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June 16, 2020 04:58
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Entropy Hero (PuzzleScript Script)
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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title Entropy Hero | |
author Jay R Bolton | |
homepage www.jayrbolton.com | |
color_palette pastel | |
======== | |
OBJECTS | |
======== | |
wall | |
darkblue | |
background | |
#222 | |
insulation | |
green darkgreen | |
00000 | |
01110 | |
01110 | |
01110 | |
00000 | |
Player | |
pink yellow blue | |
.222. | |
.000. | |
22122 | |
.222. | |
.2.2. | |
steel_0 | |
lightgray | |
00000 | |
0...0 | |
0...0 | |
0...0 | |
00000 | |
steel_1 | |
lightgray #fa86f2 orange | |
20000 | |
01110 | |
01110 | |
01110 | |
00000 | |
steel_2 | |
lightgray #f55ce7 orange | |
20200 | |
01110 | |
01110 | |
01110 | |
00000 | |
steel_3 | |
lightgray #ed30cd orange | |
20202 | |
01110 | |
01110 | |
01110 | |
00000 | |
steel_4 | |
lightgray #d7008a orange | |
20202 | |
01110 | |
01110 | |
01110 | |
20000 | |
steel_5 | |
lightgray #b30041 orange | |
20202 | |
01110 | |
01110 | |
01110 | |
20200 | |
steel_6 | |
lightgray #870009 orange | |
20202 | |
01110 | |
01110 | |
01110 | |
20202 | |
gold_0 | |
yellow | |
00000 | |
0...0 | |
0...0 | |
0...0 | |
00000 | |
gold_1 | |
yellow #ffc0ba orange | |
20000 | |
01110 | |
01110 | |
01110 | |
00000 | |
gold_2 | |
yellow #ff998f orange | |
20200 | |
01110 | |
01110 | |
01110 | |
00000 | |
gold_3 | |
yellow #ff6f61 orange | |
20202 | |
01110 | |
01110 | |
01110 | |
00000 | |
gold_4 | |
yellow #ff7161 orange | |
20202 | |
01110 | |
01110 | |
01110 | |
20000 | |
gold_5 | |
yellow #ff4530 orange | |
20202 | |
01110 | |
01110 | |
01110 | |
20200 | |
gold_6 | |
yellow #ff1a00 orange | |
20202 | |
01110 | |
01110 | |
01110 | |
20202 | |
insulate_0 | |
green | |
00000 | |
0...0 | |
0...0 | |
0...0 | |
00000 | |
insulate_1 | |
green #ffc0ba orange | |
20000 | |
01110 | |
01110 | |
01110 | |
00000 | |
insulate_2 | |
green #ff998f orange | |
20200 | |
01110 | |
01110 | |
01110 | |
00000 | |
insulate_3 | |
green #ff6f61 orange | |
20202 | |
01110 | |
01110 | |
01110 | |
00000 | |
insulate_4 | |
green #ff7161 orange | |
20202 | |
01110 | |
01110 | |
01110 | |
20000 | |
insulate_5 | |
green #ff4530 orange | |
20202 | |
01110 | |
01110 | |
01110 | |
20200 | |
insulate_6 | |
green #ff1a00 orange | |
20202 | |
01110 | |
01110 | |
01110 | |
20202 | |
======= | |
LEGEND | |
======= | |
p = player | |
. = background | |
# = Wall | |
0 = steel_0 | |
1 = steel_1 | |
2 = steel_2 | |
3 = steel_3 | |
8 = steel_4 | |
9 = steel_5 | |
a = steel_6 | |
e = gold_0 | |
f = gold_1 | |
g = gold_2 | |
h = gold_3 | |
i = gold_4 | |
j = gold_5 | |
k = gold_6 | |
L = insulation | |
(Sets, in order of hierarchy) | |
steel = 0 or 1 or 2 or 3 or 8 or 9 or a | |
gold= e or f or g or h or i or j or k | |
metal_0 = steel_0 or gold_0 | |
metal_1 = steel_1 or gold_1 | |
metal_2 = steel_2 or gold_2 | |
metal_3 = steel_3 or gold_3 | |
metal_4 = steel_4 or gold_4 | |
metal_5 = steel_5 or gold_5 | |
metal_6 = steel_6 or gold_6 | |
insulate = insulate_0 or insulate_1 or insulate_2 or insulate_3 or insulate_4 or insulate_5 or insulate_6 | |
metal = steel or gold | |
(Rule groups) | |
pushable = steel or gold or insulation or insulate | |
======= | |
SOUNDS | |
======= | |
================ | |
COLLISIONLAYERS | |
================ | |
Background | |
player, wall, steel, gold, insulation, insulate | |
====== | |
RULES | |
====== | |
[ > Player | pushable ] -> [ > Player | > pushable ] | |
startloop | |
[ > pushable|pushable] -> [> pushable|> pushable] | |
endloop | |
(heat rules) | |
(steel to steel) | |
[steel_6|steel_4]->[steel_5|steel_5] | |
[steel_6|steel_3]->[steel_5|steel_4] | |
[steel_6|steel_2]->[steel_5|steel_3] | |
[steel_6|steel_1]->[steel_5|steel_2] | |
[steel_6|steel_0]->[steel_5|steel_1] | |
[steel_5|steel_3]->[steel_4|steel_4] | |
[steel_5|steel_2]->[steel_4|steel_3] | |
[steel_5|steel_1]->[steel_4|steel_2] | |
[steel_5|steel_0]->[steel_4|steel_1] | |
[steel_4|steel_2]->[steel_3|steel_3] | |
[steel_4|steel_1]->[steel_3|steel_2] | |
[steel_4|steel_0]->[steel_3|steel_1] | |
[steel_3|steel_0]->[steel_2|steel_1] | |
[steel_3|steel_1]->[steel_2|steel_2] | |
[steel_2|steel_0]->[steel_1|steel_1] | |
(gold to steel) | |
[gold_6|steel_4]->[gold_5|steel_5] | |
[gold_6|steel_3]->[gold_5|steel_4] | |
[gold_6|steel_2]->[gold_4|steel_4] | |
[gold_6|steel_1]->[gold_4|steel_3] | |
[gold_6|steel_0]->[gold_3|steel_3] | |
[gold_5|steel_3]->[gold_4|steel_4] | |
[gold_5|steel_2]->[gold_4|steel_3] | |
[gold_5|steel_1]->[gold_3|steel_3] | |
[gold_5|steel_0]->[gold_3|steel_2] | |
[gold_4|steel_2]->[gold_3|steel_3] | |
[gold_4|steel_1]->[gold_3|steel_2] | |
[gold_4|steel_0]->[gold_2|steel_2] | |
[gold_4|steel_6]->[gold_5|steel_5] | |
[gold_3|steel_1]->[gold_2|steel_2] | |
[gold_3|steel_0]->[gold_2|steel_1] | |
[gold_3|steel_5]->[gold_4|steel_4] | |
[gold_3|steel_6]->[gold_5|steel_4] | |
[gold_2|steel_0]->[gold_1|steel_1] | |
[gold_2|steel_4]->[gold_3|steel_3] | |
[gold_2|steel_5]->[gold_4|steel_3] | |
[gold_2|steel_6]->[gold_4|steel_4] | |
[gold_1|steel_3]->[gold_2|steel_2] | |
[gold_1|steel_4]->[gold_3|steel_2] | |
[gold_1|steel_5]->[gold_3|steel_3] | |
[gold_1|steel_6]->[gold_4|steel_3] | |
[gold_0|steel_2]->[gold_1|steel_1] | |
[gold_0|steel_3]->[gold_2|steel_1] | |
[gold_0|steel_4]->[gold_2|steel_2] | |
[gold_0|steel_5]->[gold_3|steel_2] | |
[gold_0|steel_6]->[gold_3|steel_3] | |
[gold_5|steel_6]->[gold_6|steel_5] | |
[gold_4|steel_5]->[gold_5|steel_4] | |
[gold_3|steel_4]->[gold_4|steel_3] | |
[gold_2|steel_3]->[gold_3|steel_2] | |
[gold_1|steel_2]->[gold_2|steel_1] | |
[gold_0|steel_1]->[gold_1|steel_0] | |
(gold to gold) | |
[gold_6|gold_4]->[gold_5|gold_5] | |
[gold_6|gold_3]->[gold_5|gold_4] | |
[gold_6|gold_2]->[gold_4|gold_4] | |
[gold_6|gold_1]->[gold_4|gold_3] | |
[gold_6|gold_0]->[gold_3|gold_3] | |
[gold_5|gold_3]->[gold_4|gold_4] | |
[gold_5|gold_2]->[gold_4|gold_3] | |
[gold_5|gold_1]->[gold_3|gold_3] | |
[gold_5|gold_0]->[gold_3|gold_2] | |
[gold_4|gold_2]->[gold_3|gold_3] | |
[gold_4|gold_1]->[gold_3|gold_2] | |
[gold_4|gold_0]->[gold_2|gold_2] | |
[gold_4|gold_6]->[gold_5|gold_5] | |
[gold_3|gold_1]->[gold_2|gold_2] | |
[gold_3|gold_0]->[gold_2|gold_1] | |
[gold_3|gold_5]->[gold_4|gold_4] | |
[gold_3|gold_6]->[gold_5|gold_4] | |
[gold_2|gold_0]->[gold_1|gold_1] | |
[gold_2|gold_4]->[gold_3|gold_3] | |
[gold_2|gold_5]->[gold_4|gold_3] | |
[gold_2|gold_6]->[gold_4|gold_4] | |
[gold_1|gold_3]->[gold_2|gold_2] | |
[gold_1|gold_4]->[gold_3|gold_2] | |
[gold_1|gold_5]->[gold_3|gold_3] | |
[gold_1|gold_6]->[gold_4|gold_3] | |
[gold_0|gold_2]->[gold_1|gold_1] | |
[gold_0|gold_3]->[gold_2|gold_1] | |
[gold_0|gold_4]->[gold_2|gold_2] | |
[gold_0|gold_5]->[gold_3|gold_2] | |
[gold_0|gold_6]->[gold_3|gold_3] | |
(insulation rules) | |
[> insulation|metal_0]->[|insulate_0] | |
[> insulation|metal_1]->[|insulate_1] | |
[> insulation|metal_2]->[|insulate_2] | |
[> insulation|metal_3]->[|insulate_3] | |
[> insulation|metal_4]->[|insulate_4] | |
[> insulation|metal_5]->[|insulate_5] | |
[> insulation|metal_6]->[|insulate_6] | |
[> metal_0|insulation]->[insulate_0|] | |
[> metal_1|insulation]->[insulate_1|] | |
[> metal_2|insulation]->[insulate_2|] | |
[> metal_3|insulation]->[insulate_3|] | |
[> metal_4|insulation]->[insulate_4|] | |
[> metal_5|insulation]->[insulate_5|] | |
[> metal_6|insulation]->[insulate_6|] | |
============== | |
WINCONDITIONS | |
============== | |
no steel_0 | |
no gold_0 | |
no insulate_0 | |
======= | |
LEVELS | |
======= | |
message Heat up all hollow blocks | |
message Adjacent blocks transfer heat | |
########## | |
#........# | |
#........# | |
#........# | |
#...2...0# | |
#........# | |
#........# | |
#........# | |
#p.......# | |
########## | |
########## | |
#........# | |
#........# | |
#........# | |
#8..0...0# | |
#........# | |
#........# | |
#.p......# | |
#........# | |
########## | |
message Good job. You are contributing to entropy. | |
########## | |
#........# | |
#........# | |
#8..0...0# | |
#8......0# | |
#.......0# | |
#........# | |
#........# | |
#p.......# | |
########## | |
message The heat death of the universe grows closer thanks to you. | |
########## | |
#........# | |
#a.......# | |
#a....#### | |
#a.p0.000# | |
#a....#### | |
#a.......# | |
#........# | |
########## | |
message Well done. Once all energy dissipates, life will disappear. | |
message Some materials are more conductive than others. | |
########## | |
#........# | |
#........# | |
#9....#### | |
#a.e0p000# | |
#9....#### | |
#........# | |
#........# | |
#........# | |
########## | |
message Given enough time, all energy equalizes | |
############### | |
##.#.#.#.#.#.## | |
#.#.#.#.#.#.#.# | |
#.#######.....# | |
#.000000.kkp..# | |
#.#######.....# | |
#.#...#.......# | |
#...#...#.....# | |
############### | |
message The heat death of the universe will occur in approximately 10^100 years | |
############### | |
##.#.#.#.#.#.## | |
#.#.#.#.#.#.#.# | |
##.#.#.#.#.#.## | |
#.....fffffff.# | |
#..pa........0# | |
#.....fffffff.# | |
##.#.#.#.#.#.## | |
#.#.#.#.#.#.#.# | |
##.#.#.#.#.#.## | |
############### | |
message We love to think that we can try to prevent or control entropy. | |
.#.#.#.#.#.#.#. | |
############### | |
.#....#f....0#. | |
##p.8.....l.0## | |
.#....###...0#. | |
############### | |
.#.#.#.#.#.#.#. | |
message But our feeling of control is only an illusion | |
############### | |
##.#.#.#.#.#.## | |
#.#.#.#.#.#.#.# | |
############### | |
#........ffff## | |
#pLaL........0# | |
#........ffff## | |
############### | |
#.#.#.#.#.#.#.# | |
##.#.#.#.#.#.## | |
############### | |
(TODO a movement block takes heat and moves the same number of squares away) | |
(TODO local entropy reduction: increase entropy somewhere ) |
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