Created
December 23, 2010 00:01
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| var titan = titan || {} | |
| //===----------------------------------------------------------------------===// | |
| // Data | |
| //===----------------------------------------------------------------------===// | |
| titan.tiles = [ | |
| { name: 'grass' }, | |
| ]; | |
| //===----------------------------------------------------------------------===// | |
| // drawLine | |
| //===----------------------------------------------------------------------===// | |
| function drawLine(ctx, x1, y1, x2, y2) { | |
| ctx.beginPath(); | |
| ctx.lineWidth = 1; | |
| // offset by .5 so lines aren't blurry, wtf? | |
| ctx.moveTo(x1 + .5, y1 + .5); | |
| ctx.lineTo(x2 + .5, y2 + .5); | |
| ctx.stroke(); | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // World | |
| //===----------------------------------------------------------------------===// | |
| titan.World = function(elem) { | |
| this.width = 640; | |
| this.height = 480; | |
| this.tile_size = 32; | |
| this.tile_width = this.width / this.tile_size; | |
| this.tile_height = this.height / this.tile_size; | |
| var isElem = elem instanceof Element; | |
| this.canvas = isElem ? elem : document.getElementById(elem); | |
| this.ctx = this.canvas.getContext('2d'); | |
| var self = this; | |
| this.preload(function() { | |
| self.drawTiles(); | |
| self.drawGrid(); | |
| }); | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // preload | |
| //===----------------------------------------------------------------------===// | |
| titan.World.prototype.preload = function(done) { | |
| var len = titan.tiles.length; | |
| var self = this; | |
| this.c = 0; | |
| for (var i = 0; i < len; i++) { | |
| var tile = titan.tiles[i]; | |
| tile.img = new Image(); | |
| tile.img.onload = function() { | |
| self.c += 1; | |
| if (self.c == len) { | |
| done(); | |
| } | |
| } | |
| tile.img.src = "img/" + tile.name + '.png'; | |
| }; | |
| }; | |
| //===----------------------------------------------------------------------===// | |
| // World.drawGrid | |
| //===----------------------------------------------------------------------===// | |
| titan.World.prototype.drawGrid = function() { | |
| this.ctx.strokeStyle = "rgba(0, 0, 0, 0.25)"; | |
| // draw vertical lines | |
| for (var i = 1; i < this.tile_width; ++i) { | |
| var x = i * this.tile_size; | |
| drawLine(this.ctx, x, 0, x, this.height); | |
| } | |
| // draw horizontal lines | |
| for (var i = 1; i < this.tile_width; ++i) { | |
| var y = i * this.tile_size; | |
| drawLine(this.ctx, 0, y, this.width, y); | |
| } | |
| // border | |
| drawLine(this.ctx, 0, 0, 0, this.height); // left | |
| drawLine(this.ctx, 0, 0, this.width, 0); // top | |
| drawLine(this.ctx, this.width-1, 0, this.width-1, this.height-1); // right | |
| drawLine(this.ctx, 0, this.height-1, this.width-1, this.height-1); // bottom | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // World.drawTiles | |
| //===----------------------------------------------------------------------===// | |
| titan.World.prototype.drawTiles = function () { | |
| for (var x = 0; x < this.tile_width; ++x) { | |
| for (var y = 0; y < this.tile_height; ++y) { | |
| var tile_type = 0; | |
| var img = titan.tiles[tile_type].img; | |
| this.ctx.drawImage(img, x * this.tile_size, y * this.tile_size); | |
| } | |
| } | |
| } |
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