Created
March 6, 2011 09:30
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Deals bridge hands and outputs in either a pretty format or PBN
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#include<u.h> | |
#include<libc.h> | |
#define CHILD(x) ((x) * 2 + 1) | |
enum{ | |
Nsuits = 4, | |
Ncards = 13, | |
Ntot = Nsuits * Ncards, | |
Nplayers = 4 | |
}; | |
enum { | |
CLUBS, | |
DIAMONDS, | |
HEARTS, | |
SPADES | |
} suit; | |
enum { | |
TWO, | |
THREE, | |
FOUR, | |
FIVE, | |
SIX, | |
SEVEN, | |
EIGHT, | |
NINE, | |
TEN, | |
JACK, | |
QUEEN, | |
KING, | |
ACE | |
} value; | |
char *valstr[Ncards] = { | |
[ACE] "A", | |
[TWO] "2", | |
[THREE] "3", | |
[FOUR] "4", | |
[FIVE] "5", | |
[SIX] "6", | |
[SEVEN] "7", | |
[EIGHT] "8", | |
[NINE] "9", | |
[TEN] "T", | |
[JACK] "J", | |
[QUEEN] "Q", | |
[KING] "K" | |
}; | |
char *suitstr[Nsuits] = { | |
[CLUBS] = "♣", | |
[DIAMONDS] = "♢", | |
[HEARTS] = "♡", | |
[SPADES] = "♠" | |
}; | |
typedef struct card card; | |
struct card{ | |
enum suit s; | |
enum value v; | |
}; | |
card deck[Ntot] = { | |
{ CLUBS, ACE }, | |
{ CLUBS, TWO }, | |
{ CLUBS, THREE }, | |
{ CLUBS, FOUR }, | |
{ CLUBS, FIVE }, | |
{ CLUBS, SIX }, | |
{ CLUBS, SEVEN }, | |
{ CLUBS, EIGHT }, | |
{ CLUBS, NINE }, | |
{ CLUBS, TEN }, | |
{ CLUBS, JACK }, | |
{ CLUBS, QUEEN }, | |
{ CLUBS, KING }, | |
{ DIAMONDS, ACE }, | |
{ DIAMONDS, TWO }, | |
{ DIAMONDS, THREE }, | |
{ DIAMONDS, FOUR }, | |
{ DIAMONDS, FIVE }, | |
{ DIAMONDS, SIX }, | |
{ DIAMONDS, SEVEN }, | |
{ DIAMONDS, EIGHT }, | |
{ DIAMONDS, NINE }, | |
{ DIAMONDS, TEN }, | |
{ DIAMONDS, JACK }, | |
{ DIAMONDS, QUEEN }, | |
{ DIAMONDS, KING }, | |
{ HEARTS, ACE }, | |
{ HEARTS, TWO }, | |
{ HEARTS, THREE }, | |
{ HEARTS, FOUR }, | |
{ HEARTS, FIVE }, | |
{ HEARTS, SIX }, | |
{ HEARTS, SEVEN }, | |
{ HEARTS, EIGHT }, | |
{ HEARTS, NINE }, | |
{ HEARTS, TEN }, | |
{ HEARTS, JACK }, | |
{ HEARTS, QUEEN }, | |
{ HEARTS, KING }, | |
{ SPADES, ACE }, | |
{ SPADES, TWO }, | |
{ SPADES, THREE }, | |
{ SPADES, FOUR }, | |
{ SPADES, FIVE }, | |
{ SPADES, SIX }, | |
{ SPADES, SEVEN }, | |
{ SPADES, EIGHT }, | |
{ SPADES, NINE }, | |
{ SPADES, TEN }, | |
{ SPADES, JACK }, | |
{ SPADES, QUEEN }, | |
{ SPADES, KING } | |
}; | |
void | |
sdown(card *cards, int n, int i) | |
{ | |
int c, v; | |
card tmp; | |
if(i >= n) | |
return; | |
c = CHILD(i); | |
v = i; | |
if(c < n && cards[c].s < cards[v].s) | |
v = c; | |
else if(c < n && cards[c].s == cards[v].s && cards[c].v < cards[v].v) | |
v = c; | |
c++; | |
if(c < n && cards[c].s < cards[v].s) | |
v = c; | |
else if(c < n && cards[c].s == cards[v].s && cards[c].v < cards[v].v) | |
v = c; | |
if(v != i){ | |
tmp = cards[i]; | |
cards[i] = cards[v]; | |
cards[v] = tmp; | |
sdown(cards, n, v); | |
} | |
} | |
void | |
sort(card *cards, int n) | |
{ | |
int i; | |
card tmp; | |
/* Heapify */ | |
for(i = n - 1; i >= 0; i--) | |
sdown(cards, n, i); | |
/* Sort */ | |
while(n > 0){ | |
tmp = cards[0]; | |
cards[0] = cards[--n]; | |
cards[n] = tmp; | |
sdown(cards, n, 0); | |
} | |
} | |
void | |
usage(void) | |
{ | |
fprint(2, "usage: %s [-p]\n", argv0); | |
fprint(2, "\t-p: output in PBN\n"); | |
exits("usage"); | |
} | |
void | |
main(int argc, char **argv) | |
{ | |
int i, j, pbn; | |
card c; | |
enum suit cur; | |
pbn = 0; | |
ARGBEGIN{ | |
case 'p': | |
pbn = 1; | |
break; | |
default: | |
usage(); | |
break; | |
}ARGEND; | |
/* Shuffle */ | |
for(i = Ntot - 1; i >= 0; i--){ | |
j = ntruerand(i + 1); | |
c = deck[i]; | |
deck[i] = deck[j]; | |
deck[j] = c; | |
} | |
for(i = 0; i < Nplayers; i++) | |
sort(deck + i * Ntot / Nplayers, Ntot / Nplayers); | |
cur = SPADES; | |
if(pbn) { | |
for(i = 0; i < Ntot; i++){ | |
if(cur != deck[i].s){ | |
cur = deck[i].s; | |
if(cur == SPADES) | |
print(" "); | |
else | |
print("."); | |
} | |
print("%s", valstr[deck[i].v]); | |
} | |
} else { | |
print("%s", suitstr[cur]); | |
for(i = 0; i < Ntot; i++){ | |
if(cur != deck[i].s){ | |
cur = deck[i].s; | |
if(cur == SPADES) | |
print("\n"); | |
print("\n%s", suitstr[cur]); | |
} | |
print("%s", valstr[deck[i].v]); | |
} | |
} | |
print("\n"); | |
exits(0); | |
} |
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