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Regenerate Explosion
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package <your-package>; | |
import java.util.ArrayList; | |
import java.util.List; | |
import org.bukkit.Bukkit; | |
import org.bukkit.Location; | |
import org.bukkit.Material; | |
import org.bukkit.block.Block; | |
import org.bukkit.entity.TNTPrimed; | |
import org.bukkit.event.EventHandler; | |
import org.bukkit.event.Listener; | |
import org.bukkit.event.block.BlockPhysicsEvent; | |
import org.bukkit.event.entity.EntityExplodeEvent; | |
public class ExplosionListener implements Listener { | |
private List<Location> physicBlock = new ArrayList<Location>(); | |
@EventHandler | |
public void onExplode(final EntityExplodeEvent e) { | |
if(!(e.getEntity() instanceof TNTPrimed)) { | |
return; | |
} | |
final List<ExplodedBlock> blocks = new ArrayList<ExplodedBlock>(); | |
for(Block b : e.blockList()) { | |
blocks.add(new ExplodedBlock(b)); | |
if(b.getType() == Material.SAND || b.getType() == Material.GRAVEL) { | |
physicBlock.add(b.getLocation()); | |
} | |
} | |
Bukkit.getServer().getScheduler().scheduleSyncRepeatingTask(plugin, new Runnable() { | |
private int count = 0; | |
@Override | |
public void run() { | |
if(blocks.size() > count) { | |
blocks.get(count).reset(); | |
count++; | |
} | |
} | |
}, 120L, 5L); | |
} | |
@EventHandler | |
public void preventSandFall(BlockPhysicsEvent e){ | |
if(!(physicBlock.contains(e.getBlock().getLocation()))) { | |
return; | |
} | |
e.setCancelled(true); | |
/* | |
* Ab hier bin ich mir nicht sicher, ob das dann noch funktioniert, falls nein einfach mal auskommentieren die Zeile | |
* | |
*/ | |
physicBlock.remove(e.getBlock().getLocation()); | |
} | |
} | |
class ExplodedBlock { | |
private Material m; | |
private Location l; | |
public ExplodedBlock(Block b) { | |
this.m = b.getType(); | |
this.l = b.getLocation(); | |
} | |
public Location getLocation() { | |
return this.l; | |
} | |
public Material getMaterial() { | |
return this.m; | |
} | |
public void reset() { | |
l.getBlock().setType(m); | |
} | |
} | |
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