Created
November 8, 2012 19:47
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Running code on a specified queue
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// queue name | |
static const char* s_myqueue = "myqueue"; | |
// return the specific queue | |
dispatch_queue_t my_queue() { | |
static dispatch_queue_t _q; | |
static dispatch_once_t onceToken; | |
dispatch_once(&onceToken, ^{ | |
_q = dispatch_queue_create(s_myqueue, 0); | |
// sets the key/value data for the specified dispatch queue | |
dispatch_queue_set_specific(_q, // queue | |
s_myqueue, // context key (only compared as pointer) | |
(void*) s_myqueue, // context data | |
NULL); // destructor for the context data | |
}); | |
return _q; | |
} | |
static int foo() | |
{ | |
// returns the value for the key associated with the current dispatch queue | |
if (dispatch_get_specific(s_myqueue) == s_myqueue) { | |
// we are running on the queue created at my_queue() so just do the work | |
return do_foo(); | |
} | |
// dispath sync to the my_queue | |
__block int result; | |
dispatch_sync(my_queue(), ^{ | |
result = do_foo(); | |
}); | |
return result; | |
} |
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