SetPoint("TOP", lastFrame, "BOTTOM", 0, -5) | |
frame:SetMovable(false) | |
frame:EnableMouse(true) | |
frame:SetClampedToScreen(true) | |
local fontAuras = frame:CreateFontString("ConROC_Spellmenu_CheckHeader3", "ARTWORK", "GameFontGreenSmall"); | |
fontAuras:SetText("Stuns and Slows"); | |
fontAuras:SetPoint('TOP', frame, 'TOP'); | |
local obutton = CreateFrame("Button", 'ConROC_CheckFrame3_OpenButton', frame) | |
obutton:SetFrameStrata('MEDIUM') | |
obutton:SetFrameLevel('6') | |
obutton:SetPoint("LEFT", fontAuras, "RIGHT", 0, 0) | |
obutton:SetSize(12, 12) | |
obutton:Hide() | |
obutton:SetAlpha(1) | |
obutton:SetText("v") | |
obutton:SetNormalFontObject("GameFontHighlightSmall") | |
local ohtex = obutton:CreateTexture() | |
ohtex:SetTexture("Interface\\AddOns\\ConROC\\images\\buttonHighlight") | |
ohtex:SetTexCoord(0, 0.625, 0, 0.6875) | |
ohtex:SetAllPoints() | |
obutton:SetHighlightTexture(ohtex) | |
obutton:SetScript("OnMouseUp", function (self, obutton, up) | |
self:Hide(); | |
ConROCCheckFrame3:Show(); | |
ConROC_CheckFrame3_CloseButton:Show(); | |
ConROC:SpellMenuUpdate(); | |
end) | |
local tbutton = CreateFrame("Button", 'ConROC_CheckFrame3_CloseButton', frame) | |
tbutton:SetFrameStrata('MEDIUM') | |
tbutton:SetFrameLevel('6') | |
tbutton:SetPoint("LEFT", fontAuras, "RIGHT", 0, 0) | |
tbutton:SetSize(12, 12) | |
tbutton:Show() | |
tbutton:SetAlpha(1) | |
tbutton:SetText("^") | |
tbutton:SetNormalFontObject("GameFontHighlightSmall") | |
local htex = tbutton:CreateTexture() | |
htex:SetTexture("Interface\\AddOns\\ConROC\\images\\buttonHighlight") | |
htex:SetTexCoord(0, 0.625, 0, 0.6875) | |
htex:SetAllPoints() | |
tbutton:SetHighlightTexture(htex) | |
tbutton:SetScript("OnMouseUp", function (self, tbutton, up) | |
self:Hide(); | |
ConROCCheckFrame3:Hide(); | |
ConROC_CheckFrame3_OpenButton:Show(); | |
ConROC:SpellMenuUpdate(); | |
end) | |
frame:Show(); | |
lastFrame = frame; | |
ConROC:CheckFrame3(); | |
end | |
function ConROC:CheckFrame3() | |
local _, Class, classId = UnitClass("player") | |
local Color = RAID_CLASS_COLORS[Class] | |
local frame = CreateFrame("Frame", "ConROCCheckFrame3", ConROCCheckHeader3) | |
frame:SetFrameStrata('MEDIUM'); | |
frame:SetFrameLevel('5') | |
frame:SetSize(180, 5) | |
frame:SetAlpha(1) | |
frame:SetPoint("TOP", "ConROCCheckHeader3", "BOTTOM", 0, 0) | |
frame:SetMovable(false) | |
frame:EnableMouse(true) | |
frame:SetClampedToScreen(true) | |
lastStun = frame; | |
lastFrame = frame; | |
--Hamstring | |
local c1tspellName, _, c1tspell = GetSpellInfo(ids.Arms_Ability.HamstringRank1); | |
local check1 = CreateFrame("CheckButton", "ConROC_SM_Stun_Hamstring", frame, "UICheckButtonTemplate"); | |
local check1text = frame:CreateFontString(check1, "ARTWORK", "GameFontHighlightSmall"); | |
check1:SetPoint("TOP", ConROCCheckFrame3, "BOTTOM", -150, 0); | |
check1:SetScale(.50); | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
check1:SetChecked(ConROCWarriorSpells.ConROC_Tank_Stun_Hamstring); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
check1:SetChecked(ConROCWarriorSpells.ConROC_Melee_Stun_Hamstring); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
check1:SetChecked(ConROCWarriorSpells.ConROC_PvP_Stun_Hamstring); | |
end | |
check1:SetScript("OnClick", | |
function() | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
ConROCWarriorSpells.ConROC_Tank_Stun_Hamstring = ConROC_SM_Stun_Hamstring:GetChecked(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
ConROCWarriorSpells.ConROC_Melee_Stun_Hamstring = ConROC_SM_Stun_Hamstring:GetChecked(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
ConROCWarriorSpells.ConROC_PvP_Stun_Hamstring = ConROC_SM_Stun_Hamstring:GetChecked(); | |
end | |
end); | |
check1text:SetText(c1tspellName); | |
local c1t = check1.texture; | |
if not c1t then | |
c1t = check1:CreateTexture('CheckFrame3_check1_Texture', 'ARTWORK'); | |
c1t:SetTexture(c1tspell); | |
c1t:SetBlendMode('BLEND'); | |
check1.texture = c1t; | |
end | |
c1t:SetScale(0.4); | |
c1t:SetPoint("LEFT", check1, "RIGHT", 8, 0); | |
check1text:SetPoint('LEFT', c1t, 'RIGHT', 5, 0); | |
lastStun = check1; | |
lastFrame = check1; | |
--Piercing Howl | |
local c2tspellName, _, c2tspell = GetSpellInfo(ids.Fury_Ability.PiercingHowl); | |
local check2 = CreateFrame("CheckButton", "ConROC_SM_Stun_PiercingHowl", frame, "UICheckButtonTemplate"); | |
local check2text = frame:CreateFontString(check2, "ARTWORK", "GameFontHighlightSmall"); | |
check2:SetPoint("TOP", ConROCCheckFrame3, "BOTTOM", -150, 0); | |
check2:SetScale(.50); | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
check2:SetChecked(ConROCWarriorSpells.ConROC_Tank_Stun_PiercingHowl); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
check2:SetChecked(ConROCWarriorSpells.ConROC_Melee_Stun_PiercingHowl); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
check2:SetChecked(ConROCWarriorSpells.ConROC_PvP_Stun_PiercingHowl); | |
end | |
check2:SetScript("OnClick", | |
function() | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
ConROCWarriorSpells.ConROC_Tank_Stun_PiercingHowl = ConROC_SM_Stun_PiercingHowl:GetChecked(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
ConROCWarriorSpells.ConROC_Melee_Stun_PiercingHowl = ConROC_SM_Stun_PiercingHowl:GetChecked(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
ConROCWarriorSpells.ConROC_PvP_Stun_PiercingHowl = ConROC_SM_Stun_PiercingHowl:GetChecked(); | |
end | |
end); | |
check2text:SetText(c2tspellName); | |
local c2t = check2.texture; | |
if not c2t then | |
c2t = check2:CreateTexture('CheckFrame3_check2_Texture', 'ARTWORK'); | |
c2t:SetTexture(c2tspell); | |
c2t:SetBlendMode('BLEND'); | |
check2.texture = c2t; | |
end | |
c2t:SetScale(0.4); | |
c2t:SetPoint("LEFT", check2, "RIGHT", 8, 0); | |
check2text:SetPoint('LEFT', c2t, 'RIGHT', 5, 0); | |
lastStun = check2; | |
lastFrame = check2; | |
--Concussion Blow | |
local c3tspellName, _, c3tspell = GetSpellInfo(ids.Prot_Ability.ConcussionBlow); | |
local check3 = CreateFrame("CheckButton", "ConROC_SM_Stun_ConcussionBlow", frame, "UICheckButtonTemplate"); | |
local check3text = frame:CreateFontString(check3, "ARTWORK", "GameFontHighlightSmall"); | |
check3:SetPoint("TOP", ConROCCheckFrame3, "BOTTOM", -150, 0); | |
check3:SetScale(.50); | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
check3:SetChecked(ConROCWarriorSpells.ConROC_Tank_Stun_ConcussionBlow); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
check3:SetChecked(ConROCWarriorSpells.ConROC_Melee_Stun_ConcussionBlow); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
check3:SetChecked(ConROCWarriorSpells.ConROC_PvP_Stun_ConcussionBlow); | |
end | |
check3:SetScript("OnClick", | |
function() | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
ConROCWarriorSpells.ConROC_Tank_Stun_ConcussionBlow = ConROC_SM_Stun_ConcussionBlow:GetChecked(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
ConROCWarriorSpells.ConROC_Melee_Stun_ConcussionBlow = ConROC_SM_Stun_ConcussionBlow:GetChecked(); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
ConROCWarriorSpells.ConROC_PvP_Stun_ConcussionBlow = ConROC_SM_Stun_ConcussionBlow:GetChecked(); | |
end | |
end); | |
check3text:SetText(c3tspellName); | |
local c3t = check3.texture; | |
if not c3t then | |
c3t = check3:CreateTexture('CheckFrame3_check3_Texture', 'ARTWORK'); | |
c3t:SetTexture(c3tspell); | |
c3t:SetBlendMode('BLEND'); | |
check3.texture = c3t; | |
end | |
c3t:SetScale(0.4); | |
c3t:SetPoint("LEFT", check3, "RIGHT", 8, 0); | |
check3text:SetPoint('LEFT', c3t, 'RIGHT', 5, 0); | |
lastStun = check3; | |
lastFrame = check3; | |
frame:Show() | |
end | |
function ConROC:SpellMenuUpdate() | |
lastFrame = ConROCSpellmenuClass; | |
--Shouts and Debuffs | |
if ConROCCheckFrame1 ~= nil then | |
lastBuff = ConROCCheckFrame1; | |
if plvl >= 1 then | |
ConROC_SM_Shout_BattleShout:Show(); | |
lastDebuff = ConROC_SM_Shout_BattleShout; | |
else | |
ConROC_SM_Shout_BattleShout:Hide(); | |
end | |
if plvl >= 4 then | |
ConROC_SM_Debuff_Rend:Show(); | |
ConROC_SM_Debuff_Rend:SetPoint("TOP", lastDebuff, "BOTTOM", 0, 0); | |
lastDebuff = ConROC_SM_Debuff_Rend; | |
else | |
ConROC_SM_Debuff_Rend:Hide(); | |
end | |
if plvl >= 6 then | |
ConROC_SM_Debuff_ThunderClap:Show(); | |
ConROC_SM_Debuff_ThunderClap:SetPoint("TOP", lastDebuff, "BOTTOM", 0, 0); | |
lastDebuff = ConROC_SM_Debuff_ThunderClap; | |
else | |
ConROC_SM_Debuff_ThunderClap:Hide(); | |
end | |
if plvl >= 10 then | |
ConROC_SM_Debuff_SunderArmor:Show(); | |
ConROC_SM_Debuff_SunderArmor:SetPoint("TOP", lastDebuff, "BOTTOM", 0, 0); | |
lastDebuff = ConROC_SM_Debuff_SunderArmor; | |
else | |
ConROC_SM_Debuff_SunderArmor:Hide(); | |
end | |
if plvl >= 10 then | |
ConROC_SM_Shout_Bloodrage:Show(); | |
ConROC_SM_Shout_Bloodrage:SetPoint("TOP", lastDebuff, "BOTTOM", 0, 0); | |
lastDebuff = ConROC_SM_Shout_Bloodrage; | |
else | |
ConROC_SM_Shout_Bloodrage:Hide(); | |
end | |
if plvl >= 14 then | |
ConROC_SM_Shout_DemoralizingShout:Show(); | |
ConROC_SM_Shout_DemoralizingShout:SetPoint("TOP", lastDebuff, "BOTTOM", 0, 0); | |
lastDebuff = ConROC_SM_Shout_DemoralizingShout; | |
else | |
ConROC_SM_Shout_DemoralizingShout:Hide(); | |
end | |
if ConROCCheckFrame1:IsVisible() then | |
lastFrame = lastDebuff; | |
else | |
lastFrame = ConROCCheckHeader1; | |
end | |
end | |
--Rage Dump | |
if ConROCCheckFrame2 ~= nil then | |
if lastFrame == lastDebuff then | |
ConROCCheckHeader2:SetPoint("TOP", lastFrame, "BOTTOM", 75, -5); | |
else | |
ConROCCheckHeader2:SetPoint("TOP", lastFrame, "BOTTOM", 0, -5); | |
end | |
lastRage = ConROCCheckFrame2; | |
if plvl >= 1 then | |
ConROC_SM_Rage_HeroicStrike:Show(); | |
lastRage = ConROC_SM_Rage_HeroicStrike; | |
else | |
ConROC_SM_Rage_HeroicStrike:Hide(); | |
end | |
if plvl >= 20 then | |
ConROC_SM_Rage_Cleave:Show(); | |
ConROC_SM_Rage_Cleave:SetPoint("TOP", lastRage, "BOTTOM", 0, 0); | |
lastRage = ConROC_SM_Rage_Cleave; | |
else | |
ConROC_SM_Rage_Cleave:Hide(); | |
end | |
if plvl >= 30 then | |
ConROC_SM_Rage_Slam:Show(); | |
ConROC_SM_Rage_Slam:SetPoint("TOP", lastRage, "BOTTOM", 0, 0); | |
lastRage = ConROC_SM_Rage_Slam; | |
else | |
ConROC_SM_Rage_Slam:Hide(); | |
end | |
if ConROCCheckFrame2:IsVisible() then | |
lastFrame = lastRage; | |
else | |
lastFrame = ConROCCheckHeader2; | |
end | |
end | |
--Stuns and Slows | |
if ConROCCheckFrame3 ~= nil then | |
if lastFrame == lastDebuff or lastFrame == lastRage then | |
ConROCCheckHeader3:SetPoint("TOP", lastFrame, "BOTTOM", 75, -5); | |
else | |
ConROCCheckHeader3:SetPoint("TOP", lastFrame, "BOTTOM", 0, -5); | |
end | |
lastStun = ConROCCheckFrame3; | |
if plvl >= 8 then | |
ConROC_SM_Stun_Hamstring:Show(); | |
lastStun = ConROC_SM_Stun_Hamstring; | |
else | |
ConROC_SM_Stun_Hamstring:Hide(); | |
end | |
if plvl >= 20 and IsSpellKnown(ids.Fury_Ability.PiercingHowl) then | |
ConROC_SM_Stun_PiercingHowl:Show(); | |
ConROC_SM_Stun_PiercingHowl:SetPoint("TOP", lastStun, "BOTTOM", 0, 0); | |
lastStun = ConROC_SM_Stun_PiercingHowl; | |
else | |
ConROC_SM_Stun_PiercingHowl:Hide(); | |
end | |
if plvl >= 30 and IsSpellKnown(ids.Prot_Ability.ConcussionBlow) then | |
ConROC_SM_Stun_ConcussionBlow:Show(); | |
ConROC_SM_Stun_ConcussionBlow:SetPoint("TOP", lastStun, "BOTTOM", 0, 0); | |
lastStun = ConROC_SM_Stun_ConcussionBlow; | |
else | |
ConROC_SM_Stun_ConcussionBlow:Hide(); | |
end | |
if ConROCCheckFrame3:IsVisible() then | |
lastFrame = lastStun; | |
else | |
lastFrame = ConROCCheckHeader3; | |
end | |
end | |
end | |
function ConROC:RoleProfile() | |
if ConROC:CheckBox(ConROC_SM_Role_Tank) then | |
ConROC_SM_Shout_BattleShout:SetChecked(ConROCWarriorSpells.ConROC_Tank_Shout_BattleShout); | |
ConROC_SM_Debuff_Rend:SetChecked(ConROCWarriorSpells.ConROC_Tank_Debuff_Rend); | |
ConROC_SM_Debuff_ThunderClap:SetChecked(ConROCWarriorSpells.ConROC_Tank_Debuff_ThunderClap); | |
ConROC_SM_Debuff_SunderArmor:SetChecked(ConROCWarriorSpells.ConROC_Tank_Debuff_SunderArmor); | |
ConROC_SM_Debuff_SunderArmorCount:SetNumber(ConROCWarriorSpells.ConROC_Tank_Debuff_SunderArmorCount or 5); | |
ConROC_SM_Shout_Bloodrage:SetChecked(ConROCWarriorSpells.ConROC_Tank_Shout_Bloodrage); | |
ConROC_SM_Shout_DemoralizingShout:SetChecked(ConROCWarriorSpells.ConROC_Tank_Shout_DemoralizingShout); | |
ConROC_SM_Rage_HeroicStrike:SetChecked(ConROCWarriorSpells.ConROC_Tank_Rage_HeroicStrike); | |
ConROC_SM_Rage_Cleave:SetChecked(ConROCWarriorSpells.ConROC_Tank_Rage_Cleave); | |
ConROC_SM_Rage_Slam:SetChecked(ConROCWarriorSpells.ConROC_Tank_Rage_Slam); | |
ConROC_SM_Stun_Hamstring:SetChecked(ConROCWarriorSpells.ConROC_Tank_Stun_Hamstring); | |
ConROC_SM_Stun_PiercingHowl:SetChecked(ConROCWarriorSpells.ConROC_Tank_Stun_PiercingHowl); | |
ConROC_SM_Stun_ConcussionBlow:SetChecked(ConROCWarriorSpells.ConROC_Tank_Stun_ConcussionBlow); | |
elseif ConROC:CheckBox(ConROC_SM_Role_Melee) then | |
ConROC_SM_Shout_BattleShout:SetChecked(ConROCWarriorSpells.ConROC_Melee_Shout_BattleShout); | |
ConROC_SM_Debuff_Rend:SetChecked(ConROCWarriorSpells.ConROC_Melee_Debuff_Rend); | |
ConROC_SM_Debuff_ThunderClap:SetChecked(ConROCWarriorSpells.ConROC_Melee_Debuff_ThunderClap); | |
ConROC_SM_Debuff_SunderArmor:SetChecked(ConROCWarriorSpells.ConROC_Melee_Debuff_SunderArmor); | |
ConROC_SM_Debuff_SunderArmorCount:SetNumber(ConROCWarriorSpells.ConROC_Melee_Debuff_SunderArmorCount or 5); | |
ConROC_SM_Shout_Bloodrage:SetChecked(ConROCWarriorSpells.ConROC_Melee_Shout_Bloodrage); | |
ConROC_SM_Shout_DemoralizingShout:SetChecked(ConROCWarriorSpells.ConROC_Melee_Shout_DemoralizingShout); | |
ConROC_SM_Rage_HeroicStrike:SetChecked(ConROCWarriorSpells.ConROC_Melee_Rage_HeroicStrike); | |
ConROC_SM_Rage_Cleave:SetChecked(ConROCWarriorSpells.ConROC_Melee_Rage_Cleave); | |
ConROC_SM_Rage_Slam:SetChecked(ConROCWarriorSpells.ConROC_Melee_Rage_Slam); | |
ConROC_SM_Stun_Hamstring:SetChecked(ConROCWarriorSpells.ConROC_Melee_Stun_Hamstring); | |
ConROC_SM_Stun_PiercingHowl:SetChecked(ConROCWarriorSpells.ConROC_Melee_Stun_PiercingHowl); | |
ConROC_SM_Stun_ConcussionBlow:SetChecked(ConROCWarriorSpells.ConROC_Melee_Stun_ConcussionBlow); | |
elseif ConROC:CheckBox(ConROC_SM_Role_PvP) then | |
ConROC_SM_Shout_BattleShout:SetChecked(ConROCWarriorSpells.ConROC_PvP_Shout_BattleShout); | |
ConROC_SM_Debuff_Rend:SetChecked(ConROCWarriorSpells.ConROC_PvP_Debuff_Rend); | |
ConROC_SM_Debuff_ThunderClap:SetChecked(ConROCWarriorSpells.ConROC_PvP_Debuff_ThunderClap); | |
ConROC_SM_Debuff_SunderArmor:SetChecked(ConROCWarriorSpells.ConROC_PvP_Debuff_SunderArmor); | |
ConROC_SM_Debuff_SunderArmorCount:SetNumber(ConROCWarriorSpells.ConROC_PvP_Debuff_SunderArmorCount or 5); | |
ConROC_SM_Shout_Bloodrage:SetChecked(ConROCWarriorSpells.ConROC_PvP_Shout_Bloodrage); | |
ConROC_SM_Shout_DemoralizingShout:SetChecked(ConROCWarriorSpells.ConROC_PvP_Shout_DemoralizingShout); | |
ConROC_SM_Rage_HeroicStrike:SetChecked(ConROCWarriorSpells.ConROC_PvP_Rage_HeroicStrike); | |
ConROC_SM_Rage_Cleave:SetChecked(ConROCWarriorSpells.ConROC_PvP_Rage_Cleave); | |
ConROC_SM_Rage_Slam:SetChecked(ConROCWarriorSpells.ConROC_PvP_Rage_Slam); | |
ConROC_SM_Stun_Hamstring:SetChecked(ConROCWarriorSpells.ConROC_PvP_Stun_Hamstring); | |
ConROC_SM_Stun_PiercingHowl:SetChecked(ConROCWarriorSpells.ConROC_PvP_Stun_PiercingHowl); | |
ConROC_SM_Stun_ConcussionBlow:SetChecked(ConROCWarriorSpells.ConROC_PvP_Stun_ConcussionBlow); | |
end | |
end |
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