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""" | |
Scene file for cloth on table. | |
To check deformations of the cloth under Attach Constraint and Fixed Constraint | |
Current script uses only Attach constraint at the 2 red balls to grasp the cloth | |
To add Fixed constraint uncomment line 62 | |
Note: The red balls are supposed to move together in simulation and thus the cloth must follow them with minimum deformations | |
at the grasped vertices | |
""" | |
import os | |
import numpy as np | |
import Sofa | |
import random | |
import time | |
import sys | |
class workspace (Sofa.PythonScriptController): | |
def __init__(self, node, commandLineArguments) : | |
self.commandLineArguments = commandLineArguments | |
print "Command line arguments for python : "+str(commandLineArguments) | |
self.node = node | |
self.createGraph(node) | |
print 'INIT GRAPH CALLED' | |
self.timeStep = 0 | |
self.random_start = 15 | |
self.node.animate = 1 | |
return None; | |
def createGraph(self,rootNode): | |
self.gripped = 1 | |
# rootNode | |
rootNode.createObject('VisualStyle', displayFlags='hideBehaviorModels hideCollisionModels hideMappings hideForceFields showVisualModels hideInteractionForceFields') | |
rootNode.createObject('RequiredPlugin', name='SofaMiscCollision') | |
rootNode.createObject('RequiredPlugin', pluginName='SofaPython', name='SofaPython') | |
rootNode.createObject('FreeMotionAnimationLoop', solveVelocityConstraintFirst='0') | |
rootNode.createObject('LCPConstraintSolver', mu='0.9', name='LCPConstraintSolver', maxIt='1000', printLog='0', initial_guess='false', multi_grid='false', build_lcp='true', tolerance='1e-6') | |
rootNode.createObject('CollisionPipeline', draw='0', depth='6', verbose='0') | |
rootNode.createObject('BruteForceDetection', name='N2') | |
rootNode.createObject('LocalMinDistance', useLMDFilters='0', contactDistance='01', alarmDistance='03', name='Proximity') | |
#rootNode.createObject('MinProximityIntersection', contactDistance='01', alarmDistance='03', name='Proximity') | |
rootNode.createObject('CollisionResponse', name='Response', response='FrictionContact') | |
# rootNode/SquareGravity | |
SquareGravity = rootNode.createChild('SquareGravity') | |
self.SquareGravity = SquareGravity | |
SquareGravity.createObject('EulerImplicitSolver', name='cg_odesolver', printLog='false') | |
SquareGravity.createObject('CGLinearSolver', threshold='1.0e-100', tolerance='1.0e-9', name='linear solver', iterations='10') | |
SquareGravity.createObject('MeshGmshLoader', scale='100', name='loader', translation='0 50 -80', createSubelements='true', rotation='90 0 0', filename='mesh/square3.msh') | |
SquareGravity.createObject('TriangleSetTopologyContainer', src='@loader', name='topo') | |
SquareGravity.createObject('TriangleSetGeometryAlgorithms', recomputeTrianglesOrientation='1', name='algo', template='Vec3d') | |
SquareGravity.createObject('MechanicalObject', src='@loader', name='cloth', template='Vec3d') | |
SquareGravity.createObject('UniformMass', template="Vec3d", mass="0.07") | |
#SquareGravity.createObject('DiagonalMass', name='DiagonalMass', massDensity='0.01') | |
SquareGravity.createObject('TriangularFEMForceField', name='TriangularFEMForceField', youngModulus='1000', template='Vec3d', method='large', poissonRatio='0.1') | |
SquareGravity.createObject('TriangularBendingSprings', template='Vec3d', damping='2.0', stiffness='10', name='FEM-Bend') | |
SquareGravity.createObject('UncoupledConstraintCorrection', compliance='100') | |
#SquareGravity.createObject('FixedConstraint', indices='2 3') # -- Change Here | |
# rootNode/SquareGravity/TriangularSurface | |
TriangularSurface = SquareGravity.createChild('TriangularSurface') | |
self.TriangularSurface = TriangularSurface | |
TriangularSurface.createObject('TriangleSetTopologyContainer', name='Container') | |
TriangularSurface.createObject('TriangleSetTopologyModifier', name='Modifier') | |
TriangularSurface.createObject('Tetra2TriangleTopologicalMapping', input='@../topo', output='@Container') | |
TriangularSurface.createObject('Triangle', name='models') | |
TriangularSurface.createObject('Line') | |
TriangularSurface.createObject('Point') | |
# rootNode/SquareGravity/clothVisual | |
clothVisual = SquareGravity.createChild('clothVisual') | |
self.clothVisual = clothVisual | |
clothVisual.createObject('OglModel', color='red', src='@../loader', name='Visual', template='ExtVec3f') | |
clothVisual.createObject('IdentityMapping', input='@..', output='@Visual') | |
# rootNode/SquareGravity/Edge Mesh | |
Edge_Mesh = SquareGravity.createChild('Edge Mesh') | |
self.Edge_Mesh = Edge_Mesh | |
Edge_Mesh.createObject('EdgeSetTopologyContainer', name='Container') | |
Edge_Mesh.createObject('EdgeSetTopologyModifier', name='Modifier') | |
Edge_Mesh.createObject('EdgeSetGeometryAlgorithms', drawEdges='1', name='GeomAlgo', template='Vec3d') | |
Edge_Mesh.createObject('EdgeSetTopologyAlgorithms', name='TopoAlgo', template='Vec3d') | |
Edge_Mesh.createObject('Triangle2EdgeTopologicalMapping', input='@../topo', name='Mapping', output='@Container') | |
Edge_Mesh.createObject('MeshSpringForceField', name='MeshSpringForceField', template='Vec3d', stiffness='100', damping='1.0') | |
# rootNode/SquareGravity/Edge Mesh/Visu | |
Visu = Edge_Mesh.createChild('Visu') | |
self.Visu = Visu | |
#SquareGravity.createObject('PlaneForceField', normal='0 1 0', d='-5', stiffness='0.5', damping='0.3') | |
# rootNode/Input | |
Input = rootNode.createChild('Input') | |
self.Input = Input | |
#Input.createObject('PythonScriptController', classname='clothMesh', filename='keyboardControl.py') | |
Input.createObject('MechanicalObject', position='0 50 -80 0 0 0 1.0', name='DOFs', template='Rigid') | |
# rootNode/Input/VisuAvatar | |
VisuAvatar = Input.createChild('VisuAvatar') | |
self.VisuAvatar = VisuAvatar | |
VisuAvatar.activated = 'false' | |
VisuAvatar.createObject('OglModel', color='blue', scale='2', name='Visual', fileMesh='mesh/sphere.obj') | |
VisuAvatar.createObject('RigidMapping', input='@..', output='@Visual') | |
# rootNode/Input/RefModel | |
RefModel = Input.createChild('RefModel') | |
self.RefModel = RefModel | |
RefModel.createObject('MeshObjLoader', name='loader', filename='mesh/sphere.obj') | |
RefModel.createObject('Mesh', src='@loader') | |
RefModel.createObject('MechanicalObject', src='@loader', name='instrumentCollisionState') | |
RefModel.createObject('RigidMapping') | |
Input_2 = rootNode.createChild('Input_2') | |
self.Input_2 = Input_2 | |
#Input.createObject('PythonScriptController', classname='clothMesh', filename='keyboardControl.py') | |
Input_2.createObject('MechanicalObject', position='100 50 -80 0 0 0 1.0', name='DOFs', template='Rigid') | |
# rootNode/Input/VisuAvatar | |
VisuAvatar = Input_2.createChild('VisuAvatar') | |
self.VisuAvatar = VisuAvatar | |
VisuAvatar.activated = 'false' | |
VisuAvatar.createObject('OglModel', color='blue', scale='2', name='Visual', fileMesh='mesh/sphere.obj') | |
VisuAvatar.createObject('RigidMapping', input='@..', output='@Visual') | |
# rootNode/Input/RefModel | |
RefModel = Input_2.createChild('RefModel') | |
self.RefModel = RefModel | |
RefModel.createObject('MeshObjLoader', name='loader', filename='mesh/sphere.obj') | |
RefModel.createObject('Mesh', src='@loader') | |
RefModel.createObject('MechanicalObject', src='@loader', name='instrumentCollisionState') | |
RefModel.createObject('RigidMapping') | |
# rootNode/ball | |
ball = rootNode.createChild('ball') | |
self.ball = ball | |
ball.createObject('EulerImplicitSolver', rayleighStiffness='0.05', name='ODE solver', rayleighMass='0.0') | |
ball.createObject('CGLinearSolver', threshold='10e-100', tolerance='1e-10', name='linear solver', iterations='10') | |
ball.createObject('MechanicalObject', translation='0 50 -80', name='ballState', template='Rigid3d') | |
ball.createObject('UniformMass', name='mass', totalmass='0.0') | |
ball.createObject('LCPForceFeedback', activate='true', forceCoef='0.001') | |
ball.createObject('UncoupledConstraintCorrection', compliance='100') | |
# rootNode/ball/ball_surf | |
ball_surf = ball.createChild('ball_surf') | |
self.ball_surf = ball_surf | |
ball_surf.createObject('MeshObjLoader', name='meshLoader', filename='mesh/sphere.obj') | |
ball_surf.createObject('Mesh', src='@meshLoader') | |
ball_surf.createObject('MechanicalObject', src='@meshLoader', scale='2', name='ballCollisionState', template='Vec3d') | |
ball_surf.createObject('UniformMass', totalMass='0.0') | |
ball_surf.createObject('UncoupledConstraintCorrection', compliance='1') | |
ball_surf.createObject('RigidMapping', input='@..', output='@ballCollisionState') | |
# rootNode/ball/ball_surf/VisualModel | |
VisualModel = ball_surf.createChild('VisualModel') | |
self.VisualModel = VisualModel | |
VisualModel.createObject('OglModel', color='1.0 0.2 0.2 1.0', src='@../meshLoader', scale='2', name='ballVisualModel') | |
VisualModel.createObject('IdentityMapping', input='@..', output='@ballVisualModel') | |
ball.createObject('Sphere') | |
ball.createObject('VectorSpringForceField', object1='@Input/RefModel/instrumentCollisionState', object2='@ball/ball_surf/ballCollisionState', viscosity='0', stiffness='100000') | |
rootNode.createObject('AttachConstraint', indices1='0', name='attachConstraint', indices2='3', velocityFactor='1.0', responseFactor='1.0', object1='@ball/ball_surf', object2='@SquareGravity', positionFactor='1.0', constraintFactor='1', twoWay='true') | |
#rootNode.createObject('AttachConstraint', indices1='0', name='attachConstraint', indices2='3', radius=2.0, object1='@ball/ball_surf', object2='@SquareGravity', constraintFactor='1', twoWay='false') | |
# rootNode/ball | |
ball_2 = rootNode.createChild('ball_2') | |
self.ball_2 = ball_2 | |
ball_2.createObject('EulerImplicitSolver', rayleighStiffness='0.05', name='ODE solver', rayleighMass='0.0') | |
ball_2.createObject('CGLinearSolver', threshold='10e-100', tolerance='1e-10', name='linear solver', iterations='10') | |
ball_2.createObject('MechanicalObject', translation='100 50 -80', name='ballState', template='Rigid3d') | |
ball_2.createObject('UniformMass', name='mass', totalmass='0.0') | |
ball_2.createObject('LCPForceFeedback', activate='true', forceCoef='0.001') | |
ball_2.createObject('UncoupledConstraintCorrection', compliance='100') | |
# rootNode/ball/ball_2_surf | |
ball_2_surf = ball_2.createChild('ball_2_surf') | |
self.ball_2_surf = ball_2_surf | |
ball_2_surf.createObject('MeshObjLoader', name='meshLoader', filename='mesh/sphere.obj') | |
ball_2_surf.createObject('Mesh', src='@meshLoader') | |
ball_2_surf.createObject('MechanicalObject', src='@meshLoader', scale='2', name='ball2CollisionState', template='Vec3d') | |
ball_2_surf.createObject('UniformMass', totalMass='0.0') | |
ball_2_surf.createObject('UncoupledConstraintCorrection', compliance='1') | |
ball_2_surf.createObject('RigidMapping', input='@..', output='@ball2CollisionState') | |
# rootNode/ball/ball_2_surf/VisualModel | |
VisualModel = ball_2_surf.createChild('VisualModel') | |
self.VisualModel = VisualModel | |
VisualModel.createObject('OglModel', color='1.0 0.2 0.2 1.0', src='@../meshLoader', scale='2', name='ball2VisualModel') | |
VisualModel.createObject('IdentityMapping', input='@..', output='@ball2VisualModel') | |
ball_2.createObject('Sphere') | |
ball_2.createObject('VectorSpringForceField', object1='@Input_2/RefModel/instrumentCollisionState', object2='@ball_2/ball_2_surf/ball2CollisionState', viscosity='0', stiffness='100000') | |
rootNode.createObject('AttachConstraint', indices1='0', name='attachConstraint2', indices2='2', velocityFactor='1.0', responseFactor='1.0', object1='@ball_2/ball_2_surf', object2='@SquareGravity', positionFactor='1.0', constraintFactor='1', twoWay='true') | |
# rootNode/goal1 | |
goal1 = rootNode.createChild('goal1') | |
self.goal1 = goal1 | |
goal1.activated = 'true' | |
goal1.createObject('MechanicalObject', name='goalState1', template='Rigid') | |
# rootNode/goal1/VisualModel1 | |
VisualModel1 = goal1.createChild('VisualModel1') | |
self.VisualModel1 = VisualModel1 | |
VisualModel1.createObject('OglModel', color='0.0 1.0 0.0 1.0', scale='2', name='goalVisualModel1', fileMesh='mesh/sphere.obj') | |
VisualModel1.createObject('RigidMapping', input='@goalState1', name='MM->VM mapping', output='@goalVisualModel1') | |
# rootNode/goal2 | |
goal2 = rootNode.createChild('goal2') | |
self.goal2 = goal2 | |
goal2.activated = 'true' | |
goal2.createObject('MechanicalObject', name='goalState2', template='Rigid') | |
# rootNode/goal2/VisualModel2 | |
VisualModel2 = goal2.createChild('VisualModel2') | |
self.VisualModel2 = VisualModel2 | |
VisualModel2.createObject('OglModel', color='0.0 1.0 0.0 1.0', scale='2', name='goalVisualModel2', fileMesh='mesh/sphere.obj') | |
VisualModel2.createObject('RigidMapping', input='@goalState2', name='MM->VM mapping', output='@goalVisualModel2') | |
# rootNode/Floor | |
Floor = rootNode.createChild('Floor') | |
self.Floor = Floor | |
Floor.createObject('MeshObjLoader', filename='mesh/floorFlat.obj', translation='50 -10 50', scale='5', triangulate='true', name='loader') | |
Floor.createObject('MeshTopology', src='@loader') | |
Floor.createObject('MechanicalObject', src='@loader', name='DOFs', template='Vec3d') | |
Floor.createObject('Triangle', moving='0', contactFriction='100', simulated='0') | |
Floor.createObject('Line', moving='0', contactFriction='100', simulated='0') | |
Floor.createObject('Point', moving='0', contactFriction='100', simulated='0') | |
Floor.createObject('OglModel', name='FloorV') | |
return 0; | |
def onScriptEvent(self,senderNode, eventName, data): | |
## Please feel free to add an example for a simple usage in /home/rjangir/softwareInstalled/sofa/src/applications/plugins/SofaPython/scn2python.py | |
self.SquareGravity.getObject('cloth').applyTranslation(random.randint(-self.random_start, self.random_start), 0, random.randint(-self.random_start, self.random_start)) | |
return 0; | |
def onEndAnimationStep(self, deltaTime): | |
## Please feel free to add an example for a simple usage in /home/rjangir/softwareInstalled/sofa/src/applications/plugins/SofaPython/scn2python.py | |
return 0; | |
def reset(self): | |
## Please feel free to add an example for a simple usage in /home/rjangir/softwareInstalled/sofa/src/applications/plugins/SofaPython/scn2python.py | |
#print "Reset being called in the workspace Python file", self.timeStep | |
return 0; | |
def onBeginAnimationStep(self, deltaTime): | |
## Please feel free to add an example for a simple usage in /home/rjangir/softwareInstalled/sofa/src/applications/plugins/SofaPython/scn2python.py | |
return 0; | |
def createScene(rootNode): | |
rootNode.findData('dt').value = '0.05' | |
try : | |
sys.argv[0] | |
except : | |
commandLineArguments = [] | |
else : | |
commandLineArguments = sys.argv | |
myworkspace = workspace(rootNode,commandLineArguments) | |
return 0; |
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