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Helpers for Quartz chapter
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#define RANGE (700.0f) | |
// RANGE is the range of values that are OK | |
#define B_MARGIN (10.0f) | |
// B_MARGIN is the bottom margin in points | |
#define T_MARGIN (10.0f) | |
// T_MARGIN is the top margin in points | |
#define H_GAP (10.4f) | |
// H_GAP is the gap between the bars and side margins |
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- (id)initWithPersons:(NSArray *)persons | |
{ | |
self = [super init]; | |
if (self) { | |
self.persons = persons; | |
} | |
return self; | |
} | |
- (void)drawInContext:(CGContextRef)ctx | |
bounds:(CGRect)bounds | |
{ | |
NSLog(@"Drawing in %@", NSStringFromCGRect(bounds)); | |
CGColorSpaceRef cs = CGColorSpaceCreateDeviceRGB(); | |
CGFloat blackRGBA[] = { 0, 0, 0, 1 }; | |
CGColorRef black = CGColorCreate(cs, blackRGBA); | |
CGFloat whiteRGBA[] = { 1, 1, 1, 1 }; | |
CGColorRef white = CGColorCreate(cs, whiteRGBA); | |
CGContextSetStrokeColorWithColor(ctx, black); | |
CGContextSetLineWidth(ctx, 1); | |
CGContextSetFillColorWithColor(ctx, white); | |
float minY = CGRectGetMinY(bounds) + B_MARGIN; | |
float maxY = CGRectGetMaxY(bounds) - T_MARGIN; | |
float increment = (maxY - minY) / RANGE; | |
int personCount = [self.persons count]; | |
float totalHGaps = (personCount + 2) * H_GAP; | |
float barWidth = (bounds.size.width - totalHGaps) / personCount; | |
// Draw the bars | |
CGRect barRect; | |
barRect.size.width = barWidth; | |
barRect.origin.y = minY; | |
int idx=0; | |
for (BNRPerson *person in self.persons) { | |
barRect.origin.x = bounds.origin.x + H_GAP + (barWidth + H_GAP) * idx; | |
barRect.size.height = increment * person.sales; | |
CGPathRef barPath = CGPathCreateWithRect(barRect, NULL); | |
CGContextAddPath(ctx, barPath); | |
CGContextFillPath(ctx); | |
// Fill path clears the current path, so add it again | |
CGContextAddPath(ctx, barPath); | |
CGContextStrokePath(ctx); | |
CGPathRelease(barPath); | |
idx++; | |
} | |
CGColorRelease(white); | |
CGColorRelease(black); | |
CGColorSpaceRelease(cs); | |
} | |
- (void)drawLayer:(CALayer *)layer | |
inContext:(CGContextRef)ctx | |
{ | |
[self drawInContext:ctx bounds:layer.bounds]; | |
} |
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