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An implementation of object-oriented classes in MiniZinc
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% define a Rectangle "class" | |
var int: Rectangle(var int: width, var int: height) = | |
let { | |
var int: this; | |
constraint Type(this) = Rectangle; %define the "type" of the instance | |
%define some "instance methods" | |
constraint area(this) = width*height; | |
constraint perimeter(this) = (width+height)*2; | |
constraint width(this) = width; | |
constraint height(this) = height; | |
} in this; | |
%this enum should contain the list of class names | |
enum Type = {Rectangle}; | |
function var Type: Type(var int:a); | |
%declare the "instance methods" | |
function var int: area(var int:this) = let {var int:result;} in result; | |
function var int: height(var int:a) = let {var int:result;} in result; | |
function var int: width(var int:a) = let {var int:result;} in result; | |
function var int: perimeter(var int:a) = let {var int:result;} in result; | |
%create an instance of the "class" | |
var int: rect = Rectangle(3,4); | |
var int: area1 = area(rect); | |
solve satisfy; | |
% print the area of the rectangle | |
output [show(area1),"\n"]; |
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